Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-12-08 19:43:24, ended 2025-12-08 20:23:49.

Eisengrim, chaotic male elven Wizard

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Eisengrim the Thaumaturge  St:9 Dx:12 Co:13 In:18 Wi:13 Ch:13  Chaotic
Dlvl:8  $:158 HP:0(52) Pw:11(99) AC:9  Exp:7 T:4300  Burdened

Latest messages:
 A dagger misses you.
 You don't have enough energy to cast that spell.
 What do you want to zap? [cszHO or ?*]
 In what direction?
 The wand hits the human zombie!
 You destroy the human zombie!
 The wand hits the wood nymph!
 You kill the wood nymph!
 A looking glass shatters into a thousand pieces!
 A puce potion shatters!
 What do you want to zap? [cszHO or ?*]
 You see here a human corpse.
 You hear an animal carcass being offered in sacrifice.
 The dungeon acoustics noticeably change.
 You hear someone cursing shoplifters.
 The dungeon acoustics noticeably change.
 You hear crashing rock.
 The door opens.
 You hear crashing rock.
 You see here an effervescent potion.
 The Uruk-hai hits!
 You hear crashing rock.
 You hear crashing rock.
 You hear crashing rock.
 You hear crashing rock.
 You hear crashing rock.
 You hear crashing rock.
 You hear crashing rock.
 The dungeon acoustics noticeably change.
 Pick an object.
 In what direction?
 The magic missile misses the soldier ant.
 The magic missile bounces!
 You kill the soldier ant!
 You see here a magenta potion.
 You have a little trouble lifting R - a magenta potion.
 You hit the soldier ant!
 The soldier ant bites!
 The soldier ant stings!
 You hear crashing rock.
 The soldier ant bites!
 The soldier ant stings!
 The soldier ant bites!
 The soldier ant stings!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 158 gold pieces
 Weapons
  W - a +1 elven dagger (weapon in hand)
  a - a blessed +1 quarterstaff
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
  l - an uncursed +0 dwarvish cloak
  B - an uncursed +0 dwarvish cloak
  M - an uncursed +0 dwarvish cloak
  P - an uncursed +0 dwarvish cloak
  K - an uncursed +0 studded leather armor
 Comestibles
  m - an uncursed cram ration
  N - 2 uncursed food rations
 Scrolls
  X - an uncursed scroll of blank paper
  r - an uncursed scroll of create monster
  i - an uncursed scroll of enchant weapon
  t - a blessed scroll of food detection
  G - a blessed scroll of identify
  V - an uncursed scroll of identify
  E - a cursed scroll of identify
  D - a cursed scroll of magic mapping
  k - an uncursed scroll of remove curse
  o - an uncursed scroll of scare monster
  j - 2 uncursed scrolls of teleportation
 Potions
  p - a blessed potion of blindness
  R - a cursed potion of confusion
  g - an uncursed potion of enlightenment
  f - an uncursed potion of extra healing
  n - an uncursed potion of paralysis
  h - an uncursed potion of water
 Rings
  C - an uncursed ring of free action
  x - an uncursed ring of invisibility
  w - an uncursed ring of levitation
  e - an uncursed ring of polymorph control
  d - an uncursed ring of see invisible
 Wands
  c - a wand of light (0:12)
  O - a wand of polymorph (0:8)
  z - a wand of secret door detection (0:12)
  s - a wand of striking (0:5)
  H - a cursed wand of striking (0:7)
 Tools
  A - a drum of earthquake (0:7)
  q - an uncursed wooden flute
  y - an uncursed oil lamp
 Gems/Stones
  v - 2 uncursed chrysoberyl stones
  L - an uncursed jacinth stone
  T - an uncursed topaz stone
  F - an uncursed worthless piece of green glass
  I - 2 uncursed worthless pieces of green glass
  U - an uncursed worthless piece of red glass
  u - an uncursed worthless piece of violet glass
  J - 2 uncursed worthless pieces of yellowish brown glass

Eisengrim the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 7 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 8.
 You entered the dungeon 4300 turns ago.
 You had 780 experience points, 500 more were needed to attain level 8.

Basics:
 You had 0 out of 52 hit points.
 You had 11 out of 99 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 158 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (peak:12, limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 18 (limit:20).
 Your wisdom was 13 (limit:20).
 Your charisma was 13 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a dagger.
 You had basic skill with dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were cold resistant.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were warded.
 You were unlucky.
 You are dead.

Vanquished creatures:
  2 large cats
  a panther
  a baby long worm
  a brown pudding
  a dog
  a dwarf lord
  a human zombie
  a soldier ant
  a wood nymph
  4 Mordor orcs
  a pony
  7 gnome lords
  a gnomish wizard
  a guardian naga hatchling
  a gray ooze
  2 giant ants
  3 floating eyes
  a kitten
  9 dwarves
  a giant bat
  a monkey
  3 dwarf zombies
  2 killer bees
 an acid blob
  a gas spore
  a hobbit
  a large kobold
  2 hobgoblins
  a giant rat
  2 cave spiders
  a yellow mold
  a green mold
  a red mold
 25 gnomes
  2 garter snakes
  2 geckos
  4 jackals
  a fox
  2 goblins
  3 sewer rats
  3 grid bugs
  4 lichens
  a kobold zombie
  3 newts
109 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      Some fountains.
   Level 2:
      A wand shop, an altar, some fountains.
   Level 3:
      A fountain.
   Level 4:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 5:
      An altar.
   Level 6:
      A general store, a fountain.
The Gnomish Mines: levels 5 to 8
   Level 5:
   Level 6:
   Level 7:
   Level 8: <- You were here.
      A lighting shop, some fountains, some trees.
      Final resting place for
         you, killed by a soldier ant.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Eisengrim     |
                  |      158 Au      |
                  |   killed by a    |
                  |   soldier ant    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eisengrim the Wizard...

You died in The Gnomish Mines on dungeon level 8 with 3613 points,
and 158 pieces of gold, after 4300 moves.
You were level 7 with a maximum of 52 hit points when you died.

