Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-22 12:33:38, ended 2025-05-22 15:26:07.

Enigmic, chaotic male orcish Barbarian

               --------                $        $     $
     -----     |.....%|                                             $
     |^...#    |..>.%..#############################  ---------
     |...|#%   |.....[|                            ###........|
     |./.|##%%#-.^....|        ################       |.......|
     |...|    #----.---#       # -------------#####   |..<....|
     -----    ###############[###|C.........C-##  u@##|.......|    ------
       ###########            # #|.....C...).| ####   |.......|    |....|
       ##     ###             % #|...-----...|    ####-)......|    |....|
       ###  # #        ######## #|...|.{...).|        --------- ###..%!.|
    ####    ###        ##       #|..C|{.{|C..|           ########  |.%..|
   -.-----+--.----      ###     #|...|.{.|..%.##############  #####.....|
   |...!.........|        #     #|...-----...|             # ##    ------
   |.............|       ##     #|.....C.....|             ##
   |.............|       #      #|C.........C|             #
   |.............|              #-------------   #################
   |.............|              ##################     #         #
   ---------------                                     ###########

Enigmic the Bandit         St:18/03 Dx:16 Co:17 In:7 Wi:7 Ch:6  Chaotic
Dlvl:7  $:1071 HP:0(70) Pw:16(16) AC:1  Exp:8 T:8502  Satiated

Latest messages:
 You continue digging.
 You hit the rock with all your might.
 You succeed in cutting away some rock.
 You see here 21 gold pieces.
 $ - 21 gold pieces.
 Pick an object.
 You start digging.
 You hit the rock with all your might.
 You succeed in cutting away some rock.
 You see here 17 gold pieces.
 $ - 17 gold pieces.
 You start digging.
 You hit the rock with all your might.
 You succeed in cutting away some rock.
 You start digging.
 You hit the rock with all your might.
 You succeed in cutting away some rock.
 You start digging.
 You hit the rock with all your might.
 You succeed in cutting away some rock.
 You see here 53 gold pieces.
 $ - 53 gold pieces.
 You start digging.
 You hit the rock with all your might.
 You succeed in cutting away some rock.
 You are carrying too much to get through.
 You start digging.
 You hit the rock with all your might.
 You succeed in cutting away some rock.
 You see here a jaguar corpse.
 The horse kicks!
 The horse bites!
 The horse kicks!
 The horse bites!
 You miss the horse.
 The horse just misses!
 The horse bites!
 You smite the horse.
 The horse misses!
 The horse bites!
 The horse kicks!
 The horse bites!
 The horse kicks!
 The horse bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 1071 gold pieces
 Amulets
  P - a cursed amulet of change
 Weapons
  a - a blessed very rusty +0 two-handed sword (alternate weapon; not wielded)
 Armor
  s - an uncursed +0 dwarvish iron helm (being worn)
  t - an uncursed +0 pair of iron shoes (being worn)
  E - a cursed +0 elven mithril-coat (being worn)
 Comestibles
  b - 2 uncursed food rations
  S - an uncursed tin of leprechaun meat
  f - 5 uncursed tins of winter wolf cub meat
  A - a cursed tin of wood nymph meat
  v - an uncursed lizard corpse
 Scrolls
  k - 2 uncursed scrolls of blank paper
  B - a cursed scroll of earth
  U - an uncursed scroll of identify
  p - a blessed scroll of light
  r - an uncursed scroll of punishment
 Potions
  d - an uncursed potion of healing
  Q - an uncursed potion of water
 Rings
  n - an uncursed ring of searching
  x - an uncursed ring of slow digestion
  q - an uncursed ring of sustain ability
 Wands
  l - a wand of cold (0:5)
  T - a cursed wand of polymorph (0:7)
  F - a wand of striking (0:6)
  O - a wand of teleportation (0:6)
  o - a wand of undead turning (0:4)
 Tools
  G - an empty uncursed oilskin sack
  M - an empty uncursed sack
  i - a bag of tricks (0:1)
  V - a cursed bag of tricks (0:16)
  e - an uncursed oil lamp
  z - a +0 pick-axe (weapon in hand)
  w - a tinning kit (0:36)

Enigmic the Barbarian's attributes:

Background:
 You were a Bandit, a level 8 male orcish Barbarian.
 You were chaotic, on a mission for Set
 who was opposed by Mitra (lawful) and Crom (neutral).
 You were in the Dungeons of Doom, on level 7.
 You entered the dungeon 8502 turns ago.
 You had 1575 experience points, 985 more were needed to attain level 9.

Basics:
 You had 0 out of 70 hit points.
 You had all 16 energy points (spell power).
 Your armor class was 1.
 Your wallet contained 1071 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 18/03 (limit:18/50).
 Your dexterity was 16 (limit:18).
 Your constitution was 17 (limit:18).
 Your intelligence was 7 (limit:16).
 Your wisdom was 7 (peak:8, limit:16).
 Your charisma was 6 (limit:16).

Final Status:
 You were satiated.
 You were unencumbered.
 You were wielding a pick-axe.
 You were unskilled in pick-axe.

Final Attributes:
 You were piously aligned.
 You were cold resistant.
 You were poison resistant.
 You were telepathic.
 You had infravision.
 You were guarded.
 You were fast.
 You are dead.

Vanquished creatures:
  2 large mimics
  3 small mimics
  a large dog
 an elf mummy
  a chameleon
  2 giant beetles
  7 winter wolf cubs
  2 leprechauns
  a horse
  a gnome king
  2 lizards
  2 dingoes
  2 jaguars
  a raven
  a plains centaur
  4 apes
  a wood nymph
  a water nymph
  3 rock piercers
  a rock mole
  3 ponies
  2 fog clouds
  a shrieker
  8 gnome lords
  2 gnomish wizards
  a kobold mummy
  a golden naga hatchling
  a gray ooze
  a barrow wight
 an elf zombie
  a straw golem
  a paper golem
  2 giant ants
  a little dog
  2 floating eyes
  2 kittens
  9 dwarves
  2 kobold lords
  2 hill orcs
  5 rothes
  3 monkeys
  a wererat
  3 iguanas
  2 acid blobs
  5 hobbits
  2 large kobolds
  a hobgoblin
  2 giant rats
  6 cave spiders
  a yellow mold
  a green mold
  a red mold
 30 gnomes
  a gnome zombie
  2 geckos
  3 jackals
  a fox
  a kobold
  4 goblins
  3 sewer rats
  4 grid bugs
  4 bats
  3 lichens
  2 kobold zombies
  6 newts
179 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
   Level 2:
      Stairs down to The Gnomish Mines.
   Level 3:
   Level 4:
      Some fountains.
   Level 5:
      A fountain.
   Level 6:
      A delicatessen, a fountain.
   Level 7: <- You were here.
      Many fountains.
      Oracle of Delphi.
      Final resting place for
         you, killed by a horse.
The Gnomish Mines: levels 3 to 6
   Level 3:
   Level 4:
   Level 5:
   Level 6:
      Some shops, a temple, some fountains, a sink.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Enigmic      |
                  |     1071 Au      |
                  |   killed by a    |
                  |      horse       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Enigmic the Barbarian...

You died in The Dungeons of Doom on dungeon level 7 with 11054 points,
and 1071 pieces of gold, after 8502 moves.
You were level 8 with a maximum of 70 hit points when you died.

