Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-24 00:13:11, ended 2025-04-24 00:13:22.

Enigmic, neutral female human Cavewoman

                                                                  -.-----
                                                                  |.....|
                                                                  +..@.{|
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Enigmic the Troglodyte   St:18/01 Dx:14 Co:17 In:8 Wi:8 Ch:9  Neutral
Dlvl:1  $:0  HP:16(16) Pw:2(2) AC:8  Exp:1 T:1 

Latest messages:
 [Ishtar has chosen you to recover the Amulet of Yendor for Her.]
 Hello Enigmic, welcome to NetHack!  You are a neutral human Cavewoman.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Weapons
  b - a +2 sling (alternate weapon; not wielded)
  a - a +1 club (weapon in hand)
 Armor
  e - an uncursed +0 leather armor (being worn)
 Gems/Stones
  c - 20 uncursed flint stones (in quiver pouch)
  d - 24 uncursed rocks

Enigmic the Cavewoman's attributes:

Background:
 You were a Troglodyte, a level 1 human Cavewoman.
 You were neutral, on a mission for Ishtar
 who was opposed by Anu (lawful) and Anshar (chaotic).
 You were in the Dungeons of Doom, on level 1.
 You had just started your adventure.
 It was the midnight hour.
 You had 0 experience points, 20 were needed to attain level 2.

Basics:
 You had all 16 hit points.
 You had both energy points (spell power).
 Your armor class was 8.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 18/01 (limit:18/100).
 Your dexterity was 14 (limit:18).
 Your constitution was 17 (limit:18).
 Your intelligence was 8 (limit:18).
 Your wisdom was 8 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a club.
 You had basic skill with club.

Final Attributes:
 You were nominally aligned.
 You were warded.
 You survived.

No creatures were vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You never hit with a wielded weapon.
 You were a pacifist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom:
   Level 1: <- You were here.
      A fountain.

Goodbye Enigmic the Cavewoman...

You quit in The Dungeons of Doom on dungeon level 1 with 0 points,
and 0 pieces of gold, after 1 move.
You were level 1 with a maximum of 16 hit points when you quit.

