Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-23 23:50:26, ended 2025-04-24 00:12:14.

Enigmic, chaotic male human Wizard

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                                                      ....@G           -----.--
                                                      ...---          --.....|
                                                      -.--     --------..-----
                                                      |.--   ---........--
                                                      -.^-----...--------
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Enigmic the Evoker        St:12 Dx:15 Co:16 In:18 Wi:7 Ch:7  Chaotic
Dlvl:3  $:10 HP:0(17) Pw:13(17) AC:-3 Exp:2 T:1223  Hungry  

Latest messages:
 You kill the gecko!
 You faint from lack of food.
 You regain consciousness.
 You faint from lack of food.
 The jackal bites!
 The jackal bites!
 The jackal bites!
 The jackal misses!
 You regain consciousness.
 You faint from lack of food.
 The jackal misses!
 The jackal misses!
 The jackal bites!
 The jackal bites!
 The jackal bites!
 The jackal misses!
 The jackal bites!
 The jackal misses!
 The jackal bites!
 The jackal bites!
 The jackal misses!
 The jackal bites!
 The jackal misses!
 The jackal misses!
 You regain consciousness.
 You kill the jackal!
 You can hear again.
 You see here a jackal corpse.
 B - a jackal corpse.
 What do you want to eat? [B or ?*] B
 This jackal corpse tastes okay.
 You finish eating the jackal corpse.
 Unknown command '^J'.
 You fail to cast the spell correctly.
 What do you want to read? [i-mu or ?*] *
 This spellbook is difficult to comprehend.  Continue? [yn] (n) y
 You begin to memorize the runes.
 You know "extra healing" quite well already.
 You don't have enough energy to cast that spell.
 You descend the stairs.
 You hear a G note squeak in the distance.
 You are beginning to feel hungry.
 You feel very lethargic.
 The gnome lord hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 10 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
  w - a blessed greased +3 silver dragon scale mail (being worn)
 Scrolls
  j - an uncursed scroll of destroy armor
  i - an uncursed scroll of food detection
  k - an uncursed scroll of scare monster
 Spellbooks
  u - an uncursed spellbook of create monster
  m - an uncursed spellbook of extra healing
  l - a blessed spellbook of force bolt
 Potions
  g - an uncursed potion of enlightenment
  h - an uncursed potion of gain ability
  q - a blessed potion of levitation
  f - a blessed potion of sickness
 Rings
  z - an uncursed +4 ring of gain strength
  d - an uncursed ring of shock resistance (on left hand)
  e - an uncursed ring of sustain ability (on right hand)
 Wands
  c - a wand of lightning (0:6)
 Gems/Stones
  o - 2 uncursed fluorite stones
  p - an uncursed opal

Enigmic the Wizard's attributes:

Background:
 You were an Evoker, a level 2 male human Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 3.
 You entered the dungeon 1223 turns ago.
 It was the midnight hour.
 You had 24 experience points, 16 more were needed to attain level 3.

Basics:
 You had 0 out of 17 hit points.
 You had 13 out of 17 energy points (spell power).
 Your armor class was -3.
 Your wallet contained 10 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18/100).
 Your dexterity was 15 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 7 (limit:18).
 Your charisma was 7 (limit:18).

Final Status:
 You were hungry.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were shock resistant.
 You were warded.
 You had reflection.
 You had fixed abilities.
 You were unlucky.
 Anhur was angry with you.
 You are dead.

Vanquished creatures:
  a dwarf
  a gnome
  2 geckos
  9 jackals
  2 foxes
  a goblin
  a grid bug
  a lichen
  2 newts
20 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used 1 wish.
 You did not wish for any artifacts.

The Dungeons of Doom: levels 1 to 2
   Level 1:
      An altar.
   Level 2:
      A fountain.
      Stairs down to The Gnomish Mines.
The Gnomish Mines:
   Level 3: <- You were here.
      Final resting place for
         you, killed by a gnome lord.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Enigmic      |
                  |      10 Au       |
                  |   killed by a    |
                  |    gnome lord    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Enigmic the Wizard...

You died in The Gnomish Mines on dungeon level 3 with 229 points,
and 10 pieces of gold, after 1223 moves.
You were level 2 with a maximum of 17 hit points when you died.

