Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-09 00:35:56, ended 2025-06-09 23:15:32.

Eisengrim, chaotic male elven Wizard

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Eisengrim the Magician    St:18 Dx:17 Co:16 In:20 Wi:16 Ch:12  Chaotic
Dlvl:9  $:1733 HP:0(64) Pw:113(113) AC:8  Exp:10 T:18076 

Latest messages:
 Where do you want to travel to?
 (For instructions type a '?')
 You descend the stairs.
 Where do you want to travel to?
 (For instructions type a '?')
 You hear someone counting money.
 Something is written here in the dust.
 You read: " |        ?".
 Where do you want to travel to?
 (For instructions type a '?')
 What do you want to zap? [elwCKMRSW or ?*]
 In what direction?
 You see here 733 gold pieces.
 $ - 733 gold pieces.
 You see here 159 gold pieces.
 $ - 159 gold pieces.
 You see here 77 gold pieces.
 $ - 77 gold pieces.
 You hit the iron piercer!
 You hit the iron piercer!
 You kill the iron piercer!
 You see here 764 gold pieces.
 $ - 764 gold pieces.
 You descend the stairs.
 Where do you want to travel to?
 (For instructions type a '?')
 The red naga hatchling bites!
 The magic-absorbing blade cancels the red naga hatchling!
 You kill the red naga hatchling!
 There is a red naga hatchling corpse here; eat it? [ynq] (n)
 This red naga hatchling corpse tastes okay.
 You finish eating the red naga hatchling corpse.
 Where do you want to travel to?
 (For instructions type a '?')
 The leocrotta hits!
 The leocrotta bites!
 The leocrotta hits!
 You hit the leocrotta!
 The leocrotta hits!
 The leocrotta bites!
 The leocrotta hits!
 The leocrotta hits!
 The leocrotta bites!
 The leocrotta hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 1733 gold pieces
 Amulets
  f - an uncursed amulet of strangulation
 Weapons
  Y - the rustproof +1 Magicbane (weapon in hand)
 Armor
  v - an uncursed thoroughly rusty +0 helm of brilliance (being worn)
  t - an uncursed rotted +0 pair of elven boots (being worn)
  a - an uncursed +1 cloak of magic resistance (being worn)
 Comestibles
  J - an uncursed lembas wafer
  y - an uncursed tin of spinach
 Scrolls
  c - 2 uncursed scrolls of earth
  U - 2 uncursed scrolls of gold detection
  j - an uncursed scroll of magic mapping
 Potions
  Z - a blessed potion of booze
  O - a cursed potion of gain level
  I - a blessed potion of object detection
  V - 2 uncursed potions of object detection
  p - a blessed potion of sleeping
  H - an uncursed potion of speed
  h - 3 potions of holy water
  o - an uncursed potion of water
 Wands
  S - a wand of digging (0:7)
  w - a wand of digging (0:3)
  C - a wand of light (0:1)
  e - a wand of locking (0:6)
  M - a wand of magic missile (0:3)
  l - a wand of opening (0:6)
  R - a wand of slow monster (0:3)
  K - a wand of teleportation (1:6)
  W - a wand of undead turning (0:8)
 Tools
  b - a blessed bag of holding containing 38 items
  g - an empty uncursed sack
  L - a bag of tricks (0:2)
  A - an uncursed oil lamp
  k - an uncursed skeleton key
  u - a blessed +0 unicorn horn
 Gems/Stones
  G - an uncursed luckstone

Contents of the bag of holding:
  6566 gold pieces
  2 uncursed cloves of garlic
  4 uncursed food rations
  2 uncursed tripe rations
  an uncursed scroll of earth
  a blessed +2 ring of adornment
  an uncursed +0 ring of adornment
  an uncursed ring of conflict
  an uncursed ring of fire resistance
  an uncursed +1 ring of gain constitution
  an uncursed ring of levitation
  an uncursed ring of poison resistance
  an uncursed ring of polymorph control
  an uncursed ring of see invisible
  an uncursed ring of sustain ability
  a +0 pick-axe
  6 uncursed wax candles
  an uncursed agate stone
  an uncursed aquamarine stone
  3 uncursed aquamarine stones
  an uncursed black opal
  an uncursed diamond
  an uncursed jade stone
  an uncursed ruby
  3 uncursed sapphires
  2 uncursed topaz stones
  4 uncursed turquoise stones
  an uncursed worthless piece of black glass
  an uncursed worthless piece of black glass
  4 uncursed worthless pieces of blue glass
  an uncursed worthless piece of green glass
  3 uncursed worthless pieces of orange glass
  2 uncursed worthless pieces of orange glass
  3 uncursed worthless pieces of red glass
  10 uncursed worthless pieces of red glass
  7 uncursed worthless pieces of violet glass
  an uncursed worthless piece of white glass
  an uncursed worthless piece of yellowish brown glass

Eisengrim the Wizard's attributes:

Background:
 You were a Magician, a level 10 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 9.
 You entered the dungeon 18076 turns ago.
 It was nighttime.
 You had 9605 experience points, 395 more were needed to attain level 11.

Basics:
 You had 0 out of 64 hit points.
 You had all 113 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 1733 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 18 (limit:18).
 Your dexterity was 17 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 16 (limit:20).
 Your charisma was 12 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You had expert skill with dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You were poison resistant.
 You were telepathic.
 You had infravision.
 You were stealthy.
 You were warded.
 You were fast.
 You were lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  a winged gargoyle
  a mind flayer
  2 giant mimics
  a long worm
  a doppelganger
  a large mimic
  a wumpus
  a stalker
  a black naga
  a giant zombie
  4 wargs
  2 small mimics
  a glass piercer
  4 xans
  a quantum mechanic
  a sasquatch
  2 wood golems
  2 freezing spheres
  2 flaming spheres
  a shocking sphere
  2 tigers
  a gargoyle
  3 tengu
 an ochre jelly
  2 leocrottas
 an energy vortex
  4 stone giants
  a human mummy
  a red naga
  2 pit vipers
  a wraith
  a carnivorous ape
 an ettin zombie
  a leather golem
 an incubus
  a crocodile
  2 giant beetles
  a quivering blob
  2 cockatrices
  8 wolves
  a panther
  a spotted jelly
  7 leprechauns
 an orc-captain
  2 iron piercers
  a mumak
  2 giant spiders
  2 scorpions
  3 horses
  4 baby long worms
  3 black lights
  2 vampire bats
  a forest centaur
  3 gnome kings
  2 orc mummies
  a dwarf mummy
  2 brown puddings
  a rust monster
 an owlbear
  a yeti
  a werewolf
  3 lizards
  2 chickatrices
  2 dingoes
  3 dogs
  a housecat
  2 jaguars
  4 dwarf lords
  a blue jelly
  2 white unicorns
  a dust vortex
  2 ravens
  a gnome mummy
  a snake
  5 water moccasins
  4 apes
  2 human zombies
  2 rope golems
 an imp
  3 wood nymphs
  2 water nymphs
  3 mountain nymphs
 18 Uruk-hai
  3 rock piercers
  2 rock moles
  2 ponies
  3 fog clouds
  4 yellow lights
  2 shriekers
  2 violet fungi
 16 gnome lords
  6 gnomish wizards
  2 red naga hatchlings
  2 guardian naga hatchlings
  3 gray oozes
  a barrow wight
  6 elf zombies
  2 ghouls
  2 straw golems
  3 paper golems
  8 giant ants
  2 little dogs
  8 floating eyes
  3 kittens
 23 dwarves
  a kobold lord
  2 kobold shamans
  8 hill orcs
  9 rothes
  3 rabid rats
  3 centipedes
  2 giant bats
  a monkey
 an orc zombie
  3 dwarf zombies
  2 wererats
  a werejackal
  7 iguanas
  3 killer bees
  4 acid blobs
  7 coyotes
  a gas spore
  6 hobbits
 21 manes
  2 large kobolds
  a hobgoblin
  3 giant rats
  a brown mold
  2 green molds
  2 red molds
 68 gnomes
  8 garter snakes
  2 gnome zombies
  5 geckos
  5 jackals
  2 foxes
  3 kobolds
  3 goblins
  2 sewer rats
  5 grid bugs
  5 bats
  a lichen
  2 kobold zombies
  5 newts
492 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 10
   Level 1:
   Level 2:
      An armor shop.
   Level 3:
      A general store.
   Level 4:
      Stairs down to The Gnomish Mines.
   Level 5:
      An altar to Anhur, some fountains.
   Level 6:
      A fountain.
   Level 7:
      A potion shop.
   Level 8:
      A fountain.
   Level 9: <- You were here.
      Many fountains.
      Final resting place for
         you, killed by a leocrotta.
   Level 10:
      A very big room.
      Stairs up to Sokoban, level 9.
The Gnomish Mines: levels 5 to 12
   Level 5:
   Level 6:
   Level 7:
   Level 8:
      Many shops, a temple, many fountains.
   Level 9:
   Level 10:
   Level 11:
   Level 12:
Sokoban: levels 9 up to 6
   Level 6:
      Solved.
   Level 7:
      Solved.
   Level 8:
      Solved.
   Level 9:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Eisengrim     |
                  |     8299 Au      |
                  |   killed by a    |
                  |    leocrotta     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eisengrim the Wizard...

You died in The Dungeons of Doom on dungeon level 9 with 55648 points,
and 8299 pieces of gold, after 18076 moves.
You were level 10 with a maximum of 64 hit points when you died.

