Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-15 20:53:37, ended 2025-05-15 21:25:47.

Enigmic, chaotic male orcish Barbarian

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Enigmic the Bandit         St:18/02 Dx:17 Co:18 In:7 Wi:7 Ch:6  Chaotic
Dlvl:5  $:272 HP:85(85) Pw:0(0) AC:0  Exp:7 T:4478 

Latest messages:
 The door closes.
 What do you want to use or apply? [bNOV or ?*] V
 In what direction? 6
 Unlock it? [yn] (n) y
 You succeed in picking the lock.
 The gnome lord opens a door.
 You smite the gnome lord!
 You smite the gnome lord!
 You kill the gnome lord!
 You hear someone praising Crom.
 There is an open door here.
 You see here a gnome lord corpse.
 There is a gnome lord corpse here; eat it? [ynq] (n) y
 This gnome lord corpse tastes okay.
 You finish eating the gnome lord corpse.
 This door is locked.
 Really attack the watchman? [yn] (n) n
 It won't come off the hinges.
 This door is locked.
 This door is locked.
 This door is locked.
 What do you want to use or apply? [bNOV or ?*] V
 In what direction? 4
 Unlock it? [yn] (n) y
 You succeed in picking the lock.
 The door opens.
 You kill the jackal!
 You see here a jackal corpse.
 There is a jackal corpse here; eat it? [ynq] (n) y
 This jackal corpse tastes okay.
 You stop eating the jackal corpse.
 You kill the jackal!
 There is a partly eaten jackal corpse here; eat it? [ynq] (n) y
 You resume your meal.
 You stop eating the jackal corpse.
 You kill the jackal!
 You kill the jackal!
 You kill the dwarf!
 There are several objects here.
 $ - 16 gold pieces.
 W - a red spellbook.
 You see here a partly eaten jackal corpse.
 Autopickup: ON, for all objects.
 Autopickup: OFF.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 272 gold pieces
 Weapons
  K - 9 blessed +1 arrows (in quiver)
  M - 6 cursed -1 crossbow bolts
  b - a blessed +0 axe (alternate weapon; not wielded)
  a - a very corroded +0 two-handed sword (weapon in hands)
 Armor
  A - an uncursed +0 dwarvish iron helm (being worn)
  y - an uncursed +0 pair of iron shoes (being worn)
  H - an uncursed +0 pair of iron shoes
  s - an uncursed +0 dwarvish cloak
  z - an uncursed +0 dwarvish cloak (being worn)
  E - a blessed +0 dwarvish mithril-coat (being worn)
 Comestibles
  d - 2 uncursed food rations
  h - an uncursed food ration
  k - an uncursed egg
 Scrolls
  f - 2 uncursed scrolls of blank paper
 Spellbooks
  W - an uncursed spellbook of drain life
 Potions
  v - a cursed potion of extra healing
  w - a cursed potion of gain energy
  u - an uncursed potion of oil
  F - an uncursed potion of sickness
  C - an uncursed potion of water
  U - an uncursed potion of water
 Tools
  N - an uncursed blindfold
  V - an uncursed lock pick
  O - an uncursed wax candle
 Gems/Stones
  x - an uncursed sapphire
  Q - an uncursed worthless piece of black glass
  t - 2 uncursed worthless pieces of green glass
  S - an uncursed worthless piece of violet glass
  B - an uncursed worthless piece of white glass

Enigmic the Barbarian's attributes:

Background:
 You were a Bandit, a level 7 male orcish Barbarian.
 You were chaotic, on a mission for Set
 who was opposed by Mitra (lawful) and Crom (neutral).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 4478 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 842 experience points, 438 more were needed to attain level 8.

Basics:
 You had all 85 hit points.
 You had no energy points (spell power).
 Your armor class was 0.
 Your wallet contained 272 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 18/02 (limit:18/50).
 Your dexterity was 17 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 7 (limit:16).
 Your wisdom was 7 (limit:16).
 Your charisma was 6 (limit:16).

Final Status:
 You were unencumbered.
 You were wielding a two-handed sword.
 You were skilled in two-handed sword.

Final Attributes:
 You were piously aligned.
 You were poison resistant.
 You were telepathic.
 You had infravision.
 You were guarded.
 You were fast.
 You were lucky.
 You survived.

Vanquished creatures:
  2 leprechauns
  a gnome king
  a rock piercer
  a pony
  a yellow light
  a shrieker
  5 gnome lords
  4 gnomish wizards
  a red naga hatchling
  a black naga hatchling
  a guardian naga hatchling
  a baby crocodile
  3 giant ants
  2 floating eyes
  a kitten
  6 dwarves
  a kobold lord
  5 rothes
  a monkey
  a werejackal
  2 iguanas
  2 acid blobs
  a coyote
  5 hobbits
  7 manes
  5 giant rats
  a cave spider
  a green mold
  a red mold
 19 gnomes
  2 garter snakes
  a gnome zombie
  5 geckos
 12 jackals
  2 foxes
  a kobold
  a sewer rat
  6 grid bugs
  2 bats
  2 lichens
  2 kobold zombies
  5 newts
125 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
   Level 2:
      A general store, a fountain.
      Stairs down to The Gnomish Mines.
The Gnomish Mines: levels 3 to 5
   Level 3:
   Level 4:
   Level 5: <- You were here.
      Many shops, a temple, some fountains.

Goodbye Enigmic the Barbarian...

You quit in The Gnomish Mines on dungeon level 5 with 3890 points,
and 272 pieces of gold, after 4478 moves.
You were level 7 with a maximum of 85 hit points when you quit.

