Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-08-03 21:10:35, ended 2025-08-03 21:12:23.

Eisengrim, chaotic male elven Wizard

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Eisengrim the Evoker      St:11 Dx:16 Co:16 In:14 Wi:12 Ch:8  Chaotic
Dlvl:1  $:0  HP:6(11) Pw:8(8) AC:9  Exp:1 T:9 

Latest messages:
 Shall I pick character's race, role, gender and alignment for you? [ynaq] (y)
 [Anhur has chosen you to recover the Amulet of Yendor for Him.]
 Hello Eisengrim, welcome to NetHack!  You are a chaotic male elven Wizard.
 Unknown command 'y'.
 Unknown command 'y'.
 You see here a curved wand.
 The kitten bites the jackal.
 The jackal bites the kitten.
 The kitten is killed!
 The jackal bites!
 n - a curved wand.
 The jackal bites!
 What do you want to zap? [cn or ?*]
 The jackal bites!
 You kill the jackal!
 What do you want to zap? [cn or ?*]
 Never mind.
 #
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  h - an uncursed scroll of enchant armor
  i - an uncursed scroll of identify
  j - an uncursed scroll of stinking cloud
 Spellbooks
  l - an uncursed spellbook of cure sickness
  k - a blessed spellbook of force bolt
 Potions
  g - an uncursed potion of paralysis
  f - 2 uncursed potions of water
 Rings
  e - an uncursed +1 ring of increase damage
  d - an uncursed ring of see invisible
 Wands
  c - a wand of polymorph (0:7)
  n - a cursed wand of secret door detection (0:10)
 Tools
  m - an uncursed leather drum

Eisengrim the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 9 turns ago.
 You had 2 experience points, 18 more were needed to attain level 2.

Basics:
 You had 6 out of 11 hit points.
 You had all 8 energy points (spell power).
 Your armor class was 9.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 16 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 14 (limit:20).
 Your wisdom was 12 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were stridently aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You survived.

Vanquished creatures:
  a kitten
  a jackal
2 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom:
   Level 1: <- You were here.

Goodbye Eisengrim the Wizard...

You quit in The Dungeons of Doom on dungeon level 1 with 8 points,
and 0 pieces of gold, after 9 moves.
You were level 1 with a maximum of 11 hit points when you quit.

