Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-24 21:12:13, ended 2025-04-24 21:27:43.

Enigmic, chaotic female human Wizard

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Enigmic the Conjurer      St:12 Dx:12 Co:17 In:18 Wi:9 Ch:9  Chaotic
Dlvl:5  $:133 HP:0(49) Pw:41(41) AC:8  Exp:5 T:1894 

Latest messages:
 With great effort you move the boulder.
 You try to move the boulder, but in vain.
 The door opens.
 You see here a gray spellbook.
 What do you want to read? [i-mqD or ?*] <enter>
 Never mind.
 L - a gray spellbook.
 What do you want to read? [i-mqDL or ?*] *
 This spellbook is difficult to comprehend.  Continue? [yn] (n) y
 You begin to memorize the runes.
 You add the "clairvoyance" spell to your repertoire.
 The door resists!
 The door resists!
 The door opens.
 You see here 8 gold pieces.
 $ - 8 gold pieces.
 A trap door in the ceiling opens and a rock falls on your head!
 The door opens.
 The door resists!
 The door opens.
 KABOOM!!  The door was booby-trapped!
 You stagger...
 You feel a bit steadier now.
 You hear someone counting money.
 You hit the floating eye!
 You are frozen by the floating eye's gaze!
 The newt bites!
 The newt bites!
 The rothe hits!
 The rothe bites!
 The rothe bites!
 The newt bites!
 The rothe hits!
 The rothe bites!
 The rothe bites!
 The rothe hits!
 The rothe bites!
 The rothe bites!
 The rothe hits!
 The rothe bites!
 The rothe bites!
 The rothe hits!
 The rothe bites!
 The rothe bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 133 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
  A - a +0 short sword
 Armor
  E - an uncursed +0 pair of elven boots (being worn)
  b - a blessed +0 cloak of magic resistance (being worn)
 Comestibles
  C - an uncursed slime mold
  u - 3 uncursed food rations
  B - an uncursed food ration
  t - 2 uncursed tripe rations
 Scrolls
  i - an uncursed scroll of enchant weapon
  k - a blessed scroll of genocide
  j - an uncursed scroll of genocide
 Spellbooks
  L - an uncursed spellbook of clairvoyance
  l - a blessed spellbook of force bolt
  q - an uncursed spellbook of magic mapping
  m - an uncursed spellbook of magic missile
  D - an uncursed spellbook of sleep
 Potions
  g - an uncursed potion of fruit juice
  f - 2 uncursed potions of restore ability
  h - a blessed potion of see invisible
 Rings
  d - an uncursed +1 ring of gain constitution (on right hand)
 Wands
  c - a wand of digging (0:6)
  I - a wand of speed monster (0:6)
 Tools
  n - an uncursed blindfold

Enigmic the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 female human Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 1894 turns ago.
 You had 182 experience points, 138 more were needed to attain level 6.

Basics:
 You had 0 out of 49 hit points.
 You had all 41 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 133 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18/100).
 Your dexterity was 12 (limit:18).
 Your constitution was 17 (base:16, limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 9 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were stealthy.
 You were warded.
 You are dead.

Vanquished creatures:
  2 small mimics
  a pony
  a shrieker
  a kobold lord
 an iguana
  a coyote
  a hobgoblin
  3 giant rats
  a gnome zombie
  a jackal
  6 grid bugs
  2 bats
  7 lichens
  2 kobold zombies
  5 newts
35 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      Some fountains.
   Level 2:
      An altar, some fountains.
   Level 3:
      A general store, an altar, a fountain.
   Level 4:
      A fountain.
   Level 5: <- You were here.
      Final resting place for
         you, killed by a rothe, while frozen by a monster's gaze.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Enigmic      |
                  |      133 Au      |
                  |   killed by a    |
                  |      rothe       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Enigmic the Wizard...

You died in The Dungeons of Doom on dungeon level 5 with 1048 points,
and 133 pieces of gold, after 1894 moves.
You were level 5 with a maximum of 49 hit points when you died.

