Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-24 21:56:16, ended 2025-04-24 22:00:11.

Enigmic, chaotic female human Wizard

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      |.......|### |.........|#      |..........###        |..........|
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      |........####|.........|#######..........|#
      -----|---  ##...........##     |.........|
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                  #d@#`

Enigmic the Evoker        St:12 Dx:11 Co:18 In:15 Wi:11 Ch:8  Chaotic
Dlvl:2  $:2  HP:0(12) Pw:5(7) AC:9  Exp:1 T:530 

Latest messages:
 With great effort you move the boulder.
 You find a hidden door.
 The door opens.
 You descend the stairs.
 You miss the grid bug.
 The grid bug bites!
 You kill the grid bug!
 The fox bites!
 You kill the fox!
 You see here a black onyx ring.
 You see here a black onyx ring.
 You see here a black onyx ring.
 p - a black onyx ring.
 The door opens.
 You hear someone cursing shoplifters.
 With great effort you move the boulder.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You see here a tripe ration.
 q - a tripe ration.
 What do you want to eat? [q or ?*] *
 Never mind.
 The jackal bites!
 The jackal just misses!
 The jackal bites!
 The jackal bites!
 The jackal bites!
 The jackal bites!
 In what direction? 6
 The spell hits the jackal.
 The spell misses the jackal.
 The jackal bites!
 You miss the jackal.
 The jackal bites!
 You don't have enough energy to cast that spell.
 You miss the jackal.
 The jackal bites!
 The jackal bites!
 You kill the jackal!
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 The jackal bites!
 You miss the jackal.
 The jackal bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 2 gold pieces
 Amulets
  o - a cursed amulet of strangulation
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  q - an uncursed tripe ration
 Scrolls
  i - an uncursed scroll of light
  k - an uncursed scroll of scare monster
 Spellbooks
  m - an uncursed spellbook of charm monster
  l - a blessed spellbook of force bolt
 Potions
  g - an uncursed potion of gain energy
  h - an uncursed potion of restore ability
  f - an uncursed potion of sleeping
 Rings
  d - an uncursed ring of fire resistance (on left hand)
  p - a cursed -1 ring of gain strength
  e - an uncursed ring of slow digestion (on right hand)
 Wands
  c - a wand of undead turning (0:6)
 Tools
  n - a magic marker (0:56)

Enigmic the Wizard's attributes:

Background:
 You were an Evoker, a level 1 female human Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 530 turns ago.
 It was nighttime.
 You had 6 experience points, 14 more were needed to attain level 2.

Basics:
 You had 0 out of 12 hit points.
 You had 5 out of 7 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 2 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18/100).
 Your dexterity was 11 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 15 (limit:18).
 Your wisdom was 11 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You were fire resistant.
 You had slower digestion.
 You were warded.
 You are dead.

Vanquished creatures:
  a jackal
  a fox
  a grid bug
  a newt
4 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
      A fountain.
   Level 2: <- You were here.
      Final resting place for
         you, killed by a jackal.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Enigmic      |
                  |       2 Au       |
                  |   killed by a    |
                  |      jackal      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Enigmic the Wizard...

You died in The Dungeons of Doom on dungeon level 2 with 76 points,
and 2 pieces of gold, after 530 moves.
You were level 1 with a maximum of 12 hit points when you died.

