Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-10 03:31:06, ended 2025-04-10 04:41:22.

Eisengrim, chaotic male elven Wizard

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Eisengrim the Thaumaturge  St:13 Dx:12 Co:16 In:18 Wi:11 Ch:12  Chaotic
Dlvl:6  $:194 HP:0(52) Pw:17(70) AC:8  Exp:7 T:6837 

Latest messages:
 The wolf picks up a crossbow.
 In what direction?
 The spell hits the gas spore!
 You kill the gas spore!
 The wolf drops a crossbow.
 The wolf picks up a crossbow.
 The wolf drops a crossbow.
 You hear some noises in the distance.
 That door is closed.
 The door opens.
 KABOOM!!  The door was booby-trapped!
 You stagger...
 You hit the rabid rat.
 The rabid rat bites!
 You hit the rabid rat.
 The rabid rat bites!
 You hit the rabid rat.
 The rabid rat bites!
 The rabid rat bites!
 You feel a bit steadier now.
 You hit the rabid rat.
 The rabid rat bites!
 You swap places with your wolf.
 You hear some noises.
 The wolf drops a crossbow.
 You swap places with your wolf.
 You see here a crossbow.
 #
 In what direction?
 You feel better.
 In what direction?
 The magical energy is released!
 You feel better.
 You swap places with your wolf.
 You see here a crossbow.
 You swap places with your wolf.
 The soldier ant bites!
 The soldier ant stings!
 You miss the soldier ant.
 The soldier ant bites!
 The soldier ant stings!
 The soldier ant's sting was poisoned!
 The soldier ant bites!
 The soldier ant stings!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 194 gold pieces
 Weapons
  t - 3 +0 elven daggers (wielded)
 Armor
  C - an uncursed +0 pair of jumping boots (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  E - an uncursed food ration
 Scrolls
  q - an uncursed scroll of enchant weapon
 Potions
  A - an uncursed potion of levitation
  R - 6 uncursed potions of water
 Rings
  D - an uncursed ring of sustain ability
 Wands
  U - a wand of digging (0:8)
  u - a wand of secret door detection (0:13)
  c - a wand of slow monster (0:2)
 Tools
  V - an empty uncursed oilskin sack
  n - an uncursed tooled horn
  k - an uncursed skeleton key
 Gems/Stones
  W - an uncursed worthless piece of orange glass

Eisengrim the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 7 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 6837 turns ago.
 It was nighttime.
 You had 1155 experience points, 125 more were needed to attain level 8.

Basics:
 You had 0 out of 52 hit points.
 You had 17 out of 70 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 194 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 18 (limit:20).
 Your wisdom was 11 (limit:20).
 Your charisma was 12 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding daggers.
 You were skilled in dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You could jump.
 You were warded.
 You are dead.

Vanquished creatures:
  a small mimic
  a watchman
  3 wolves
  2 leprechauns
  2 gnome kings
  2 brown puddings
  a dingo
  a dust vortex
  a snake
  a human zombie
  a rope golem
  a pony
  a shrieker
  a violet fungus
  7 gnome lords
  a gnomish wizard
  a kobold mummy
  a golden naga hatchling
  a guardian naga hatchling
  2 gray oozes
  a ghoul
  a straw golem
  a baby crocodile
  2 giant ants
  a little dog
  2 floating eyes
  7 dwarves
  a homunculus
  2 kobold lords
  2 rothes
  a centipede
  a giant bat
 an orc zombie
  2 dwarf zombies
  2 werejackals
  2 iguanas
 an acid blob
  2 coyotes
  a gas spore
  6 hobbits
  a large kobold
  2 hobgoblins
  7 giant rats
  5 cave spiders
 28 gnomes
  a gnome zombie
  6 geckos
  7 jackals
  2 foxes
  6 goblins
  3 sewer rats
  6 grid bugs
  2 bats
  7 lichens
  2 kobold zombies
  8 newts
164 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
   Level 2:
   Level 3:
      Some fountains.
      Stairs down to The Gnomish Mines.
   Level 4:
      A grave.
   Level 5:
      A wand shop, a fountain.
   Level 6: <- You were here.
      Final resting place for
         you, killed by a soldier ant.
The Gnomish Mines: levels 4 to 7
   Level 4:
   Level 5:
   Level 6:
   Level 7:
      Many shops, a temple, some fountains.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Eisengrim     |
                  |      194 Au      |
                  |   killed by a    |
                  |   soldier ant    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eisengrim the Wizard...

You died in The Dungeons of Doom on dungeon level 6 with 5105 points,
and 194 pieces of gold, after 6837 moves.
You were level 7 with a maximum of 52 hit points when you died.

