Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-12-09 03:44:43, ended 2025-12-09 04:17:08.

Eisengrim, chaotic male elven Wizard

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Eisengrim the Thaumaturge  St:13 Dx:13 Co:14 In:20 Wi:10 Ch:10  Chaotic
Dlvl:5  $:249 HP:0(37) Pw:45(72) AC:8  Exp:6 T:3409  Burdened

Latest messages:
 You miss Betty.
 Betty bites!
 The winter wolf cub bites!
 Betty bites!
 Betty bites!
 In what direction?
 You kill Betty!
 The magic missile bounces!
 The magic missile hits you!
 The missiles bounce off!
 The winter wolf cub bites!
 Unknown command ' '.
 #
 Are you sure you want to pray? [yn] (n)
 You begin praying to Anhur.
 You are surrounded by a shimmering light.
 The large cat bites the winter wolf cub.
 The winter wolf cub bites the large cat.
 The werejackal changes into a jackal.
 The werejackal starts to attack you, but pulls back.
 The winter wolf cub starts to attack you, but pulls back.
 The violet fungus starts to attack you, but pulls back.
 The large cat bites the winter wolf cub.
 The winter wolf cub bites the large cat.
 The werejackal starts to attack you, but pulls back.
 The winter wolf cub starts to attack you, but pulls back.
 The large cat misses the winter wolf cub.
 The werejackal starts to attack you, but pulls back.
 The winter wolf cub starts to attack you, but pulls back.
 The large cat misses the winter wolf cub.
 You finish your prayer.
 You feel that Anhur is well-pleased.
 Unknown command ' '.
 Unknown command ' '.
 In what direction?
 You kill the werejackal!
 The watchman gets angry!
 The magic missile hits the watchman!
 The large cat misses the winter wolf cub.
 The winter wolf cub bites!
 You see here a werejackal corpse.
 The large cat bites the winter wolf cub.
 The winter wolf cub is killed!
 The watchman wields a forked polearm!
 Unknown command ' '.
 The large cat eats a winter wolf cub corpse.
 The watchman thrusts a forked polearm.
 You are hit by a forked polearm.
 You die...
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 249 gold pieces
 Amulets
  u - a cursed amulet of change
 Weapons
  I - the +0 Sting (weapon in hand, flickering light blue)
  a - a blessed +1 quarterstaff
 Armor
  z - an uncursed +0 pair of elven boots (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
  v - an uncursed +0 dwarvish cloak
  F - an uncursed +0 dwarvish cloak
  N - an uncursed +0 dwarvish cloak
  T - an uncursed +0 dwarvish cloak
  V - an uncursed +0 dwarvish cloak
  w - a cursed +0 dwarvish cloak
  p - an uncursed +0 elven cloak
  y - an uncursed +0 Hawaiian shirt
 Scrolls
  j - an uncursed scroll of confuse monster
  H - an uncursed scroll of confuse monster
  s - 2 uncursed scrolls of enchant weapon
  i - 2 uncursed scrolls of identify
 Spellbooks
  K - an uncursed spellbook of create monster
  k - a blessed spellbook of force bolt
  O - an uncursed spellbook of magic missile
  l - an uncursed spellbook of wizard lock
  q - an uncursed spellbook of wizard lock
 Potions
  P - an uncursed potion of acid
  B - an uncursed potion of blindness
  R - an uncursed potion of extra healing
  E - a cursed potion of full healing
  h - an uncursed potion of gain ability
  Y - an uncursed potion of healing
  g - an uncursed potion of levitation
  J - an uncursed potion of monster detection
  X - a blessed potion of paralysis
  f - an uncursed potion of sleeping
  L - an uncursed potion of sleeping
 Rings
  e - an uncursed +2 ring of increase accuracy
  d - an uncursed ring of polymorph
 Wands
  c - a wand of secret door detection (0:11)
  M - a wand of slow monster (0:8)
 Tools
  Z - a bag of tricks (0:10)
  n - an uncursed tooled horn
  m - a magic marker (0:34)
 Gems/Stones
  W - 2 uncursed jet stones
  U - an uncursed worthless piece of black glass
  G - an uncursed worthless piece of blue glass
  x - an uncursed worthless piece of red glass
  S - an uncursed worthless piece of violet glass
  Q - an uncursed worthless piece of white glass

Eisengrim the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 6 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 3409 turns ago.
 It was nighttime.
 You had 366 experience points, 274 more were needed to attain level 7.

Basics:
 You had 0 out of 37 hit points.
 You had 45 out of 72 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 249 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 10 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a dagger.
 You had basic skill with dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You were aware of the presence of orcs.
 You had infravision.
 You were stealthy.
 You were warded.
 You are dead.

Vanquished creatures:
  a winter wolf cub
  a housecat
  a dwarf lord
  6 gnome lords
  a gray ooze
  2 floating eyes
  5 dwarves
  a homunculus
  a kobold shaman
  a giant bat
 an orc zombie
  2 werejackals
  4 iguanas
  2 acid blobs
  2 hobbits
  a large kobold
  a giant rat
 16 gnomes
  6 garter snakes
  3 geckos
  6 jackals
  2 foxes
  2 goblins
  a sewer rat
  5 grid bugs
  2 bats
  4 lichens
  4 newts
84 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      A fountain.
   Level 2:
      Stairs down to The Gnomish Mines.
   Level 3:
      A potion shop.
   Level 4:
      A fountain.
   Level 5:
      A fountain.
   Level 6:
      Many fountains.
The Gnomish Mines: levels 3 to 5
   Level 3:
   Level 4:
   Level 5: <- You were here.
      Final resting place for
         you, killed by a spetum,
         shizztastic-Wiz-Elf-Mal-Cha, killed by a winter wolf cub.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Eisengrim     |
                  |      249 Au      |
                  |   killed by a    |
                  |      spetum      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eisengrim the Wizard...

You died in The Gnomish Mines on dungeon level 5 with 1939 points,
and 249 pieces of gold, after 3409 moves.
You were level 6 with a maximum of 37 hit points when you died.

