Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-15 14:22:08, ended 2025-05-15 14:25:14.

Enigmic, chaotic male elven Wizard

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Enigmic the Evoker        St:11 Dx:15 Co:12 In:20 Wi:8 Ch:9  Chaotic
Dlvl:2  $:3  HP:0(11) Pw:0(9) AC:9  Exp:1 T:397 

Latest messages:
 The door opens.
 You kill the jackal!
 You hear the chime of a cash register.
 Upernavik senses your presence.
 "Invisible customers are not welcome!"
 What do you want to remove? [dn or ?*] n
 You were wearing an uncursed ring of invisibility (on right hand).
 Your body seems to unfade...
 "Hello, Enigmic!  Welcome to Upernavik's general store!"
 Pick an object.
 You see here a ring of polymorph control (for sale, 400 zorkmids).
 You see here 8 arrows (for sale, 24 zorkmids).
 You see here a cyan spellbook (for sale, 133 zorkmids).
 You see here a thick spellbook (for sale, 178 zorkmids).
 You see here a cyan spellbook (for sale, 133 zorkmids).
 You see here a scroll of identify (for sale, 27 zorkmids).
 You see here a scroll labeled TEMOV (for sale, 80 zorkmids).
 You see here a lamp (for sale, 18 zorkmids).
 You see here a tripe ration (for sale, 20 zorkmids).
 You see here a tripe ration (for sale, 20 zorkmids).
 You see here a yellow gem (for sale, 933 zorkmids).
 You see here a studded leather armor (for sale, 20 zorkmids).
 You see here a tinning kit (for sale, 40 zorkmids).
 You see here a food ration (for sale, 60 zorkmids).
 You see here a tinning kit (for sale, 40 zorkmids).
 You see here a food ration (for sale, 60 zorkmids).
 You see here a tinning kit (for sale, 40 zorkmids).
 You see here a studded leather armor (for sale, 20 zorkmids).
 You see here a cram ration (for sale, 47 zorkmids).
 You see here a food ration (for sale, 60 zorkmids).
 Wait!  That's a small mimic!
 In what direction? 2
 The spell hits the small mimic!
 You don't have enough energy to cast that spell.
 You miss the small mimic.
 You hear a slow drip.
 You see here a tinning kit (for sale, 40 zorkmids).
 You see here a yellow gem (for sale, 933 zorkmids).
 You see here a cyan spellbook (for sale, 133 zorkmids).
 In what direction? 1
 The spell misses the small mimic.
 You hit the small mimic!
 The small mimic hits!
 You die...
 Upernavik gratefully inherits all your possessions.
 Do you want to see what you had when you died? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 3 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - a blessed +0 cloak of magic resistance (being worn)
 Scrolls
  i - an uncursed scroll of magic mapping
  j - an uncursed scroll of remove curse
 Spellbooks
  l - an uncursed spellbook of charm monster
  k - a blessed spellbook of force bolt
 Potions
  q - an uncursed potion of booze
  f - an uncursed potion of gain energy
  g - 2 uncursed potions of see invisible
  p - an uncursed potion of water
 Rings
  d - an uncursed +2 ring of increase damage (on left hand)
  n - an uncursed ring of invisibility
  e - an uncursed ring of polymorph control
 Wands
  c - a wand of make invisible (0:4)
 Tools
  m - an uncursed wooden flute
 Gems/Stones
  o - an uncursed worthless piece of violet glass

Enigmic the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 397 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 7 experience points, 13 more were needed to attain level 2.

Basics:
 You had 0 out of 11 hit points.
 You had 0 out of 9 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 3 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 15 (limit:18).
 Your constitution was 12 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 8 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You had infravision.
 You had a small damage bonus (+2).
 You were warded.
 You were lucky.
 You are dead.

Vanquished creatures:
  3 jackals
  a lichen
  a kobold zombie
5 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
   Level 2: <- You were here.
      A general store, a sink.
      Final resting place for
         you, killed by a small mimic.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Enigmic      |
                  |       3 Au       |
                  |   killed by a    |
                  |   small mimic    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Enigmic the Wizard...

You died in The Dungeons of Doom on dungeon level 2 with 81 points,
and 3 pieces of gold, after 397 moves.
You were level 1 with a maximum of 11 hit points when you died.

