Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-10-28 04:41:55, ended 2025-10-28 04:57:56.

Eisengrim, chaotic male elven Wizard

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Eisengrim the Conjurer    St:9 Dx:15 Co:13 In:20 Wi:8 Ch:11  Chaotic
Dlvl:5  $:64 HP:0(20) Pw:17(29) AC:9  Exp:3 T:1949  Hungry  

Latest messages:
 You kill the grid bug!
 You hit the gecko.
 #
 You are now more skilled in dagger.
 You hit the gecko.
 The kitten misses the gecko.
 You hit the gecko.
 The kitten bites the gecko.
 The gecko is killed!
 You hear some noises in the distance.
 You hear some noises.
 The giant ant bites!
 The giant ant is killed!
 The kitten eats a giant ant corpse.
 You stop.  Your kitten is in the way!
 You swap places with your kitten.
 The giant ant bites!
 In what direction?
 The sleep ray hits the giant ant.
 The sleep ray hits the giant ant.
 The kitten bites the giant ant.
 The kitten bites the giant ant.
 In what direction?
 The spell misses it.
 The giant ant bites!
 In what direction?
 The sleep ray hits the giant ant.
 The sleep ray hits the giant ant.
 The sleep ray hits you!
 The kitten misses the giant ant.
 The kitten bites the giant ant.
 The kitten misses the giant ant.
 The kitten misses the giant ant.
 The kitten bites the giant ant.
 The kitten misses the giant ant.
 The kitten bites the giant ant.
 The kitten bites the giant ant.
 The giant ant is killed!
 Your kitten grows up into a housecat.
 The housecat eats a giant ant corpse.
 The housecat misses the giant ant.
 The giant ant bites!
 The housecat bites the giant ant.
 The giant ant bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 64 gold pieces
 Weapons
  t - a +0 orcish dagger (weapon in hand)
  r - a cursed -2 orcish dagger
  a - a blessed +1 quarterstaff
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  s - 4 uncursed food rations
  D - 2 uncursed tripe rations
 Scrolls
  o - an uncursed scroll of blank paper
  G - a blessed scroll of enchant weapon
  j - an uncursed scroll of magic mapping
  i - a blessed scroll of teleportation
  k - an uncursed scroll of teleportation
 Spellbooks
  E - an uncursed spellbook of fireball
  l - a blessed spellbook of force bolt
  v - an uncursed spellbook of knock
  m - an uncursed spellbook of sleep
 Potions
  g - a blessed potion of confusion
  F - an uncursed potion of extra healing
  A - a blessed potion of fruit juice
  C - a cursed potion of fruit juice
  h - an uncursed potion of gain ability
  f - a blessed potion of gain energy
  I - an uncursed potion of see invisible
  z - an uncursed potion of sickness
 Rings
  d - an uncursed ring of polymorph
  w - a cursed ring of protection from shape changers
  e - an uncursed ring of see invisible
  x - an uncursed ring of teleport control
 Wands
  y - a wand of light (0:12)
  q - a wand of speed monster (0:6)
  c - a wand of striking (0:7)
 Tools
  n - an uncursed wooden flute
 Gems/Stones
  H - an uncursed worthless piece of green glass
  p - 2 uncursed worthless pieces of orange glass

Eisengrim the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 1949 turns ago.
 It was nighttime.
 You had 60 experience points, 20 more were needed to attain level 4.

Basics:
 You had 0 out of 20 hit points.
 You had 17 out of 29 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 64 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (limit:18).
 Your dexterity was 15 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 8 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You were hungry.
 You were unencumbered.
 You were wielding a dagger.
 You had basic skill with dagger.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a rock mole
  3 giant ants
  a floating eye
 an acid blob
  a coyote
  a gas spore
  a hobbit
  a yellow mold
  a green mold
  a red mold
  4 geckos
  3 jackals
  a fox
  a kobold
  4 goblins
  2 sewer rats
  2 grid bugs
  a bat
  2 lichens
  a kobold zombie
  3 newts
36 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      A sink.
   Level 2:
      Some fountains, some sinks.
   Level 3:
      An altar, a fountain.
   Level 4:
   Level 5: <- You were here.
      Final resting place for
         you, killed by a giant ant, while sleeping.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Eisengrim     |
                  |      64 Au       |
                  |   killed by a    |
                  |    giant ant     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eisengrim the Wizard...

You died in The Dungeons of Doom on dungeon level 5 with 498 points,
and 64 pieces of gold, after 1949 moves.
You were level 3 with a maximum of 20 hit points when you died.

