Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-24 14:58:42, ended 2025-04-24 15:55:21.

Enigmic, chaotic male elven Wizard

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Enigmic the Conjurer      St:6 Dx:15 Co:13 In:20 Wi:8 Ch:10  Chaotic
Dlvl:5  $:328 HP:32(32) Pw:39(48) AC:9  Exp:4 T:2366  Hungry  

Latest messages:
 You are feeling mildly nauseated.
 You finish eating the tripe ration.
 You see here a yellow mold corpse.
 You feel slightly confused.
 The kitten drops a yellow mold corpse.
 You can't seem to think straight.
 You see here a yellow mold corpse.
 The kitten yowls!
 You hit the kitten!
 You feel incredibly sick.
 You see here a yellow mold corpse.
 You are about to vomit.
 You vomit!
 You feel less confused now.
 You feel a bit steadier now.
 You can move again.
 You swap places with your kitten.
 You see here a chain mail.
 The goblin picks up a morning star.
 You see here an uncursed potion of speed.
 h - an uncursed potion of speed.
 You swap places with your kitten.
 The kitten steps reluctantly over a small shield.
 The goblin wields a morning star!
 In what direction? 7
 The spell hits the goblin!
 You kill the goblin!
 The spell hits the bat!
 You kill the bat!
 You swap places with your kitten.
 The hobgoblin throws a crude dagger!
 The crude dagger slips as the hobgoblin throws it!
 The hobgoblin throws a crude dagger!
 A crude dagger misses you.
 What do you want to zap? [cHL or ?*] <enter>
 Never mind.
 In what direction? 6
 The spell misses the hobgoblin.
 The hobgoblin throws a crude dagger!
 You are hit by a crude dagger.
 In what direction? 6
 The spell hits the hobgoblin!
 You kill the hobgoblin!
 You are beginning to feel hungry.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 328 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  G - a blessed scroll of light
  r - an uncursed scroll of magic mapping
  j - an uncursed scroll of remove curse
  M - an uncursed scroll of scare monster
  J - an uncursed scroll of teleportation
 Spellbooks
  v - an uncursed spellbook of create familiar
  l - an uncursed spellbook of cure sickness
  k - a blessed spellbook of force bolt
  t - a blessed spellbook of remove curse
  w - an uncursed spellbook of slow monster
 Potions
  f - an uncursed potion of confusion
  z - an uncursed potion of confusion
  N - an uncursed potion of extra healing
  B - an uncursed potion of gain ability
  g - an uncursed potion of levitation
  h - an uncursed potion of speed
 Rings
  e - an uncursed ring of invisibility (on left hand)
  d - an uncursed ring of see invisible (on right hand)
  O - an uncursed ring of stealth
  x - an uncursed ring of teleport control
 Wands
  H - a wand of enlightenment (0:13)
  c - a wand of lightning (0:8)
  L - a wand of lightning (0:4)
 Tools
  o - an uncursed bell
  n - an uncursed blindfold
  u - an uncursed lock pick
  m - a magic marker (0:91)
 Gems/Stones
  F - an uncursed worthless piece of orange glass
  E - an uncursed worthless piece of red glass
  y - an uncursed worthless piece of yellow glass
  K - an uncursed worthless piece of yellowish brown glass

Enigmic the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 2366 turns ago.
 You had 136 experience points, 24 more were needed to attain level 5.

Basics:
 You had all 32 hit points.
 You had 39 out of 48 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 328 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 6 (peak:10, limit:18).
 Your dexterity was 15 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 8 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were hungry.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You saw invisible.
 You had infravision.
 You were invisible to others.
 You were warded.
 You survived.

Vanquished creatures:
  a leprechaun
  a rock mole
  a little dog
 an iguana
  2 manes
  a large kobold
  2 hobgoblins
  a giant rat
  2 cave spiders
  a yellow mold
  a gecko
  6 jackals
  2 foxes
  a kobold
  2 goblins
  2 sewer rats
  4 grid bugs
  a bat
  2 kobold zombies
  3 newts
37 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
   Level 2:
      A weapon shop, a fountain.
   Level 3:
      A fountain.
   Level 4:
      Some fountains.
      Stairs down to The Gnomish Mines.
   Level 5: <- You were here.
The Gnomish Mines:
   Level 5:

Goodbye Enigmic the Wizard...

You quit in The Dungeons of Doom on dungeon level 5 with 1072 points,
and 328 pieces of gold, after 2366 moves.
You were level 4 with a maximum of 32 hit points when you quit.

