Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-12 17:27:30, ended 2025-05-12 17:39:11.

Enigmic, lawful male dwarven Archeologist

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Enigmic the Field Worker   St:15 Dx:9 Co:11 In:15 Wi:16 Ch:11  Lawful
Dlvl:2  $:0  HP:0(30) Pw:9(9) AC:9  Exp:3 T:2355  Hungry  

Latest messages:
 You hit the small mimic.
 You miss the small mimic.
 You miss the small mimic.
 You miss the small mimic.
 You hit the small mimic.
 You miss the small mimic.
 You hit the small mimic.
 The kitten picks up a pair of fencing gloves.
 You hit the small mimic.
 You miss the small mimic.
 You hit the small mimic.
 You hit the small mimic.
 You miss the small mimic.
 The small mimic hits!
 You miss the small mimic.
 You hit the small mimic.
 You see here a leather armor (for sale, 5 zorkmids).
 You see here a runed dagger (for sale, 4 zorkmids).
 Wait!  That's a large mimic!
 You are beginning to feel hungry.
 You cannot escape from the large mimic!
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Quetzalcoatl.
 You are surrounded by a shimmering light.
 The large mimic loosens its grip slightly.
 You finish your prayer.
 You feel that Quetzalcoatl is well-pleased.
 You cannot escape from the large mimic!
 You cannot escape from the large mimic!
 You miss the large mimic.
 You miss the large mimic.
 You hit the large mimic.
 You cannot escape from the large mimic!
 You cannot escape from the large mimic!
 You hit the large mimic.
 The kitten drops a pair of fencing gloves.
 The small mimic hits!
 You hit the large mimic.
 You hit the large mimic.
 The large mimic hits!
 You miss the large mimic.
 You hit the large mimic.
 The large mimic hits!
 You die...
 Aksaray comes and takes all your possessions.
 Do you want to see what you had when you died? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Weapons
  a - a +2 bullwhip (weapon in hand)
 Armor
  c - an uncursed +0 fedora (being worn)
  v - an uncursed +0 pair of levitation boots
  b - an uncursed +0 leather jacket (being worn)
 Comestibles
  d - 3 uncursed food rations
  q - 2 uncursed food rations
 Scrolls
  m - an uncursed scroll of identify
  k - a cursed scroll of identify
  r - an uncursed scroll of teleportation
 Spellbooks
  s - an uncursed spellbook of remove curse
 Potions
  p - an uncursed potion of sickness
 Rings
  t - an uncursed ring of poison resistance
 Tools
  h - an empty uncursed sack
  j - an uncursed tin whistle
  f - a tinning kit (0:61)
 Gems/Stones
  g - an uncursed touchstone

Enigmic the Archeologist's attributes:

Background:
 You were a Field Worker, a level 3 male dwarven Archeologist.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 2355 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 45 experience points, 35 more were needed to attain level 4.

Basics:
 You had 0 out of 30 hit points.
 You had all 9 energy points (spell power).
 Your armor class was 9.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 15 (limit:18/100).
 Your dexterity was 9 (limit:20).
 Your constitution was 11 (limit:20).
 Your intelligence was 15 (limit:16).
 Your wisdom was 16 (limit:16).
 Your charisma was 11 (limit:16).

Final Status:
 You were held by a large mimic.
 You were hungry.
 You were unencumbered.
 You were wielding a whip.
 You had basic skill with whip.

Final Attributes:
 You were piously aligned.
 You had infravision.
 You were stealthy.
 You were fast.
 You were lucky.
 You are dead.

Vanquished creatures:
  9 jackals
  3 foxes
  2 goblins
  a sewer rat
  4 grid bugs
  2 lichens
  a kobold zombie
  6 newts
28 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
      An altar.
   Level 2: <- You were here.
      An armor shop, a sink.
      Final resting place for
         you, killed by a large mimic.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Enigmic      |
                  |       0 Au       |
                  |   killed by a    |
                  |   large mimic    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Enigmic the Archeologist...

You died in The Dungeons of Doom on dungeon level 2 with 230 points,
and 0 pieces of gold, after 2355 moves.
You were level 3 with a maximum of 30 hit points when you died.

