Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-28 16:06:42, ended 2025-04-28 16:26:46.

Enigmic, chaotic male human Wizard

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Enigmic the Conjurer      St:14 Dx:13 Co:11 In:18 Wi:9 Ch:11  Chaotic
Dlvl:5  $:395 HP:0(38) Pw:29(47) AC:9  Exp:5 T:2389  Burdened

Latest messages:
 What do you want to dip a hexagonal wand into? [hwD or ?*] <esc>
 Never mind.
 What do you want to dip? [$a-ehj-mptvwzC-K or ?*] *
 Dip a hexagonal wand into the fountain? [yn] (n) y
 You attract a water nymph!
 The water nymph stole a blessed +2 ring of adornment.
 What do you want to dip? [$a-dhj-mptvwzC-K or ?*] *
 Dip a hexagonal wand into the fountain? [yn] (n) y
 You unleash a water demon!
 The fountain dries up!
 You hit the water demon!
 The water demon zaps an ebony wand!
 The sleep ray hits you!
 The water demon hits!
 The water demon hits!
 The water demon bites!
 The combat suddenly awakens you.
 The water demon zaps a wand of sleep!
 The sleep ray hits you!
 The water demon hits!
 The water demon hits!
 The water demon bites!
 The water demon hits!
 The water demon hits!
 The water demon bites!
 The combat suddenly awakens you.
 In what direction? 6
 The spell misses the water demon.
 The water demon zaps a wand of sleep!
 The sleep ray hits you!
 The water demon hits!
 The water demon hits!
 The water demon bites!
 The water demon hits!
 The water demon hits!
 The water demon bites!
 A water demon appears in a cloud of smoke!
 The water demon hits!
 The water demon hits!
 The water demon bites!
 A water demon appears in a cloud of smoke!
 The water demon hits!
 The water demon hits!
 The water demon bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 395 gold pieces
 Weapons
  a - a blessed +5 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
  p - an uncursed +0 scale mail
 Comestibles
  C - an uncursed lichen corpse
 Scrolls
  k - an uncursed scroll of food detection
  j - an uncursed scroll of gold detection
  F - a cursed scroll of identify
  E - an uncursed scroll of light
 Spellbooks
  m - an uncursed spellbook of confuse monster
  G - a cursed spellbook of fireball
  l - a blessed spellbook of force bolt
  t - an uncursed spellbook of healing
 Potions
  h - an uncursed potion of fruit juice
  w - an uncursed potion of water
  D - 2 uncursed potions of water
 Rings
  v - an uncursed +2 ring of increase accuracy (on left hand)
  d - an uncursed ring of sustain ability
 Wands
  c - a wand of enlightenment (0:13)
  H - a cursed wand of fire (0:8)
  J - a cursed wand of light (0:15)
  K - a wand of secret door detection (0:15)
  I - a cursed wand of striking (0:6)
 Tools
  z - an uncursed brass lantern

Enigmic the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 male human Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 2389 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 253 experience points, 67 more were needed to attain level 6.

Basics:
 You had 0 out of 38 hit points.
 You had 29 out of 47 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 395 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 14 (limit:18/100).
 Your dexterity was 13 (limit:18).
 Your constitution was 11 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 9 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You had a small bonus to hit (+2).
 You were warded.
 You are dead.

Vanquished creatures:
  a ghost
  a small mimic
  a housecat
  a rock mole
  a kobold lord
  a werejackal
 an iguana
  2 acid blobs
  2 coyotes
  a gas spore
  5 manes
  4 giant rats
  a brown mold
  2 geckos
  4 jackals
  2 foxes
  2 goblins
  a sewer rat
  3 grid bugs
  6 lichens
  6 newts
48 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
   Level 2:
      An altar.
   Level 3:
   Level 4:
      A potion shop.
   Level 5: <- You were here.
      Final resting place for
         you, killed by a water demon, while sleeping,
         eestinsv-Pri-Elf-Fem-Cha, killed by a housecat.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Enigmic      |
                  |      395 Au      |
                  |   killed by a    |
                  |   water demon    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Enigmic the Wizard...

You died in The Dungeons of Doom on dungeon level 5 with 1588 points,
and 395 pieces of gold, after 2389 moves.
You were level 5 with a maximum of 38 hit points when you died.

