Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-10-02 02:48:22, ended 2025-10-02 03:16:10.

Eesui, neutral male human Wizard

           ------
 -----     |....|#               --------
 |??.-#    |.....####  -----     |......|      -------
 |![.|#    |.>..|######....|     |......|     +-.....|
 -----)    -|----   #  |...|     |......|     #|.....|
      #     ##      #)#of..|    #.......|     #|.....|
      ##     #         |...|    #------.-##   #|.>...|
       #     #         |o..|    #      #  ##  #--.----
       #     ##        --@--    #      #  #####  #
       #      #          #      #   ####  ##     #           ------
       #------|--        #     ##   #     ##     # #[#    ###..(..|
       #|.<.....|        #     #    #     ##     #   #    #  |....|
       #|.......|        ##    #   -.---####     #######  #  |....|
       #|.......|        ####  #   |^..|#  ##     --.--|- #  ------
       #|.......|      #-.--.--#   |[...#   #     |.....|##
       #|.......-#######|.....|#   |...|          |.....|#
       #........|       |......#   -----          |.....-#
        ---------       |.....|                   |.....|
                        -------                   -------

Eesui the Conjurer        St:11 Dx:15 Co:15 In:18 Wi:9 Ch:10  Neutral
Dlvl:3  $:82 HP:0(38) Pw:34(38) AC:1  Xp:5/313 T:3841  Burdened

Latest messages:
 You have a little trouble lifting v - a white potion.
 You have a little trouble lifting W - a yellow potion.
 You swap places with your housecat.
 The housecat drops a spellbook of force bolt.
 You hear the chime of a cash register.
 You swap places with your housecat.
 You swap places with your housecat.
 You swap places with your housecat.
 You hit the hill orc.
 You hit the hill orc.
 The hill orc hits!
 You hit the hill orc.
 The hill orc hits!
 The hill orc misses!
 You kill the hill orc!
 You miss the hill orc.
 The hill orc thrusts his crude dagger.
 The hill orc hits!
 You hit the hill orc.
 The hill orc thrusts his crude dagger.
 The hill orc hits!
 The hill orc thrusts his crude dagger.
 The hill orc hits!
 In what direction? h
 The spell hits the hill orc!
 You kill the hill orc!
 The spell hits it.
 You kill it!
 The hill orc picks up an orcish helm.
 You hit the hill orc.
 The hill orc swings his curved sword.
 The hill orc hits!
 The hill orc swings his curved sword.
 The hill orc hits!
 The hill orc thrusts his crude dagger.
 The hill orc misses!
 The housecat misses the hill orc.
 The housecat bites the hill orc.
 The hill orc swings his curved sword at the housecat.
 The hill orc misses the housecat.
 The housecat misses the hill orc.
 The housecat misses the hill orc.
 The hill orc swings his curved sword.
 The hill orc hits!
 You die...
 Do you want your possessions identified? y
 Do you want to see your attributes? y
 Do you want an account of creatures vanquished? y
 Do you want to see your conduct? y
 Do you want to see the dungeon overview? y

Inventory:
 Coins
  $ - 82 gold pieces
 Weapons
  y - a blessed +1 dagger (weapon in hand)
  A - 3 +0 daggers (at the ready)
  G - a -3 dagger
  q - 2 +0 orcish daggers
 Armor
  o - an uncursed +1 orcish helm (being worn)
  B - an uncursed +0 pair of iron shoes (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
  u - an uncursed +1 studded leather armor (being worn)
 Comestibles
  s - an uncursed banana
  I - an uncursed clove of garlic
  J - an uncursed food ration
  t - an uncursed fortune cookie
  w - an uncursed tripe ration
 Scrolls
  K - 2 uncursed scrolls of create monster
  r - an uncursed scroll of enchant armor
  F - 2 uncursed scrolls of identify
  k - an uncursed scroll of light
  T - 2 uncursed scrolls of light
  i - an uncursed scroll of magic mapping
  V - an uncursed scroll of magic mapping
  j - an uncursed scroll of scare monster
 Spellbooks
  l - a blessed spellbook of force bolt
  R - an uncursed spellbook of haste self
  m - an uncursed spellbook of wizard lock
 Potions
  g - an uncursed potion of blindness
  p - an uncursed potion of enlightenment
  W - an uncursed potion of fruit juice
  v - an uncursed potion of full healing
  Q - an uncursed potion of monster detection
  f - an uncursed potion of oil
  O - an uncursed potion of restore ability
  M - an uncursed potion of sleeping
  h - an uncursed potion of water
  X - 3 uncursed potions of water
 Rings
  Z - an uncursed ring of free action
  e - an uncursed ring of invisibility
  d - an uncursed ring of shock resistance
  Y - an uncursed ring of slow digestion (on left hand)
 Wands
  c - a wand of digging (0:7)
  H - a wand of light (0:13)
  a - a wand of teleportation (0:3)
  P - a wand of undead turning (0:6)
 Tools
  z - an uncursed blindfold
  C - a +0 pick-axe
 Gems/Stones
  L - an uncursed worthless piece of blue glass
  n - 2 uncursed worthless pieces of red glass
  D - an uncursed worthless piece of white glass
  E - an uncursed worthless piece of yellow glass
  U - an uncursed worthless piece of yellowish brown glass

Eesui the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 3841 turns ago.
 It was nighttime.
 You had 313 experience points, 7 more were needed to attain level 6.

Basics:
 You had 0 out of 38 hit points.
 You had 34 out of 38 energy points (spell power).
 Your armor class was 1.
 Your wallet contained 82 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18/100).
 Your dexterity was 15 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 9 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a dagger.
 You had basic skill with dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were telepathic.
 You had slower digestion.
 You were warded.
 You are dead.

Vanquished creatures:
  a ghost
  a dingo
  a rock mole
  a pony
  a fog cloud
  2 gnome lords
  2 floating eyes
  3 dwarves
  3 hill orcs
  a rothe
  2 iguanas
  a hobbit
  5 manes
  2 giant rats
  2 cave spiders
  a yellow mold
 13 gnomes
  2 garter snakes
  2 gnome zombies
  4 geckos
  7 jackals
  a fox
  2 kobolds
  2 goblins
  a sewer rat
  2 grid bugs
  a bat
  3 lichens
 10 newts
79 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
   Level 2:
      A grave.
   Level 3: <- You were here.
      A general store.
      Stairs down to The Gnomish Mines.
      Final resting place for
         you, killed by a hill orc.
   Level 4:
      A weapon shop, a fountain, a sink.
The Gnomish Mines: levels 4 to 6
   Level 4:
      A grave.
      Final resting place for
         wheremadil-Wiz-Hum-Mal-Neu, killed by a dwarf.
   Level 5:
   Level 6:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Eesui       |
                  |      82 Au       |
                  | killed by a hill |
                  |       orc        |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eesui the Wizard...

You died in The Dungeons of Doom on dungeon level 3 with 1596 points,
and 82 pieces of gold, after 3841 moves.
You were level 5 with a maximum of 38 hit points when you died.

