Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-06 21:22:58, ended 2025-05-07 04:42:59.

Eisengrim, chaotic male elven Wizard

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Eisengrim the Magician    St:18 Dx:18 Co:16 In:20 Wi:17 Ch:15  Chaotic
Dlvl:8  $:69 HP:0(78) Pw:46(127) AC:-2 Exp:11 T:26809  Burdened

Latest messages:
 In what direction?
 In what direction?
 In what direction?
 In what direction?
 In what direction?
 In what direction?
 In what direction?
 In what direction?
 In what direction?
 In what direction?
 You hear someone cursing shoplifters.
 In what direction?
 In what direction?
 In what direction?
 You hear the chime of a cash register.
 In what direction?
 In what direction?
 In what direction?
 In what direction?
 In what direction?
 In what direction?
 In what direction?
 In what direction?
 In what direction?
 In what direction?
 In what direction?
 In what direction?
 In what direction?
 You kick at empty space.
 In what direction?
 The arch-lich touches you!
 You're covered in frost!
 The frost doesn't seem cold!
 The arch-lich casts a spell!
 Monsters appear from nowhere!
 In what direction?
 The magic missile hits the arch-lich!
 The magic missile hits the barbed devil!
 The magic missile bounces!
 The arch-lich turns into a queen bee!
 The magic-absorbing blade cancels the queen bee!
 The fire giant hits!
 The minotaur hits!
 The minotaur hits!
 The minotaur butts!
 The minotaur hits!
 The minotaur hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 69 gold pieces
 Amulets
  g - an uncursed amulet of ESP (being worn)
 Weapons
  m - the rustproof +1 Magicbane (weapon in hand)
 Armor
  E - an uncursed very rotted +0 pair of leather gloves (being worn)
  D - a blessed +0 pair of speed boots (being worn)
  C - a blessed +1 cloak of magic resistance (being worn)
  A - an uncursed +0 Hawaiian shirt (being worn)
  B - a blessed +0 silver dragon scale mail (being worn)
 Comestibles
  F - an uncursed food ration
  t - 17 uncursed lumps of royal jelly
  w - an uncursed partly eaten lizard corpse
 Scrolls
  X - an uncursed scroll of create monster
  W - a cursed scroll of create monster
 Spellbooks
  i - an uncursed spellbook of confuse monster
  L - an uncursed spellbook of cure sickness
  T - an uncursed spellbook of detect unseen
  U - a blessed spellbook of identify
  Z - an uncursed spellbook of levitation
  h - a blessed spellbook of protection
  a - an uncursed spellbook of remove curse
  V - an uncursed spellbook of sleep
  c - an uncursed spellbook of stone to flesh
  q - an uncursed spellbook of wizard lock
 Rings
  x - a cursed -2 ring of adornment
  r - an uncursed +3 ring of gain strength
  o - an uncursed ring of levitation
  y - an uncursed ring of poison resistance
  v - an uncursed ring of shock resistance
  e - an uncursed ring of slow digestion (on right hand)
  n - an uncursed ring of sustain ability
  p - a cursed ring of teleportation
 Wands
  Q - a wand of cancellation (0:7)
  R - a wand of cold (0:6)
  Y - a wand of digging (0:5)
  O - a wand of locking (0:5)
  d - a wand of magic missile (0:5)
  M - a wand of nothing (0:14)
  z - a wand of polymorph (0:7)
  P - a wand of secret door detection (0:3)
  s - a wand of sleep (0:6)
  l - a wand of teleportation (0:6)
 Tools
  b - a blessed bag of holding containing 47 items
  j - an uncursed magic lamp (lit)
  S - an uncursed magic lamp
  J - an uncursed magic whistle
  G - an uncursed pair of lenses
  k - an uncursed skeleton key
  u - a blessed +0 unicorn horn
 Gems/Stones
  H - a cursed worthless piece of blue glass
  N - an uncursed worthless piece of green glass
  I - an uncursed worthless piece of red glass
  K - 2 uncursed worthless pieces of yellow glass
  f - a blessed luckstone

Contents of the bag of holding:
  12642 gold pieces
  an uncursed amulet of reflection
  6 uncursed food rations
  2 uncursed tripe rations
  a blessed scroll of charging
  2 uncursed scrolls of create monster
  2 uncursed scrolls of enchant armor
  a blessed scroll of magic mapping
  an uncursed scroll of remove curse
  an uncursed scroll of scare monster
  3 uncursed scrolls of teleportation
  an uncursed spellbook of detect monsters
  a blessed spellbook of finger of death
  a blessed spellbook of force bolt
  an uncursed spellbook of healing
  an uncursed spellbook of light
  an uncursed spellbook of magic missile
  an uncursed potion of enlightenment
  5 uncursed potions of extra healing
  2 uncursed potions of full healing
  a cursed potion of full healing
  4 uncursed potions of healing
  2 blessed potions of object detection
  2 uncursed potions of object detection
  an uncursed potion of see invisible
  4 potions of holy water
  2 uncursed potions of water
  an uncursed ring of conflict
  an uncursed ring of free action
  a cursed ring of stealth
  an uncursed ring of teleport control
  an uncursed wooden flute
  an uncursed blindfold
  a blessed magic marker (0:2)
  a +0 pick-axe
  an uncursed stethoscope
  2 uncursed amber stones
  2 uncursed amethyst stones
  an uncursed chrysoberyl stone
  4 uncursed diamonds
  3 uncursed emeralds
  2 uncursed garnet stones
  an uncursed jacinth stone
  3 uncursed jet stones
  4 uncursed rubies
  an uncursed topaz stone
  2 uncursed turquoise stones

Eisengrim the Wizard's attributes:

Background:
 You were a Magician, a level 11 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 8.
 You entered the dungeon 26809 turns ago.
 It was nighttime.
 You had 19588 experience points, 412 more were needed to attain level 12.

Basics:
 You had 0 out of 78 hit points.
 You had 46 out of 127 energy points (spell power).
 Your armor class was -2.
 Your wallet contained 69 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 18 (limit:18).
 Your dexterity was 18 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 17 (limit:20).
 Your charisma was 15 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a dagger.
 You had expert skill with dagger.

Final Attributes:
 You were the Glory of Arioch.
 You were piously aligned.
 You were magic-protected.
 You were fire resistant.
 You were cold resistant.
 You were sleep resistant.
 You were shock resistant.
 You were poison resistant.
 You saw invisible.
 You were telepathic.
 You had infravision.
 You had slower digestion.
 You were warded.
 You were very fast.
 You had reflection.
 You were extremely lucky.
 You had extra luck.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  a baluchitherium
  a demilich
  a trapper
 an aligned priest
  a vampire
 11 ghosts
  a queen bee
  a mind flayer
  5 giant mimics
  2 long worms
  a rock troll
  2 flesh golems
 an Elvenking
  4 large mimics
  2 stalkers
  2 fire elementals
 an earth elemental
  2 water elementals
  a giant mummy
  a black naga
  2 giant zombies
  2 sergeants
  5 wargs
  2 winter wolves
 11 small mimics
  3 warhorses
  2 xans
  2 ettin mummies
  2 ogre lords
  2 trolls
  a sasquatch
  a gelatinous cube
  2 pyrolisks
  5 large dogs
  a freezing sphere
  2 flaming spheres
  a shocking sphere
  2 large cats
  2 tigers
  2 gargoyles
  a dwarf king
  4 tengu
  3 ochre jellies
  2 leocrottas
 an energy vortex
  2 stone giants
 an elf mummy
  a human mummy
  3 wraiths
  3 ettin zombies
  3 soldiers
  a watchman
 an incubus
  a chameleon
  a crocodile
  6 giant beetles
 10 cockatrices
  5 wolves
  6 winter wolf cubs
  a panther
  a gremlin
  2 spotted jellies
  4 leprechauns
  3 orc-captains
 an iron piercer
  3 mumakil
  3 giant spiders
  2 scorpions
  2 horses
  4 ice vortices
  2 baby long worms
  2 black lights
  4 vampire bats
  4 gnome kings
  2 orc mummies
  5 dwarf mummies
  2 ogres
  4 brown puddings
  7 owlbears
  2 yetis
  a gold golem
  2 werewolves
  4 lizards
  2 chickatrices
  5 dingoes
  a dog
  2 jaguars
  2 dwarf lords
  3 blue jellies
  6 white unicorns
  a gray unicorn
  9 ravens
  2 plains centaurs
  3 snakes
  5 water moccasins
  6 apes
  7 human zombies
  2 rope golems
 14 soldier ants
  5 fire ants
  a bugbear
  a quasit
  a wood nymph
  2 water nymphs
  a mountain nymph
  a Mordor orc
 14 Uruk-hai
  3 orc shamans
  4 rock piercers
  4 rock moles
  6 ponies
  3 fog clouds
  9 yellow lights
  2 shriekers
  2 violet fungi
 22 gnome lords
  5 gnomish wizards
  a kobold mummy
  a red naga hatchling
  a golden naga hatchling
  3 gray oozes
  3 barrow wights
  a ghoul
  a straw golem
  3 paper golems
  a baby crocodile
 17 giant ants
  a little dog
  9 floating eyes
  3 kittens
 19 dwarves
  4 kobold lords
  5 kobold shamans
 25 hill orcs
  5 rothes
  9 giant bats
  7 monkeys
  3 orc zombies
  4 dwarf zombies
  a werejackal
  4 iguanas
 73 killer bees
  5 acid blobs
  2 coyotes
  2 gas spores
  9 hobbits
  6 manes
  a large kobold
  4 hobgoblins
  7 giant rats
  6 cave spiders
  3 brown molds
  6 yellow molds
  3 green molds
  a red mold
 68 gnomes
 12 garter snakes
  a gnome zombie
 12 geckos
 12 jackals
  3 foxes
  3 kobolds
 10 goblins
  8 sewer rats
 14 grid bugs
  7 bats
 11 lichens
  2 kobold zombies
 16 newts
810 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used 1 wish.
 You did not wish for any artifacts.

The Dungeons of Doom: levels 1 to 20
   Level 1:
   Level 2:
      A general store.
   Level 3:
   Level 4:
   Level 5:
   Level 6:
      Many fountains.
      Oracle of Delphi.
   Level 7:
      Stairs up to Sokoban, level 6.
   Level 8: <- You were here.
      A wand shop, an altar to Anhur, a grave.
      Final resting place for
         you, killed by a minotaur,
         h2g2-Mon-Hum-Fem-Cha, killed by a mumak.
   Level 9:
      A fountain.
   Level 10:
   Level 11:
   Level 12:
      A fountain.
   Level 13:
      A fountain.
      Summoned by Neferet the Green.
   Level 14:
      A fountain.
   Level 15:
      Some sinks.
   Level 16:
      A primitive area.
   Level 17:
      A weapon shop.
   Level 18:
   Level 19:
      A potion shop.
   Level 20:
      Final resting place for
         jps4096-Wiz-Elf-Fem-Cha, killed by a gold golem, while fainted from lack of food.
The Gnomish Mines: levels 3 to 10
   Level 3:
   Level 4:
   Level 5:
   Level 6:
   Level 7:
   Level 8:
   Level 9:
   Level 10:
The Quest:
   Level 1:
Sokoban: levels 6 up to 3
   Level 3:
      Solved.
   Level 4:
      Solved.
   Level 5:
      Solved.
   Level 6:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Eisengrim     |
                  |     12711 Au     |
                  |   killed by a    |
                  |     minotaur     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eisengrim the Wizard...

You died in The Dungeons of Doom on dungeon level 8 with 122656 points,
and 12711 pieces of gold, after 26809 moves.
You were level 11 with a maximum of 78 hit points when you died.

