Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-24 12:27:36, ended 2025-04-24 12:29:05.

Enigmic, chaotic male human Wizard

                                              -------                 -------
                       -----------           #......|#################..<...|
                       |....(....-#          #|.....|#                |....{|
                       |...$.@...|#          #|{....|#                ......|
                       |....f....|#          #|.....-#######          |.....|
                       |.........|#          #|.....|#                |.....|
                       --|--------#          #|.....|#                ---.---
                                  ##         #-------#
                                 #######################
                                   #          #     #

Enigmic the Evoker        St:11 Dx:14 Co:10 In:18 Wi:12 Ch:10  Chaotic
Dlvl:1  $:0  HP:0(12) Pw:8(8) AC:9  Exp:1 T:144 

Latest messages:
 [Anhur has chosen you to recover the Amulet of Yendor for Him.]
 Hello Enigmic, welcome to NetHack!  You are a chaotic male human Wizard.
 The grid bug bites!
 You get zapped!
 You kill the grid bug!
 You hear some noises.
 You swap places with your kitten.
 You swap places with your kitten.
 You swap places with your kitten.
 You find a hidden passage.
 You swap places with your kitten.
 The door opens.
 The grid bug bites!
 You get zapped!
 You miss the grid bug.
 The grid bug bites!
 You get zapped!
 You miss the grid bug.
 The grid bug just misses!
 You kill the grid bug!
 You hear some noises.
 What do you want to drink? [fgh or ?*] *
 Never mind.
 What do you want to put on? [de or ?*] *
 Which ring-finger, Right or Left? [rl] l
 d - an uncursed ring of shock resistance (on left hand).
 What do you want to put on? [e or ?*] e
 e - an uncursed ring of teleport control (on right hand).
 You see here a large box.
 A trap door in the ceiling opens and a rock falls on your head!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  j - 2 uncursed scrolls of enchant weapon
  i - a blessed scroll of identify
 Spellbooks
  l - an uncursed spellbook of cause fear
  k - a blessed spellbook of force bolt
 Potions
  f - an uncursed potion of fruit juice
  g - an uncursed potion of healing
  h - a blessed potion of sickness
 Rings
  d - an uncursed ring of shock resistance (on left hand)
  e - an uncursed ring of teleport control (on right hand)
 Wands
  c - a wand of slow monster (0:4)

Enigmic the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male human Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 144 turns ago.
 You had 2 experience points, 18 more were needed to attain level 2.

Basics:
 You had 0 out of 12 hit points.
 You had all 8 energy points (spell power).
 Your armor class was 9.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18/100).
 Your dexterity was 14 (limit:18).
 Your constitution was 10 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 12 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You were shock resistant.
 You had teleport control.
 You were warded.
 You are dead.

Vanquished creatures:
  a sewer rat
  3 grid bugs
4 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom:
   Level 1: <- You were here.
      Some fountains.
      Final resting place for
         you, killed by a falling rock.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Enigmic      |
                  |       0 Au       |
                  |   killed by a    |
                  |   falling rock   |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Enigmic the Wizard...

You died in The Dungeons of Doom on dungeon level 1 with 8 points,
and 0 pieces of gold, after 144 moves.
You were level 1 with a maximum of 12 hit points when you died.

