Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-24 21:33:46, ended 2025-04-24 21:46:53.

Enigmic, chaotic female human Wizard

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Enigmic the Conjurer      St:25 Dx:12 Co:14 In:18 Wi:9 Ch:10  Chaotic
Dlvl:2  $:51 HP:26(26) Pw:36(36) AC:7  Exp:4 T:1855  Fainting

Latest messages:
 You descend the stairs.
 You find a hidden door.
 The door opens.
 Your acid blob corpse rots away.
 You kill the brown mold!
 You see here a clear potion.
 E - a clear potion.
 You are beginning to feel hungry.
 What do you want to eat? [y or ?*] *
 It is not so easy to open this tin.
 You succeed in opening the tin.
 It smells like cave spiders.
 Eat it? [yn] (n) y
 You consume pickled cave spider.
 What do you want to eat? [y or ?*] y
 It is not so easy to open this tin.
 You succeed in opening the tin.
 It smells like cave spiders.
 Eat it? [yn] (n) y
 You consume pickled cave spider.
 Unknown command '^J'.
 You are beginning to feel hungry.
 You hear rumbling in the distance.
 You climb up the stairs.
 You see here an empty broken large box.
 You see here a looking glass.
 You see here a looking glass.
 The wererat hits!
 You hit the wererat!
 The wererat hits!
 You kill the wererat!
 You climb up the stairs.
 You kill the bat!
 You see here a statue of a newt.
 Wizard needs food, badly!
 You miss the lichen.
 You kill the lichen!
 You faint from lack of food.
 You regain consciousness.
 You can hear again.
 You faint from lack of food.
 You regain consciousness.
 You can hear again.
 You see here an empty broken chest.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 51 gold pieces
 Weapons
  o - 8 +0 arrows
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  v - a blessed +1 pair of gauntlets of power (being worn)
  b - a blessed +0 cloak of magic resistance (being worn)
 Scrolls
  w - a blessed scroll of amnesia
  x - an uncursed scroll of confuse monster
  k - an uncursed scroll of food detection
  j - an uncursed scroll of magic mapping
 Spellbooks
  u - an uncursed spellbook of cone of cold
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of wizard lock
 Potions
  A - a cursed potion of blindness
  f - an uncursed potion of fruit juice
  h - an uncursed potion of gain energy
  C - an uncursed potion of see invisible
  g - an uncursed potion of speed
  E - an uncursed potion of water
 Rings
  e - an uncursed ring of cold resistance (on left hand)
  d - a blessed +1 ring of gain constitution (on right hand)
  B - a blessed +1 ring of gain strength
 Wands
  q - a wand of fire (0:5)
  c - a wand of opening (0:5)
 Tools
  n - a cursed oil lamp
 Gems/Stones
  p - an uncursed topaz stone
  z - an uncursed worthless piece of green glass

Enigmic the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 female human Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 1855 turns ago.
 You had 128 experience points, 32 more were needed to attain level 5.

Basics:
 You had all 26 hit points.
 You had all 36 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 51 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 25 (base:13, innate limit:18/100).
 Your dexterity was 12 (limit:18).
 Your constitution was 14 (base:13, limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 9 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were fainting due to starvation.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were cold resistant.
 You were warded.
 You survived.

Vanquished creatures:
  a homunculus
  a wererat
 an acid blob
  2 coyotes
  a gas spore
  a hobgoblin
  2 giant rats
  2 cave spiders
  a brown mold
  3 jackals
  2 foxes
  2 kobolds
  3 goblins
  a grid bug
  2 bats
  5 lichens
  5 newts
35 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      A fountain.
   Level 2: <- You were here.
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 3:
      A fountain.
   Level 4:
The Gnomish Mines:
   Level 3:

Goodbye Enigmic the Wizard...

You quit in The Dungeons of Doom on dungeon level 2 with 713 points,
and 51 pieces of gold, after 1855 moves.
You were level 4 with a maximum of 26 hit points when you quit.

