Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-24 00:13:42, ended 2025-04-24 01:09:16.

Enigmic, chaotic male human Wizard

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Enigmic the Conjurer      St:11 Dx:16 Co:16 In:16 Wi:11 Ch:8  Chaotic
Dlvl:7  $:306 HP:0(39) Pw:12(46) AC:7  Exp:5 T:3021  Stun Conf

Latest messages:
 $ - 176 gold pieces.
 Talk to whom? (in what direction) 4
 The mountain nymph seems not to notice you.
 You hit the green mold.
 Your hands no longer glow so brightly red.
 The green mold appears confused.
 You miss the green mold.
 You kill the green mold!
 You are splashed by the green mold's acid!
 You attack thin air.
 You are beginning to feel hungry.
 You see here a green mold corpse.
 M - a green mold corpse.
 A cloud of gas puts you to sleep!
 You wake up.
 You hear the splashing of a naiad.
 What do you want to eat? [IM or ?*] *
 You have a very bad case of stomach acid.
 This green mold corpse tastes terrible!
 You finish eating the green mold corpse.
 The hobbit swings her curved sword.
 The hobbit hits!
 What do you want to drink? [fL or ?*] *
 That is a silly thing to drink.
 What do you want to read? [jlmwE or ?*] w
 As you read the scroll, it disappears.
 Where do you want to be teleported?
 (For instructions type a '?')
 Move cursor to the desired position:
 What do you want to eat? [I or ?*] *
 Yak - dog food!
 You finish eating the tripe ration.
 You feel slightly confused.
 You can't go up here.
 You descend the stairs.
 You can't seem to think straight.
 The white unicorn butts!
 The white unicorn kicks!
 The white unicorn butts!
 The white unicorn kicks!
 You feel incredibly sick.
 The white unicorn butts!
 The white unicorn kicks!
 The white unicorn butts!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 306 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  p - an uncursed +0 helmet
  r - an uncursed +0 pair of low boots
  b - a blessed +2 cloak of magic resistance (being worn)
 Scrolls
  j - an uncursed scroll of light
 Spellbooks
  l - a blessed spellbook of force bolt
  E - an uncursed spellbook of jumping
  m - an uncursed spellbook of magic missile
 Potions
  L - an uncursed potion of sleeping
  f - an uncursed potion of water
 Rings
  e - an uncursed ring of polymorph control (on left hand)
  d - an uncursed ring of teleport control (on right hand)
 Wands
  c - a wand of probing (0:5)
 Gems/Stones
  y - an uncursed worthless piece of black glass
  J - an uncursed worthless piece of yellow glass

Enigmic the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 male human Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 7.
 You entered the dungeon 3021 turns ago.
 It was nighttime.
 You had 303 experience points, 17 more were needed to attain level 6.

Basics:
 You had 0 out of 39 hit points.
 You had 12 out of 46 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 306 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18/100).
 Your dexterity was 16 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 16 (limit:18).
 Your wisdom was 11 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were nauseated.
 You were stunned.
 You were confused.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were going to confuse monsters.
 You had teleport control.
 You were warded.
 You had polymorph control.
 You are dead.

Vanquished creatures:
  2 leprechauns
  a bugbear
  3 Mordor orcs
  a shrieker
  a gnomish wizard
  2 floating eyes
  a kitten
  a dwarf
  2 rothes
  2 orc zombies
  a werejackal
  2 iguanas
  3 gas spores
  2 green molds
  a gnome
  4 garter snakes
  a gecko
  3 jackals
  a fox
  a kobold
  a sewer rat
  4 grid bugs
  2 bats
  5 lichens
  a kobold zombie
  2 newts
50 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
      A fountain.
   Level 2:
      A scroll shop, a fountain.
      Stairs down to The Gnomish Mines.
   Level 3:
      A fountain.
   Level 4:
   Level 5:
      A throne, a fountain.
   Level 6:
      Many fountains.
   Level 7: <- You were here.
      Final resting place for
         you, killed by a white unicorn.
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Enigmic      |
                  |      306 Au      |
                  |   killed by a    |
                  |  white unicorn   |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Enigmic the Wizard...

You died in The Dungeons of Doom on dungeon level 7 with 1788 points,
and 306 pieces of gold, after 3021 moves.
You were level 5 with a maximum of 39 hit points when you died.

