Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-24 21:03:31, ended 2025-04-24 21:11:18.

Enigmic, chaotic female human Wizard

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Enigmic the Evoker        St:18 Dx:10 Co:13 In:18 Wi:10 Ch:10  Chaotic
Dlvl:2  $:65 HP:0(12) Pw:3(8) AC:9  Exp:1 T:862 

Latest messages:
 You are beginning to feel hungry.
 What do you want to eat? [st or ?*] *
 This lichen corpse tastes okay.
 You finish eating the lichen corpse.
 The door opens.
 You see here a ruby potion.
 z - a ruby potion.
 You see here a splint mail.
 You see here a pancake.
 A - a pancake.
 The door resists!
 The door opens.
 With great effort you move the boulder.
 The door opens.
 You see here 4 gold pieces.
 $ - 4 gold pieces.
 The door opens.
 You hear the footsteps of a guard on patrol.
 The jackal bites!
 You kill the jackal!
 "Hello, Enigmic!  Welcome to Malasgirt's used armor dealership!"
 "Hello, Enigmic!  Welcome again to Malasgirt's used armor dealership!"
 You see here a splint mail.
 B - a splint mail.
 "Hello, Enigmic!  Welcome again to Malasgirt's used armor dealership!"
 You are beginning to feel hungry.
 What do you want to eat? [tA or ?*] *
 This pancake is delicious!
 You finish eating the pancake.
 Really attack Malasgirt? [yn] (n) n
 What do you want to throw? [$a or ?*] *
 In what direction? 4
 You relinquish a splint mail and receive 50 gold pieces in compensation.
 You miss the small mimic.
 The small mimic hits!
 In what direction? s
 You feel better.
 You miss the small mimic.
 The small mimic hits!
 You hit the small mimic!
 You hear someone counting money.
 You don't have enough energy to cast that spell.
 The small mimic hits!
 You die...
 Malasgirt gratefully inherits all your possessions.
 Do you want to see what you had when you died? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 65 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
  q - an uncursed +0 Hawaiian shirt
 Comestibles
  t - an uncursed egg
 Scrolls
  k - a blessed scroll of confuse monster
  i - an uncursed scroll of food detection
  n - an uncursed scroll of identify
  o - a cursed scroll of identify
  u - an uncursed scroll of light
  x - an uncursed scroll of taming
  j - a blessed scroll of teleportation
 Spellbooks
  l - a blessed spellbook of force bolt
  v - an uncursed spellbook of healing
  m - an uncursed spellbook of light
 Potions
  g - an uncursed potion of blindness
  h - an uncursed potion of extra healing
  p - an uncursed potion of gain energy
  f - a blessed potion of object detection
  z - an uncursed potion of speed
 Rings
  d - an uncursed ring of cold resistance (on left hand)
  e - an uncursed ring of warning (on right hand)
 Wands
  c - a wand of create monster (0:12)
 Gems/Stones
  y - a cursed fluorite stone
  w - an uncursed jet stone
  r - 2 uncursed worthless pieces of violet glass

Enigmic the Wizard's attributes:

Background:
 You were an Evoker, a level 1 female human Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 862 turns ago.
 You had 13 experience points, 7 more were needed to attain level 2.

Basics:
 You had 0 out of 12 hit points.
 You had 3 out of 8 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 65 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 18 (limit:18/100).
 Your dexterity was 10 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 10 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You were cold resistant.
 You were warned.
 You were warded.
 You are dead.

Vanquished creatures:
  a jackal
  3 grid bugs
  2 lichens
  a newt
7 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were vegetarian.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
   Level 2: <- You were here.
      An armor shop, a fountain.
      Final resting place for
         you, killed by a small mimic.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Enigmic      |
                  |      65 Au       |
                  |   killed by a    |
                  |   small mimic    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Enigmic the Wizard...

You died in The Dungeons of Doom on dungeon level 2 with 161 points,
and 65 pieces of gold, after 862 moves.
You were level 1 with a maximum of 12 hit points when you died.

