Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-20 15:57:50, ended 2025-05-22 12:33:12.

Enigmic, chaotic male orcish Barbarian

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Enigmic the Brigand        St:18/02 Dx:16 Co:19 In:7 Wi:10 Ch:7  Chaotic
Dlvl:12 $:5975 HP:0(136) Pw:29(29) AC:1  Exp:12 T:12407  Satiated

Latest messages:
 You start digging.
 You hit the rock with all your might.
 You succeed in cutting away some rock.
 You start digging.
 You hit the rock with all your might.
 You succeed in cutting away some rock.
 You start digging.
 You hit the rock with all your might.
 You succeed in cutting away some rock.
 You see no objects here.
 Pick an object.
 What do you want to take off? [mqyM or ?*] M
 You were wearing an uncursed +0 cloak of magic resistance.
 The fire elemental hits!
 You smite the fire elemental.
 You are suddenly very hot!
 The fire elemental hits!
 The fire elemental hits!
 You're on fire!
 Some of your potions of water boil and explode!
 You miss the fire elemental.
 You are suddenly very hot!
 The fire elemental hits!
 You smite the fire elemental.
 You are suddenly very hot!
 The fire elemental hits!
 You're on fire!
 Your scroll labeled KIRJE catches fire and burns!
 Your movements are now unencumbered.
 Your potion of enlightenment boils and explodes!
 Your potion of blindness boils and explodes!
 It suddenly gets dark.
 Wait!  There's something there you can't see!
 It hits!
 You smite it.
 It just misses!
 You miss it.
 You are suddenly very hot!
 It misses!
 You can see again.
 What do you want to zap? [KU or ?*] K
 In what direction? s
 The fire elemental hits!
 You're on fire!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 5975 gold pieces
 Amulets
  J - an uncursed amulet of ESP (being worn)
 Weapons
  C - the blessed rustproof +1 Cleaver (alternate weapon; not wielded)
 Armor
  v - an uncursed +0 dwarvish iron helm
  m - an uncursed +0 helm of brilliance (being worn)
  y - an uncursed +0 pair of leather gloves (being worn)
  q - an uncursed +0 pair of elven boots (being worn)
  I - an uncursed +0 cloak of invisibility
  M - an uncursed +0 cloak of magic resistance
  w - an uncursed +0 dwarvish mithril-coat (being worn)
 Comestibles
  N - an uncursed egg
  P - an uncursed lizard corpse
  Q - an uncursed lizard corpse
 Scrolls
  c - a cursed scroll of destroy armor
  H - an uncursed scroll of magic mapping
 Potions
  Z - 2 uncursed potions of water
 Rings
  h - a blessed +1 ring of gain constitution (on right hand)
  e - an uncursed ring of regeneration
 Wands
  K - a wand of digging (0:4)
  U - a wand of fire (0:0)
 Tools
  g - an uncursed oilskin sack containing 13 items
  E - an uncursed lock pick
  V - a magic marker (0:22)
  Y - a magic marker (0:12)
  j - a corroded +0 pick-axe (weapon in hand)
  O - an uncursed towel
  T - a blessed +0 unicorn horn
  B - 7 uncursed wax candles
 Gems/Stones
  l - an uncursed aquamarine stone
  r - an uncursed garnet stone
  k - 2 uncursed jade stones
  L - an uncursed worthless piece of orange glass
  n - an uncursed worthless piece of violet glass
  s - 2 uncursed worthless pieces of violet glass

Contents of the oilskin sack:
  an uncursed amulet of unchanging
  the cursed rustproof +3 Frost Brand
  the cursed rustproof +0 Snickersnee
  a cursed potion of object detection
  an uncursed potion of oil
  2 uncursed potions of restore ability
  a cursed ring of aggravate monster
  a cursed ring of slow digestion
  a cursed ring of teleportation
  a cursed ring of teleportation
  a cursed wand of cancellation (0:7)
  a wand of cold (0:6)
  a wand of create monster (0:0)

Enigmic the Barbarian's attributes:

Background:
 You were a Brigand, a level 12 male orcish Barbarian.
 You were chaotic, on a mission for Set
 who was opposed by Mitra (lawful) and Crom (neutral).
 You were in the Dungeons of Doom, on level 12.
 You entered the dungeon 12407 turns ago.
 You had 24913 experience points, 15087 more were needed to attain level 13.

Basics:
 You had 0 out of 136 hit points.
 You had all 29 energy points (spell power).
 Your armor class was 1.
 Your wallet contained 5975 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 18/02 (limit:18/50).
 Your dexterity was 16 (limit:18).
 Your constitution was 19 (base:18, innate limit:18).
 Your intelligence was 7 (limit:16).
 Your wisdom was 10 (limit:16).
 Your charisma was 7 (limit:16).

Final Status:
 You were satiated.
 You were unencumbered.
 You were wielding a pick-axe.
 You were unskilled in pick-axe.

Final Attributes:
 You were piously aligned.
 You were poison resistant.
 You were telepathic.
 You had infravision.
 You were stealthy.
 You were guarded.
 You were fast.
 You were lucky.
 You are dead.

Vanquished creatures:
 13 krakens
  2 ghosts
  a zruty
  a flesh golem
  a large mimic
  2 stalkers
  a fire elemental
  6 small mimics
  a glass piercer
  2 xans
  2 quantum mechanics
  a large dog
  a freezing sphere
  a shocking sphere
  a large cat
  2 tengu
 an ochre jelly
 an elf mummy
  a python
  a cobra
  a leather golem
  a Grey-elf
  2 chameleons
  3 cockatrices
  7 wolves
  2 winter wolf cubs
  a leprechaun
  a mumak
  6 giant spiders
  a scorpion
  a horse
  a black light
  5 vampire bats
  2 rust monsters
  3 owlbears
  a gold golem
  3 Green-elves
  2 lizards
  a jaguar
  2 dwarf lords
  3 white unicorns
  2 plains centaurs
  2 gnome mummies
  a snake
  2 water moccasins
  3 apes
  a Woodland-elf
  2 wood nymphs
 an Uruk-hai
  2 rock moles
  2 ponies
  2 fog clouds
  4 yellow lights
  a shrieker
  2 violet fungi
  6 gnome lords
  3 gnomish wizards
  a kobold mummy
  a guardian naga hatchling
  a barrow wight
  2 straw golems
  2 giant ants
  2 little dogs
  3 floating eyes
  a kitten
  8 dwarves
  a homunculus
  a kobold shaman
  a hill orc
  a rothe
  a rabid rat
  a centipede
  2 dwarf zombies
  2 wererats
  4 iguanas
  3 acid blobs
  3 coyotes
  5 hobbits
  2 large kobolds
  6 giant rats
  a cave spider
  3 yellow molds
  a red mold
 31 gnomes
  7 geckos
  8 jackals
  a fox
  4 kobolds
  3 sewer rats
  6 grid bugs
  2 bats
  5 lichens
  4 kobold zombies
  3 newts
260 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 13
   Level 1:
      A sink.
   Level 2:
      A fountain.
   Level 3:
   Level 4:
      An altar, many fountains.
      Stairs down to The Gnomish Mines.
   Level 5:
      A fountain.
   Level 6:
   Level 7:
      Many fountains, a grave.
      Final resting place for
         wheremadil-Wiz-Hum-Mal-Neu, killed by a hobgoblin, while frozen by a monster's gaze.
   Level 8:
      Some fountains, a sink.
   Level 9:
      Some fountains, a grave.
      Final resting place for
         Sapphirejax-Sam-Hum-Mal-Law, killed by a horse, while praying.
   Level 10:
      Some fountains, a grave.
   Level 11:
      An altar to Set, a grave.
   Level 12: <- You were here.
      Final resting place for
         you, killed by a fire elemental.
   Level 13:
      A fountain, a sink.
The Gnomish Mines: levels 5 to 8
   Level 5:
   Level 6:
   Level 7:
   Level 8:
      Many shops, a temple, many fountains.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Enigmic      |
                  |     5975 Au      |
                  | killed by a fire |
                  |    elemental     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Enigmic the Barbarian...

You died in The Dungeons of Doom on dungeon level 12 with 105650 points,
and 5975 pieces of gold, after 12407 moves.
You were level 12 with a maximum of 136 hit points when you died.

