Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-24 13:19:36, ended 2025-04-24 13:48:01.

Enigmic, chaotic male human Wizard

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Enigmic the Conjurer      St:10 Dx:12 Co:16 In:18 Wi:12 Ch:10  Chaotic
Dlvl:3  $:395 HP:0(33) Pw:29(40) AC:8  Exp:4 T:2001  Hungry  

Latest messages:
 You are hit by the 1st arrow.
 You are hit by the 2nd arrow.
 The dwarf throws a dagger!
 You are hit by a dagger.
 You hit the gnome lord!
 Your hands stop glowing red.
 The gnome lord appears confused.
 The gnome lord swings his bow at the dwarf.
 The gnome lord hits the dwarf.
 The gnome strikes at thin air!
 You hear some noises in the distance.
 You feel very lethargic.
 You see here a gnome corpse.
 You climb up the stairs.
 The hobgoblin attacks a spot beside you.
 In what direction? 4
 The spell hits the hobgoblin!
 You kill the hobgoblin!
 You see here a hobgoblin corpse.
 You hear the footsteps of a guard on patrol.
 You hear water falling on coins.
 You kill the yellow mold!
 You miss the floating eye.
 You are frozen by the floating eye's gaze!
 The gecko bites!
 The gecko bites!
 The gecko bites!
 The gecko bites!
 The gecko bites!
 The gecko bites!
 The gecko bites!
 The gecko bites!
 The gecko bites!
 The gecko bites!
 You hear a jackal howling at the moon.
 The gecko bites!
 The gecko bites!
 You are beginning to feel hungry.
 The gecko bites!
 The gecko bites!
 The gecko bites!
 The gecko bites!
 The gecko bites!
 The gecko bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 395 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
  G - a +0 ranseur
 Armor
  q - an uncursed +0 pair of gauntlets of dexterity (being worn)
  N - an uncursed +0 pair of iron shoes
  b - an uncursed +0 cloak of magic resistance (being worn)
  O - an uncursed +0 dwarvish cloak
 Comestibles
  L - an uncursed food ration
 Scrolls
  C - an uncursed scroll of fire
 Spellbooks
  l - an uncursed spellbook of cause fear
  k - a blessed spellbook of force bolt
 Potions
  B - an uncursed potion of extra healing
  o - an uncursed potion of sickness
 Rings
  e - an uncursed ring of fire resistance
  M - an uncursed ring of invisibility (on right hand)
  y - an uncursed ring of protection from shape changers
  d - an uncursed ring of see invisible (on left hand)
 Wands
  c - a wand of light (0:14)

Enigmic the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 male human Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 2001 turns ago.
 You had 122 experience points, 38 more were needed to attain level 5.

Basics:
 You had 0 out of 33 hit points.
 You had 29 out of 40 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 395 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18/100).
 Your dexterity was 12 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 12 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were hungry.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You saw invisible.
 You were telepathic.
 You were invisible to others.
 You were warded.
 You are dead.

Vanquished creatures:
  a floating eye
  a dwarf
 an iguana
 an acid blob
  2 hobbits
  a hobgoblin
  2 giant rats
  a cave spider
  a yellow mold
  2 red molds
  6 gnomes
  2 garter snakes
  a jackal
  a fox
  a goblin
  a sewer rat
  4 grid bugs
  4 lichens
  a kobold zombie
  5 newts
39 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      A fountain.
   Level 2:
      A general store.
   Level 3: <- You were here.
      A fountain.
      Stairs down to The Gnomish Mines.
      Final resting place for
         you, killed by a gecko, while frozen by a monster's gaze.
The Gnomish Mines:
   Level 4:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Enigmic      |
                  |      395 Au      |
                  |   killed by a    |
                  |      gecko       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Enigmic the Wizard...

You died in The Dungeons of Doom on dungeon level 3 with 994 points,
and 395 pieces of gold, after 2001 moves.
You were level 4 with a maximum of 33 hit points when you died.

