Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-09-01 19:46:24, ended 2025-09-02 12:08:51.

ElricM, chaotic female elven Wizard

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ElricM the Thaumaturge    St:6 Dx:11 Co:12 In:19 Wi:9 Ch:15  Chaotic
Dlvl:12 $:21 HP:0(35) Pw:53(58) AC:7  Exp:6 T:8048 

Latest messages:
 You see here an elven cloak.
 In what direction? k
 The spell hits the shocking sphere!
 The shocking sphere explodes!
 You duck some of the blast.
 What do you want to put on? [gsuA or ?*] u
 You are now wearing a blindfold.
 You can't see any more.
 What do you want to remove? [deu or ?*] u
 You were wearing a blindfold.
 You can see again.
 There is an open door here.
 You see here an elven dagger.
 You see here an arrow.
 You see here an unlocked large box containing 1 item.
 You see here a hooded cloak.
 Mraow misses the gray unicorn.
 What do you want to put on? [gsuA or ?*] u
 You are now wearing a blindfold.
 You can't see any more.
 You hear some noises.
 What do you want to remove? [deu or ?*] u
 You were wearing a blindfold.
 You can see again.
 What do you want to put on? [gsuA or ?*] u
 You are now wearing a blindfold.
 You can't see any more.
 What do you want to remove? [deu or ?*] u
 You were wearing a blindfold.
 You can see again.
 You swap places with Mraow.
 You see here a hooded cloak.
 The gray unicorn butts!
 The gray unicorn kicks!
 The gray unicorn butts!
 The gray unicorn kicks!
 What do you want to zap? [coJU or ?*] ?
 In what direction? b
 The magic missile misses the gray unicorn.
 The magic missile bounces!
 The magic missile bounces!
 The magic missile bounces!
 The gray unicorn butts!
 The gray unicorn kicks!
 The gray unicorn butts!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) q

Inventory:
 Coins
  $ - 21 gold pieces
 Amulets
  g - a cursed amulet of change named likely cursed
 Weapons
  z - a blessed +0 elven dagger (weapon in hand)
  y - a burnt +0 elven dagger
  a - a blessed +1 quarterstaff
 Armor
  n - an uncursed +0 pair of leather gloves (being worn)
  l - a blessed +0 pair of low boots (being worn)
  q - an uncursed +0 small shield (being worn)
  b - an uncursed burnt +0 cloak of magic resistance (being worn)
 Comestibles
  O - an uncursed carrot
  F - 2 uncursed fortune cookies
  w - an uncursed egg
  Z - an uncursed lizard corpse
 Scrolls
  x - an uncursed scroll of amnesia
  k - an uncursed scroll of teleportation
 Rings
  A - an uncursed ring of conflict
  e - an uncursed ring of slow digestion (on left hand)
  d - an uncursed ring of warning (on right hand)
  s - a cursed ring of warning
 Wands
  J - a wand of cancellation (0:6)
  o - a wand of enlightenment (0:10)
  U - a wand of light (0:11)
  c - a wand of magic missile (0:2)
 Tools
  Q - an uncursed sack containing 18 items
  m - an uncursed bell
  u - an uncursed blindfold
  B - an uncursed leash
  f - an uncursed skeleton key
  L - an uncursed tin whistle
 Gems/Stones
  v - an uncursed worthless piece of yellowish brown glass

Contents of the sack:
  2131 gold pieces
  an uncursed +0 leather cloak
  an uncursed +0 mummy wrapping
  an uncursed sprig of wolfsbane
  an uncursed scroll of charging
  an uncursed scroll of confuse monster
  2 uncursed scrolls of identify
  an uncursed scroll of magic mapping
  a cursed scroll of magic mapping
  a cursed scroll of teleportation
  an uncursed potion of blindness
  an uncursed potion of extra healing
  an uncursed potion of fruit juice
  an uncursed potion of monster detection
  an uncursed potion of oil
  an uncursed potion of see invisible
  an uncursed worthless piece of green glass
  2 uncursed worthless pieces of white glass

ElricM the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 6 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 12.
 You entered the dungeon 8048 turns ago.
 You had 607 experience points, 33 more were needed to attain level 7.

Basics:
 You had 0 out of 35 hit points.
 You had 53 out of 58 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 21 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 6 (peak:12, limit:18).
 Your dexterity was 11 (peak:12, limit:18).
 Your constitution was 12 (limit:16).
 Your intelligence was 19 (limit:20).
 Your wisdom was 9 (limit:20).
 Your charisma was 15 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You were skilled in dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You were telepathic.
 You were warned.
 You had infravision.
 You had slower digestion.
 You were warded.
 You are dead.

Vanquished creatures:
  a shocking sphere
  a tengu
  a wraith
  a soldier
  a giant beetle
  a quivering blob
  a spotted jelly
  4 leprechauns
 an iron piercer
  a black light
  a gold golem
  a lizard
  2 chickatrices
  a dust vortex
  a gnome mummy
  2 apes
  a Woodland-elf
  2 rock piercers
  2 ponies
  a yellow light
  2 shriekers
  a violet fungus
  a gray ooze
  a ghoul
  a straw golem
  a giant ant
  3 floating eyes
  2 kittens
  2 dwarves
  5 rothes
  a rabid rat
  a monkey
  2 orc zombies
  2 dwarf zombies
  a wererat
  a werejackal
  7 iguanas
  8 killer bees
 an acid blob
  3 hobbits
  4 large kobolds
  4 hobgoblins
  a giant rat
  3 cave spiders
  a brown mold
  3 yellow molds
  2 green molds
  2 red molds
  6 garter snakes
  2 gnome zombies
  6 geckos
  9 jackals
  2 kobolds
  2 goblins
  7 grid bugs
  4 bats
  8 lichens
  2 kobold zombies
  3 newts
144 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 13
   Level 1:
   Level 2:
      A fountain, a sink.
   Level 3:
      Stairs down to The Gnomish Mines.
   Level 4:
      A fountain, a grave.
   Level 5:
   Level 6:
      Some fountains.
   Level 7:
      A general store, a fountain.
   Level 8:
      Many fountains.
   Level 9:
      A fountain.
      Stairs up to Sokoban, level 8.
   Level 10:
      A fountain.
   Level 11:
      A general store, a fountain.
   Level 12: <- You were here.
      Some fountains.
      Final resting place for
         you, killed by a gray unicorn.
   Level 13:
The Gnomish Mines:
   Level 4:
Sokoban:
   Level 8:
      Unsolved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      ElricM      |
                  |     2152 Au      |
                  | killed by a gray |
                  |     unicorn      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye ElricM the Wizard...

You died in The Dungeons of Doom on dungeon level 12 with 6781 points,
and 2152 pieces of gold, after 8048 moves.
You were level 6 with a maximum of 35 hit points when you died.

