Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-07-18 20:49:43, ended 2025-07-19 03:31:55.

Eldrich, neutral male human Wizard

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Eldrich the Thaumaturge   St:10 Dx:16 Co:13 In:18 Wi:11 Ch:10  Neutral
Dlvl:8  $:430 HP:0(45) Pw:55(65) AC:8  Exp:6 T:4126 

Latest messages:
 4 daggers land on the altar.
 x - 4 uncursed daggers.
 What do you want to drop? [$a-jmr-vx-zBCF-M or ?*] ?
 A runed dagger lands on the altar.
 F - an uncursed runed dagger.
 You hear a door open.
 You hear a door open.
 What do you want to wield? [- asxF or ?*] F
 F - an uncursed runed dagger (weapon in hand).
 You are empty handed.
 F - an uncursed runed dagger (alternate weapon; not wielded).
 What do you want to wear? [*] <space>
 Never mind.
 What do you want to wield? [- asxF or ?*] a
 a - a blessed +1 quarterstaff (weapon in hands).
 F - an uncursed runed dagger (weapon in hand).
 a - a blessed +1 quarterstaff (alternate weapon; not wielded).
 You hear the chime of a cash register.
 Wizards aren't able to use two weapons at once.
 What do you want to drop? [$a-jmr-vx-zBCF-M or ?*] ?
 An iron ring lands on the altar.
 You hear a door open.
 K - an uncursed iron ring.
 What do you want to drop? [$a-jmr-vx-zBCF-M or ?*] ?
 An opal ring lands on the altar.
 H - an uncursed opal ring.
 What do you want to drop? [$a-jmr-vx-zBCF-M or ?*] ?
 There is a black flash as a ruby ring hits the altar.
 L - a cursed ruby ring.
 You hit the lynx.
 The lynx hits!
 The lynx hits!
 The lynx bites!
 In what direction? 1
 The spell misses the lynx.
 The lynx hits!
 The lynx hits!
 The lynx bites!
 The lynx hits!
 The lynx hits!
 The lynx bites!
 In what direction? 1
 The spell hits the lynx!
 The lynx hits!
 The lynx hits!
 The lynx bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) q

Inventory:
 Coins
  $ - 430 gold pieces
 Amulets
  J - an uncursed amulet of ESP
  u - an uncursed amulet of reflection (being worn)
 Weapons
  x - 4 +0 daggers
  s - a cursed +0 dagger
  F - a +0 elven dagger (weapon in hand)
  a - a blessed +1 quarterstaff (alternate weapon; not wielded)
 Armor
  t - an uncursed +0 pair of elven boots (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  y - 2 uncursed food rations
  M - an uncursed tripe ration
  I - an uncursed egg
 Scrolls
  B - an uncursed scroll of create monster
  j - an uncursed scroll of enchant weapon
  G - an uncursed scroll of fire
  i - 3 uncursed scrolls of light
 Potions
  f - an uncursed potion of confusion
  r - an uncursed potion of healing
  g - an uncursed potion of invisibility
  h - a blessed potion of sleeping
 Rings
  L - a cursed ring of cold resistance
  e - an uncursed +2 ring of increase damage (on right hand)
  K - an uncursed ring of levitation
  H - an uncursed ring of protection from shape changers
  d - an uncursed ring of regeneration
 Wands
  c - a wand of secret door detection (0:13)
  v - a wand of striking (0:7)
 Tools
  m - an uncursed skeleton key
  z - an uncursed towel
 Gems/Stones
  C - an uncursed luckstone

Eldrich the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 6 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Gnomish Mines, on level 8.
 You entered the dungeon 4126 turns ago.
 It was nighttime.
 You had 530 experience points, 110 more were needed to attain level 7.

Basics:
 You had 0 out of 45 hit points.
 You had 55 out of 65 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 430 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18/100).
 Your dexterity was 16 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 11 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You were unskilled in dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were stealthy.
 You had a small damage bonus (+2).
 You were warded.
 You had reflection.
 You were lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  3 gnome lords
  a gnomish wizard
  a gray ooze
  4 giant ants
  a kitten
  5 dwarves
  a homunculus
  a monkey
  2 werejackals
 an iguana
 an acid blob
  2 coyotes
  3 gas spores
  3 hobbits
  a large kobold
  3 giant rats
  2 yellow molds
 22 gnomes
  a gnome zombie
  a gecko
  2 jackals
  a fox
  4 goblins
  7 sewer rats
 16 grid bugs
  6 lichens
  3 kobold zombies
  6 newts
104 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      A fountain.
   Level 2:
      A general store, a sink.
   Level 3:
      An altar to Thoth, a grave.
   Level 4:
      A grave.
      Stairs down to The Gnomish Mines.
   Level 5:
      Final resting place for
         Icylez-Ran-Elf-Fem-Cha, killed by a killer bee, while fainted from lack of food.
The Gnomish Mines: levels 5 to 8
   Level 5:
   Level 6:
   Level 7:
   Level 8: <- You were here.
      A temple.
      Final resting place for
         you, killed by a lynx.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eldrich      |
                  |      430 Au      |
                  | killed by a lynx |
                  |                  |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eldrich the Wizard...

You died in The Gnomish Mines on dungeon level 8 with 2857 points,
and 430 pieces of gold, after 4126 moves.
You were level 6 with a maximum of 45 hit points when you died.

