Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-24 22:16:03, ended 2025-04-24 22:24:43.

Enigmic, chaotic female human Wizard

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Enigmic the Conjurer      St:10 Dx:12 Co:16 In:18 Wi:11 Ch:7  Chaotic
Dlvl:3  $:138 HP:0(30) Pw:39(39) AC:9  Exp:3 T:1306  Fainted  Deaf

Latest messages:
 You miss the goblin.
 The goblin hits!
 You kill the goblin!
 Welcome to experience level 3.
 There is a goblin corpse here; eat it? [ynq] (n) y
 This goblin corpse tastes okay.
 You only feel hungry now.
 You finish eating the goblin corpse.
 The door resists!
 The door resists!
 The door opens.
 The door resists!
 Wizard needs food, badly!
 You miss the yellow mold.
 You stagger...
 You feel a bit steadier now.
 You hit the yellow mold.
 You miss the yellow mold.
 You stagger...
 You faint from lack of food.
 You regain consciousness.
 You faint from lack of food.
 You regain consciousness.
 You faint from lack of food.
 The gnome zombie hits!
 The gnome zombie hits!
 The gnome zombie hits!
 The gnome zombie hits!
 The gnome zombie hits!
 The gnome zombie hits!
 The gnome zombie hits!
 The gnome zombie hits!
 The gnome zombie hits!
 The gnome zombie hits!
 You regain consciousness.
 Unknown command '^J'.
 You hit the gnome zombie!
 The gnome zombie hits!
 You can hear again.
 You faint from lack of food.
 The gnome zombie hits!
 The gnome zombie hits!
 The gnome zombie hits!
 The gnome zombie hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 138 gold pieces
 Amulets
  w - an uncursed amulet of ESP
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
  z - an uncursed +0 studded leather armor
 Scrolls
  k - an uncursed scroll of confuse monster
  A - an uncursed scroll of create monster
  i - an uncursed scroll of remove curse
  j - an uncursed scroll of teleportation
 Spellbooks
  q - an uncursed spellbook of confuse monster
  l - a blessed spellbook of force bolt
  C - an uncursed spellbook of identify
  m - an uncursed spellbook of wizard lock
 Potions
  f - an uncursed potion of confusion
  s - an uncursed potion of fruit juice
  p - an uncursed potion of full healing
  B - an uncursed potion of oil
  h - an uncursed potion of paralysis
  g - an uncursed potion of see invisible
 Rings
  x - an uncursed ring of conflict
  n - a blessed +1 ring of gain strength
  e - an uncursed +1 ring of gain strength (on left hand)
  d - an uncursed ring of regeneration (on right hand)
 Wands
  c - a wand of opening (0:6)
 Tools
  t - an uncursed lock pick
 Gems/Stones
  y - 2 uncursed worthless pieces of white glass

Enigmic the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 female human Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 1306 turns ago.
 It was nighttime.
 You had 40 experience points, 40 more were needed to attain level 4.

Basics:
 You had 0 out of 30 hit points.
 You had all 39 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 138 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18/100).
 Your dexterity was 12 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 11 (limit:18).
 Your charisma was 7 (limit:18).

Final Status:
 You were deaf.
 You were fainted due to starvation.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You regenerated.
 You were warded.
 You are dead.

Vanquished creatures:
  a shrieker
  3 jackals
  2 goblins
  a sewer rat
  a grid bug
  2 lichens
  a kobold zombie
  4 newts
15 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      Some fountains.
   Level 2:
      Stairs down to The Gnomish Mines.
   Level 3: <- You were here.
      A fountain.
      Final resting place for
         you, killed by a gnome zombie, while fainted from lack of food.
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Enigmic      |
                  |      138 Au      |
                  |   killed by a    |
                  |   gnome zombie   |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Enigmic the Wizard...

You died in The Dungeons of Doom on dungeon level 3 with 385 points,
and 138 pieces of gold, after 1306 moves.
You were level 3 with a maximum of 30 hit points when you died.

