Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-09-17 03:08:54, ended 2025-09-17 05:44:06.

Eesui, chaotic male human Rogue

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Eesui the Pilferer      St:17 Dx:18 Co:16 In:9 Wi:12 Ch:7  Chaotic
Dlvl:3  $:0  HP:0(73) Pw:54(54) AC:1  Xp:10/7207 T:16946  Fainted  Deaf

Latest messages:
 You miss the tengu.
 You hit the tengu.
 The tengu bites!
 You hit the tengu.
 The tengu misses!
 You hit the tengu.
 You hit the tengu.
 The tengu bites!
 You hit the tengu.
 You hit the tengu.
 The tengu turns to flee.
 You hit the tengu.
 You strike the tengu from behind!
 You kill the tengu!
 J - a black potion.
 What do you want to drink? [J or ?*] J
 You detect the presence of objects.
 (For instructions type a '?')
 You climb up the stairs.
 The soldier ant misses!
 The soldier ant misses!
 The soldier ant bites!
 The soldier ant stings!
 You miss the soldier ant.
 The soldier ant bites!
 The soldier ant stings!
 The soldier ant bites!
 The soldier ant misses!
 You hit the soldier ant!
 The dwarf thrusts her dagger.
 The dwarf hits!
 The soldier ant misses!
 The soldier ant stings!
 You faint from lack of food.
 The dwarf thrusts her dagger.
 The dwarf hits!
 The soldier ant bites!
 The soldier ant stings!
 The dwarf thrusts her dagger.
 The dwarf hits!
 The soldier ant bites!
 The soldier ant stings!
 The soldier ant's sting was poisoned!
 The poison doesn't seem to affect you.
 You die...
 Do you want your possessions identified? y
 Do you want to see your attributes? y
 Do you want an account of creatures vanquished? y
 Do you want to see your conduct? y
 Do you want to see the dungeon overview? y

Inventory:
 Amulets
  U - a blessed amulet of reflection (being worn)
 Weapons
  G - 9 +0 darts (at the ready)
  H - a poisoned +0 dart
  I - a +0 knife
  F - a cursed -1 flail
  S - a +0 long sword (weapon in hand)
 Armor
  A - an uncursed +0 helmet (being worn)
  l - an uncursed +0 pair of iron shoes (being worn)
  g - an uncursed +0 dwarvish mithril-coat (being worn)
  c - an uncursed +1 leather armor
 Rings
  E - a cursed -2 ring of increase accuracy
  w - a cursed -2 ring of increase damage
  f - a cursed ring of teleportation
  x - a cursed ring of warning
 Wands
  Z - a wand of magic missile (0:0)
  d - a wand of striking (0:1)
  K - a wand of striking (0:0)
  o - a wand of teleportation (0:0)

Eesui the Rogue's attributes:

Background:
 You were a Pilferer, a level 10 male human Rogue.
 You were chaotic, on a mission for Kos
 who was opposed by Issek (lawful) and Mog (neutral).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 16946 turns ago.
 It was nighttime.
 You had 7207 experience points, 2793 more were needed to attain level 11.

Basics:
 You had 0 out of 73 hit points.
 You had all 54 energy points (spell power).
 Your armor class was 1.
 Your wallet was empty.
 Autopickup was on for '$?!/=+"' plus thrown.

Final Characteristics:
 Your strength was 17 (base:18, limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 9 (limit:18).
 Your wisdom was 12 (limit:18).
 Your charisma was 7 (limit:18).

Final Status:
 You were deaf.
 You were fainted due to starvation.
 You were unencumbered.
 You were wielding a long sword.
 You were unskilled in long sword and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were fire resistant.
 You were poison resistant.
 You were telepathic.
 You had automatic searching.
 You were stealthy.
 You were guarded.
 You were fast.
 You had reflection.
 You are dead (2nd time!).

Vanquished creatures:
  a disenchanter
  2 giant mimics
  a flesh golem
  2 doppelgangers
 an air elemental
 an earth elemental
  3 giant zombies
  2 wargs
  a hell hound pup
  a glass piercer
  a xan
 an ettin mummy
  a quantum mechanic
  3 trolls
  2 wood golems
  a djinni
  3 large dogs
  a freezing sphere
  2 shocking spheres
  2 large cats
  a gargoyle
  2 tengu
  a leocrotta
 an elf mummy
  a human mummy
  a red naga
  a python
  3 cobras
  a leather golem
  a watchman
 an incubus
  a chameleon
  a crocodile
  2 giant beetles
  a quivering blob
  a wolf
  a panther
  a gremlin
  a spotted jelly
  2 leprechauns
  2 orc-captains
 an iron piercer
  a mumak
  2 giant spiders
  2 horses
 an ice vortex
  a baby long worm
  2 vampire bats
  2 orc mummies
  a dwarf mummy
  6 brown puddings
  a rust monster
  2 yetis
  2 lizards
  3 chickatrices
  a dog
  3 jaguars
  a dwarf lord
  a white unicorn
  a dust vortex
  2 ravens
  a plains centaur
  a snake
  a human zombie
  2 rope golems
  a Woodland-elf
  a fire ant
  a mountain nymph
  2 Mordor orcs
  2 rock piercers
  2 rock moles
  4 ponies
  a fog cloud
  2 yellow lights
  a shrieker
  a violet fungus
  9 gnome lords
  a gnomish wizard
  2 kobold mummies
  a guardian naga hatchling
  3 gray oozes
 an elf zombie
  2 ghouls
  3 straw golems
  2 paper golems
  a giant ant
  a little dog
  4 floating eyes
  3 kittens
 15 dwarves
  2 homunculi
  a kobold lord
  a kobold shaman
 15 hill orcs
  2 rothes
  2 rabid rats
  4 centipedes
  3 giant bats
  a monkey
  2 dwarf zombies
  a werejackal
  5 iguanas
  2 killer bees
 an acid blob
  2 gas spores
  6 hobbits
  a manes
  2 large kobolds
  6 giant rats
  5 cave spiders
  2 brown molds
  2 green molds
 46 gnomes
  5 garter snakes
  8 geckos
  5 jackals
  a kobold
  8 goblins
  2 grid bugs
 10 lichens
  a kobold zombie
 13 newts
333 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You used no wishes.

The Dungeons of Doom: levels 1 to 10
   Level 1:
      An altar, some fountains.
   Level 2:
      A general store, some fountains.
   Level 3: <- You were here.
      Stairs down to The Gnomish Mines.
      Final resting place for
         you, killed by a soldier ant, while fainted from lack of food.
   Level 4:
      A grave.
   Level 5:
      A fountain.
   Level 6:
      Some fountains.
   Level 7:
   Level 8:
   Level 9:
      A fountain.
      Stairs up to Sokoban, level 8.
   Level 10:
The Gnomish Mines: levels 4 to 9
   Level 4:
   Level 5:
   Level 6:
   Level 7: "poison, fire res"
      Many shops, a temple, some fountains, some trees.
   Level 8:
   Level 9: "fast get"
Sokoban: levels 8 up to 5
   Level 5:
      Solved.
   Level 6:
      Solved.
   Level 7:
      Solved.
   Level 8:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Eesui       |
                  |       0 Au       |
                  |   killed by a    |
                  |   soldier ant    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eesui the Rogue...

You died in The Dungeons of Doom on dungeon level 3 with 29308 points,
and 0 pieces of gold, after 16946 moves.
You were level 10 with a maximum of 73 hit points when you died.

