Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-09 13:56:16, ended 2025-05-09 14:29:57.

Enigmic, chaotic male elven Wizard

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Enigmic the Thaumaturge   St:11 Dx:14 Co:13 In:20 Wi:10 Ch:9  Chaotic
Dlvl:7  $:275 HP:0(46) Pw:9(71) AC:2  Exp:7 T:3250  Hungry  

Latest messages:
 You hit the jaguar.
 The jaguar misses!
 The jaguar hits!
 The jaguar misses!
 What do you want to zap? [cFL or ?*] L
 In what direction? 4
 The sleep ray hits the jaguar.
 You hear bubbling water.
 What do you want to put on? [V or ?*] *
 What do you want to put on? [V or ?*] P
 You don't have that object.
 What do you want to put on? [V or ?*] (
 You don't have that object.
 What do you want to put on? [V or ?*] *
 Never mind.
 You hear a door open.
 The gnome throws a dagger!
 You are almost hit by a dagger.
 The door opens.
 In what direction? 2
 The door resists!
 In what direction? 2
 The door resists!
 In what direction? 2
 The door closes.
 The water nymph opens a door.
 The water nymph stole an uncursed +1 ring of gain strength.
 In what direction? 2
 The door resists!
 In what direction? 2
 The door closes.
 You hear a door open.
 What do you want to eat? [U or ?*] <esc>
 Never mind.
 The door opens.
 The gnome throws a dagger!
 You are almost hit by a dagger.
 There is an open door here.
 You see here a garter snake corpse.
 The gnome thrusts one of his daggers.
 The gnome hits!
 You hit the gnome.
 The gnome thrusts one of his daggers.
 The gnome hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 275 gold pieces
 Weapons
  S - the greased +0 Sting
  a - a blessed +1 quarterstaff
 Armor
  T - an uncursed +0 dwarvish iron helm (being worn)
  M - a blessed greased +1 pair of iron shoes (being worn)
  b - an uncursed greased +2 cloak of magic resistance (being worn)
 Comestibles
  U - an uncursed lizard corpse
 Scrolls
  s - a blessed scroll of food detection
  j - a blessed scroll of magic mapping
  Q - an uncursed scroll of remove curse
  Y - an uncursed scroll of stinking cloud
  q - 3 uncursed scrolls of teleportation
 Spellbooks
  l - an uncursed spellbook of drain life
  k - a blessed spellbook of force bolt
  C - an uncursed spellbook of healing
  G - an uncursed spellbook of remove curse
  D - an uncursed spellbook of turn undead
 Potions
  g - an uncursed potion of object detection
  t - an uncursed potion of restore ability
  v - 2 uncursed potions of water
 Rings
  V - an uncursed ring of free action
 Wands
  c - a blessed wand of create monster (0:11)
  F - a wand of create monster (0:11)
  L - a wand of sleep (0:1)
 Tools
  m - an uncursed bell
  W - a can of grease (0:15)

Enigmic the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 7 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 7.
 You entered the dungeon 3250 turns ago.
 You had 649 experience points, 631 more were needed to attain level 8.

Basics:
 You had 0 out of 46 hit points.
 You had 9 out of 71 energy points (spell power).
 Your armor class was 2.
 Your wallet contained 275 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 14 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 10 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were hungry.
 You were unencumbered.
 You were bare handed.
 You were unskilled in bare handed combat and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a small mimic
  a lizard
  a snake
  2 Uruk-hai
  3 gnome lords
  2 gnomish wizards
  2 gray oozes
  a baby crocodile
  a floating eye
  5 dwarves
  a kobold lord
  2 hill orcs
  a giant bat
  4 monkeys
  a wererat
  a werejackal
  2 iguanas
  4 coyotes
  2 hobbits
  a cave spider
  a yellow mold
 24 gnomes
  a garter snake
  a gnome zombie
  2 geckos
  a jackal
  2 foxes
  a kobold
  2 goblins
  a sewer rat
  4 grid bugs
  3 lichens
  a kobold zombie
  7 newts
89 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      A fountain.
   Level 2:
      A general store.
   Level 3:
      A fountain.
   Level 4:
      A fountain.
      Stairs down to The Gnomish Mines.
The Gnomish Mines: levels 5 to 7
   Level 5:
   Level 6:
   Level 7: <- You were here.
      A temple to Anhur, a fountain.
      Final resting place for
         you, killed by a gnome.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Enigmic      |
                  |      275 Au      |
                  |   killed by a    |
                  |      gnome       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Enigmic the Wizard...

You died in The Gnomish Mines on dungeon level 7 with 3164 points,
and 275 pieces of gold, after 3250 moves.
You were level 7 with a maximum of 46 hit points when you died.

