Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-05 13:24:13, ended 2025-05-05 14:22:29.

Enigmic, chaotic male human Monk

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Enigmic the Initiate            St:18 Dx:15 Co:13 In:7 Wi:14 Ch:12  Chaotic
Dlvl:9  $:203 HP:0(67) Pw:43(43) AC:4  Xp:8/1537 T:4980 

Latest messages:
 You hit the winter wolf cub!
 The winter wolf cub bites!
 The winter wolf cub bites!
 You kill the winter wolf cub!
 You hit the winter wolf cub!
 The winter wolf cub bites!
 You kill the winter wolf cub!
 You see here a winter wolf cub corpse.
 You see here a winter wolf cub corpse.
 x - a winter wolf cub corpse.
 You see here a winter wolf cub corpse.
 There is an open door here.
 You see here a snake corpse.
 A board beneath you squeaks a G note loudly.
 You see here a vampire bat corpse.
 y - a vampire bat corpse.
 You hear someone counting money.
 What do you want to sacrifice? [xy or ?*] x
 Nothing happens.
 What do you want to sacrifice? [xy or ?*] y
 Nothing happens.
 What do you want to drop? [$a-cfjmrtw-yBDMNS-U or ?*] x
 You drop a winter wolf cub corpse.
 What do you want to drop? [$a-cfjmrtwyBDMNS-U or ?*] y
 You drop a vampire bat corpse.
 The lynx hits!
 The lynx hits!
 The lynx bites!
 You hit the lynx!
 The lynx hits!
 The lynx misses!
 The lynx bites!
 You hit the lynx.
 The lynx hits!
 The lynx hits!
 The lynx bites!
 You hit the lynx!
 You hit the lynx.
 The lynx hits!
 The lynx hits!
 The lynx bites!
 The lynx hits!
 The lynx just misses!
 The lynx bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 203 gold pieces
 Weapons
  M - 11 cursed -1 shuriken
 Armor
  D - an uncursed +0 dwarvish iron helm (being worn)
  a - an uncursed +2 pair of leather gloves (being worn)
  B - an uncursed +0 pair of water walking boots (being worn)
  U - an uncursed +0 cloak of invisibility
  b - an uncursed +1 robe
 Comestibles
  f - 3 uncursed food rations
 Scrolls
  w - a cursed scroll of teleportation
 Spellbooks
  N - an uncursed spellbook of create monster
  c - a blessed spellbook of protection
 Potions
  r - an uncursed potion of fruit juice
  m - a potion of holy water
  t - an uncursed potion of water
 Tools
  S - an uncursed lock pick
  j - a magic marker (0:31)
  T - an uncursed skeleton key

Enigmic the Monk's attributes:

Background:
 You were an Initiate, a level 8 male human Monk.
 You were chaotic, on a mission for Huan Ti
 who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral).
 You were in the Dungeons of Doom, on level 9.
 You entered the dungeon 4980 turns ago.
 You had 1537 experience points, 1023 more were needed to attain level 9.

Basics:
 You had 0 out of 67 hit points.
 You had all 43 energy points (spell power).
 Your armor class was 4.
 Your wallet contained 203 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 18 (limit:18/100).
 Your dexterity was 15 (peak:16, limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 7 (limit:18).
 Your wisdom was 14 (peak:15, limit:18).
 Your charisma was 12 (limit:18).

Final Status:
 You were unencumbered.
 You were empty handed.
 You were skilled in martial arts and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were poison resistant.
 You saw invisible.
 You were telepathic.
 You were warned.
 You were stealthy.
 You could walk on water.
 You were fast.
 You are dead.

Vanquished creatures:
  2 large mimics
  2 small mimics
  a tengu
  a wraith
  2 giant beetles
  2 winter wolf cubs
  a lynx
  a panther
 an iron piercer
  a black light
  2 vampire bats
 an ogre
 an owlbear
  2 dingoes
  2 jaguars
  a raven
  a snake
  a rope golem
  a wood nymph
  2 rock piercers
  a pony
  a fog cloud
  2 yellow lights
  a violet fungus
  a gnomish wizard
  a golden naga hatchling
  a guardian naga hatchling
  a gray ooze
  2 elf zombies
  a ghoul
  5 giant ants
  a floating eye
  a kitten
  a dwarf
  a kobold lord
  a kobold shaman
  6 rothes
  2 rabid rats
  a centipede
  a monkey
 an orc zombie
  a dwarf zombie
  4 iguanas
  a killer bee
  a coyote
  a gas spore
  3 hobbits
  a large kobold
  a hobgoblin
  2 giant rats
  a brown mold
  5 gnomes
  3 geckos
  7 jackals
  4 kobolds
  4 goblins
  3 sewer rats
  4 grid bugs
  6 lichens
  3 newts
116 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never hit with a wielded weapon.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 9
   Level 1:
   Level 2:
      An altar, a fountain.
   Level 3:
      A potion shop, a fountain.
      Stairs down to The Gnomish Mines.
   Level 4:
      Some fountains.
   Level 5:
      Many fountains.
      Oracle of Delphi.
   Level 6:
   Level 7:
      A general store, a fountain.
   Level 8:
      A potion shop, a fountain.
   Level 9: <- You were here.
      A jewelers, an altar to Huan Ti.
      Final resting place for
         you, killed by a lynx.
The Gnomish Mines:
   Level 4:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Enigmic      |
                  |      203 Au      |
                  | killed by a lynx |
                  |                  |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Enigmic the Monk...

You died in The Dungeons of Doom on dungeon level 9 with 6761 points,
and 203 pieces of gold, after 4980 moves.
You were level 8 with a maximum of 67 hit points when you died.

