Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-02 12:42:30, ended 2025-05-02 12:54:31.

Enigmic, chaotic male human Wizard

             -------
             |.....+
             |...ii|
             |....@.
             --- ---

Enigmic the Conjurer      St:12 Dx:10 Co:15 In:18 Wi:10 Ch:13  Chaotic
Dlvl:4  $:35 HP:0(32) Pw:16(28) AC:9  Exp:4 T:1637  Hungry  

Latest messages:
 The homunculus bites!
 The imp hits!
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Anhur.
 You are surrounded by a shimmering light.
 The homunculus starts to attack you, but pulls back.
 The imp starts to attack you, but pulls back.
 The homunculus starts to attack you, but pulls back.
 The imp starts to attack you, but pulls back.
 The homunculus starts to attack you, but pulls back.
 The imp starts to attack you, but pulls back.
 "I've met smarter (and prettier) acid blobs."
 You finish your prayer.
 You feel that Anhur is well-pleased.
 You feel much better.
 You miss the imp.
 The homunculus bites!
 The imp hits!
 You miss the imp.
 The homunculus bites!
 The imp hits!
 The imp casts aspersions on your ancestry.
 You miss the imp.
 The homunculus bites!
 You are put to sleep by the homunculus!
 The imp hits!
 The homunculus bites!
 The imp hits!
 The homunculus bites!
 The imp hits!
 The combat suddenly awakens you.
 You hit the imp!
 The homunculus bites!
 The imp hits!
 You hit the homunculus!
 The homunculus bites!
 The imp hits!
 The homunculus bites!
 The homunculus bites!
 You climb up the stairs.
 The homunculus bites!
 You are put to sleep by the homunculus!
 The imp hits!
 The homunculus bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 35 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
  y - a cursed +0 silver saber
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  u - 2 uncursed slime molds
  z - 3 uncursed food rations
  C - an uncursed fortune cookie
 Scrolls
  p - an uncursed scroll of charging
  A - an uncursed scroll of fire
  q - an uncursed scroll of genocide
  t - a blessed scroll of identify
  i - 2 uncursed scrolls of identify
  B - a cursed scroll of identify
 Spellbooks
  m - an uncursed spellbook of detect food
  l - a blessed spellbook of force bolt
 Potions
  s - a blessed potion of booze
  D - an uncursed potion of confusion
  f - an uncursed potion of enlightenment
  h - an uncursed potion of object detection
  g - an uncursed potion of oil
  v - an uncursed potion of water
 Rings
  d - an uncursed ring of polymorph control (on right hand)
  e - an uncursed ring of warning (on left hand)
 Wands
  c - a wand of sleep (0:7)
 Tools
  n - a magic marker (0:73)

Enigmic the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 male human Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 1637 turns ago.
 You had 91 experience points, 69 more were needed to attain level 5.

Basics:
 You had 0 out of 32 hit points.
 You had 16 out of 28 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 35 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18/100).
 Your dexterity was 10 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 10 (limit:18).
 Your charisma was 13 (limit:18).

Final Status:
 You were hungry.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were poison resistant.
 You were warned.
 You were warded.
 You had polymorph control.
 You are dead.

Vanquished creatures:
  a shrieker
  a baby crocodile
  a giant bat
  2 orc zombies
  a gas spore
  2 giant rats
  a gnome
  a gecko
  4 jackals
  2 goblins
  a grid bug
  6 lichens
  2 newts
25 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      A sink.
   Level 2:
      A grave.
   Level 3:
   Level 4: <- You were here.
      Final resting place for
         you, killed by a homunculus, while sleeping.
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Enigmic      |
                  |      35 Au       |
                  |   killed by a    |
                  |    homunculus    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Enigmic the Wizard...

You died in The Dungeons of Doom on dungeon level 4 with 596 points,
and 35 pieces of gold, after 1637 moves.
You were level 4 with a maximum of 32 hit points when you died.

