Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-06 02:14:43, ended 2025-06-06 02:15:47.

Eisengrim, chaotic male elven Wizard

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Eisengrim the Evoker      St:11 Dx:9 Co:15 In:20 Wi:10 Ch:9  Chaotic
Dlvl:1  $:0  HP:0(11) Pw:7(7) AC:9  Exp:1 T:118 

Latest messages:
 The kitten picks up a mace.
 The kitten drops a mace.
 The kitten picks up a mace.
 The kitten drops a mace.
 There is a doorway here.
 You see here a mace.
 The kitten picks up a mace.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 In what direction?
 WHAMMM!!!
 In what direction?
 As you kick the door, it crashes open!
 There's some graffiti on the floor here.
 You read: "The? sav that the prie?thood are spec??lly f??orec by ?hc gocs.".
 You find a hidden door.
 The door opens.
 You see here an orange gem.
 o - an orange gem.
 You see here a dwarvish mithril-coat.
 p - a dwarvish mithril-coat.
 You swap places with your kitten.
 You find a hidden passage.
 You swap places with your kitten.
 You swap places with your kitten.
 You find a falling rock trap.
 A bear trap closes on your foot!
 q - a violet gem.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You finally wriggle free.
 There is a bear trap here.
 You see here an elf corpse.
 A bear trap closes on your foot!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
  p - an uncursed +0 dwarvish mithril-coat
 Scrolls
  k - an uncursed scroll of identify
  j - an uncursed scroll of magic mapping
  i - an uncursed scroll of remove curse
 Spellbooks
  m - an uncursed spellbook of cure sickness
  l - a blessed spellbook of force bolt
 Potions
  h - an uncursed potion of extra healing
  g - an uncursed potion of invisibility
  f - an uncursed potion of levitation
 Rings
  d - an uncursed ring of poison resistance
  e - an uncursed ring of teleportation
 Wands
  c - a wand of slow monster (0:4)
 Tools
  n - an uncursed bugle
 Gems/Stones
  o - an uncursed agate stone
  q - a cursed worthless piece of violet glass

Eisengrim the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 118 turns ago.
 It was nighttime.
 You had 0 experience points, 20 were needed to attain level 2.

Basics:
 You had 0 out of 11 hit points.
 You had all 7 energy points (spell power).
 Your armor class was 9.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 9 (base:10, limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 10 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were trapped in a bear trap.
 You had wounded legs.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were nominally aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You are dead.

No creatures were vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You never hit with a wielded weapon.
 You were a pacifist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom:
   Level 1: <- You were here.
      A fountain.
      Final resting place for
         you, killed by a bear trap.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Eisengrim     |
                  |       0 Au       |
                  | killed by a bear |
                  |       trap       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eisengrim the Wizard...

You died in The Dungeons of Doom on dungeon level 1 with 0 points,
and 0 pieces of gold, after 118 moves.
You were level 1 with a maximum of 11 hit points when you died.

