Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-25 14:31:08, ended 2025-04-25 16:55:43.

Enigmic, lawful male human Samurai

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Enigmic the Ninja      St:6 Dx:13 Co:12 In:10 Wi:7 Ch:8  Lawful
Dlvl:9  $:235 HP:84(96) Pw:38(38) AC:-4 Exp:9 T:8946  Satiated Stressed Blind

Latest messages:
 You see here a vampire bat corpse.
 You see here a yeti corpse.
 You see here a vampire bat corpse.
 You see here a yeti corpse.
 You see here a human corpse.
 You see here an ochre jelly corpse.
 You see here a statue of a plains centaur.
 The scorpion hits!
 The scorpion hits!
 The scorpion stings!
 The scorpion's sting was poisoned!
 You rebalance your load.  Movement is difficult.
 You feel weaker!
 You miss the scorpion.
 The scorpion misses!
 The scorpion hits!
 The scorpion stings!
 You miss the scorpion.
 The scorpion just misses!
 The scorpion hits!
 The scorpion misses!
 The scorpion misses!
 The scorpion hits!
 The scorpion stings!
 You hit the scorpion!
 The scorpion turns to flee.
 You kill the scorpion!
 You see here a statue of a plains centaur.
 "Konnichi wa, Enigmic, welcome to Delphi!"
 Talk to whom? (in what direction) 1
 "Wilt thou settle for a minor consultation?" (50 zorkmids) [ynq] (q) y
 True to her word, the Oracle nonchalantly says: 
 "Not all boots were made for walking."
 Talk to whom? (in what direction) 1
 "Wilt thou settle for a minor consultation?" (50 zorkmids) [ynq] (q) y
 True to her word, the Oracle offhandedly says: 
 "They say that in the dungeon you don't usually have any luck at all."
 You see here a statue of a plains centaur.
 The yellow light explodes!
 You are blinded by a blast of light!
 You try to feel what is lying here on the floor.
 You feel here an ochre jelly corpse.
 What do you want to drop? [$c-fhjlmq-tvwA-CHIKRZ or ?*] *
 Never mind.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 235 gold pieces
 Weapons
  l - 13 +0 arrows
  t - 4 cursed +0 arrows
  d - 17 +0 ya (in quiver)
  c - a +0 yumi (alternate weapon; not wielded)
  m - the blessed rustproof +3 Excalibur (weapon in hand)
 Armor
  f - an uncursed +1 orcish helm (being worn)
  I - an uncursed rusty +2 pair of iron shoes (being worn)
  K - an uncursed +2 crystal plate mail (being worn)
 Comestibles
  j - an uncursed gunyoki
 Spellbooks
  A - an uncursed spellbook of invisibility
  Z - an uncursed spellbook of knock
 Potions
  r - an uncursed potion of gain energy
  w - an uncursed potion of healing
  q - an uncursed potion of levitation
 Rings
  C - an uncursed ring of invisibility (on right hand)
 Wands
  B - a wand of create monster (0:10)
  v - a wand of digging (0:7)
  R - a wand of speed monster (0:5)
  e - a wand of striking (0:7)
  h - a wand of teleportation (0:4)
 Tools
  H - a magic marker (0:46)
  s - an uncursed stethoscope

Enigmic the Samurai's attributes:

Background:
 You were a Ninja, a level 9 male human Samurai.
 You were lawful, on a mission for Amaterasu Omikami
 who was opposed by Raijin (neutral) and Susanowo (chaotic).
 You were in the Dungeons of Doom, on level 9.
 You entered the dungeon 8946 turns ago.
 You had 3574 experience points, 1546 more were needed to attain level 10.

Basics:
 You had 84 out of 96 hit points.
 You had all 38 energy points (spell power).
 Your armor class was -4.
 Your wallet contained 235 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 6 (peak:17, limit:18/100).
 Your dexterity was 13 (peak:15, limit:18).
 Your constitution was 12 (peak:18, limit:18).
 Your intelligence was 10 (limit:18).
 Your wisdom was 7 (peak:8, limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were temporarily blind.
 You were satiated.
 You were stressed; movement was moderately slowed.
 You were wielding a long sword.
 You had expert skill with long sword.

Final Attributes:
 You were piously aligned.
 You were level-drain resistant.
 You had automatic searching.
 You were invisible.
 You were guarded.
 You were fast.
 You survived.

Vanquished creatures:
  a wood golem
 an ochre jelly
  a leather golem
  2 giant beetles
  a quivering blob
  a wolf
  a winter wolf cub
  a lynx
  4 gremlins
  3 spotted jellies
  2 leprechauns
  2 mumakil
  a giant spider
  3 scorpions
 an ice vortex
  2 vampire bats
  2 gnome kings
 an ogre
  a rust monster
  a yeti
  2 lizards
  a dingo
  a jaguar
  a dust vortex
  a raven
  a gnome mummy
  2 snakes
 an ape
  2 human zombies
  a rope golem
  a soldier ant
  4 fire ants
  a mountain nymph
  4 rock moles
  a fog cloud
  a yellow light
  3 shriekers
  2 violet fungi
 17 gnome lords
  2 kobold mummies
  a black naga hatchling
  a gray ooze
  a barrow wight
  a ghoul
  a straw golem
  a paper golem
  a little dog
  2 kittens
  4 dwarves
  2 homunculi
  a kobold lord
  a kobold shaman
  8 hill orcs
  5 rothes
  3 rabid rats
  2 giant bats
  a dwarf zombie
  7 iguanas
  4 killer bees
  2 acid blobs
  2 hobbits
  2 manes
  2 large kobolds
  5 hobgoblins
  4 giant rats
  5 cave spiders
 50 gnomes
 11 garter snakes
  2 geckos
  9 jackals
  2 kobolds
  3 goblins
  a sewer rat
  6 grid bugs
  4 bats
  5 lichens
  3 kobold zombies
  5 newts
251 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 9
   Level 1:
      A fountain.
   Level 2:
      A fountain.
   Level 3:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 4:
   Level 5:
   Level 6:
      A fountain.
   Level 7:
      A general store.
   Level 8:
      A fountain.
   Level 9: <- You were here.
      Many fountains.
      Oracle of Delphi.
The Gnomish Mines: levels 4 to 10
   Level 4:
   Level 5:
   Level 6:
   Level 7:
      Many shops, a temple, some fountains, some trees.
   Level 8:
   Level 9:
   Level 10:

Sayonara Enigmic the Samurai...

You quit in The Dungeons of Doom on dungeon level 9 with 15122 points,
and 235 pieces of gold, after 8946 moves.
You were level 9 with a maximum of 96 hit points when you quit.

