Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-28 16:27:07, ended 2025-04-28 16:34:44.

Enigmic, chaotic male human Wizard

                                       #...
                                     --#...
                                     |...<.
                                   ---.---#
                                   d@..*
                                   >....

Enigmic the Evoker        St:9 Dx:14 Co:14 In:16 Wi:9 Ch:13  Chaotic
Dlvl:4  $:35 HP:0(16) Pw:20(20) AC:9  Exp:2 T:1089  Hungry  

Latest messages:
 Dumb move!  You strain a muscle.
 You see here 3 gold pieces.
 $ - 3 gold pieces.
 Your leg feels better.
 There's some graffiti on the floor here.
 You read: "|c matt?r wner? you go, therc yo? are.L~goflf?".
 In what direction? 6
 THUD!
 You break open the lock!
 You trigger a trap!
 A cloud of bright blue gas billows from the large box.
 You stagger and your vision blurs...
 You see here a broken large box.
 You feel less wobbly now.
 Everything looks SO boring now.
 You see here a broken large box.
 There is a broken large box here, loot it? [ynq] (q) y
 You carefully open the large box...
 The large box is empty.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 With great effort you move the boulder.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You find a hidden passage.
 With great effort you move the boulder.
 You are beginning to feel hungry.
 You descend the stairs.
 You climb up the stairs.
 You descend the stairs.
 You see here a pick-axe.
 You see here a pick-axe.
 v - a pick-axe.
 You hit the little dog.
 The little dog bites!
 You hit the little dog!
 The little dog bites!
 You miss the little dog.
 The little dog bites!
 The little dog bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 35 gold pieces
 Weapons
  a - a blessed +2 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  j - an uncursed scroll of destroy armor
  u - an uncursed scroll of scare monster
  k - an uncursed scroll of taming
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of identify
 Potions
  f - an uncursed potion of extra healing
  h - an uncursed potion of healing
  t - an uncursed potion of oil
  g - 2 uncursed potions of water
 Rings
  e - an uncursed ring of polymorph control (on right hand)
  d - an uncursed ring of see invisible (on left hand)
 Wands
  c - a wand of undead turning (0:5)
 Tools
  n - a magic marker (0:94)
  v - a +0 pick-axe
  p - an uncursed skeleton key
 Gems/Stones
  q - an uncursed amber stone

Enigmic the Wizard's attributes:

Background:
 You were an Evoker, a level 2 male human Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 4.
 You entered the dungeon 1089 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 33 experience points, 7 more were needed to attain level 3.

Basics:
 You had 0 out of 16 hit points.
 You had all 20 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 35 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (limit:18/100).
 Your dexterity was 14 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 16 (limit:18).
 Your wisdom was 9 (limit:18).
 Your charisma was 13 (limit:18).

Final Status:
 You were hungry.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You saw invisible.
 You were warded.
 You had polymorph control.
 You are dead.

Vanquished creatures:
  a hobbit
  a large kobold
  a yellow mold
  a red mold
  a gecko
  5 grid bugs
  a lichen
  3 newts
14 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      A grave.
   Level 2:
      An altar, a fountain.
   Level 3:
      Stairs down to The Gnomish Mines.
The Gnomish Mines:
   Level 4: <- You were here.
      Final resting place for
         you, killed by a little dog,
         twokittykat-Val-Hum-Fem-Law, poisoned by a rotted large kobold corpse,
         FluffyFox-Sam-Hum-Mal-Law, killed by a pony.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Enigmic      |
                  |      35 Au       |
                  |   killed by a    |
                  |    little dog    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Enigmic the Wizard...

You died in The Gnomish Mines on dungeon level 4 with 314 points,
and 35 pieces of gold, after 1089 moves.
You were level 2 with a maximum of 16 hit points when you died.

