Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-10-31 17:32:00, ended 2025-11-03 15:53:37.

Enigmic, lawful female dwarven Valkyrie

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      #%   #@q
      #      #
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Enigmic the Fighter         St:17 Dx:12 Co:20 In:9 Wi:9 Ch:10  Lawful
Dlvl:9  $:32 HP:0(100) Pw:11(11) AC:0  Exp:9 T:9353 

Latest messages:
 h - a tin.
 What do you want to eat? [eho or ?*] h
 It is not so easy to open this tin.
 You hear crashing rock.
 You succeed in opening the tin.
 It smells like soldier ants.
 Eat it? [yn] (n) y
 You consume pickled soldier ant.
 You kill the gecko!
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You descend the stairs.
 The door opens.
 Wait!  There's something there you can't see!
 It misses!
 You hit it.
 You hit it.
 You attack thin air.
 It hits!
 You kill it!
 You see here a stalker corpse.
 There is a stalker corpse here; eat it? [ynq] (n) q
 You see here 4 gold pieces.
 $ - 4 gold pieces.
 You hear water falling on coins.
 You hear the footsteps of a guard on patrol.
 The leocrotta hits!
 The leocrotta bites!
 The leocrotta hits!
 The leocrotta hits!
 The leocrotta misses!
 The leocrotta misses!
 You hit the leocrotta!
 The leocrotta hits!
 The leocrotta bites!
 The leocrotta hits!
 The leocrotta hits!
 The leocrotta bites!
 The leocrotta hits!
 You miss the leocrotta.
 The leocrotta misses!
 The leocrotta bites!
 The leocrotta hits!
 The leocrotta hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 32 gold pieces
 Weapons
  b - a +0 dagger (at the ready)
  a - the blessed rustproof +1 Excalibur (weapon in hand)
 Armor
  m - an uncursed +0 orcish helm (being worn)
  c - an uncursed very burnt +3 small shield (being worn)
  s - an uncursed +0 dwarvish mithril-coat (being worn)
 Comestibles
  o - 2 uncursed food rations
  e - an uncursed tripe ration
 Rings
  n - an uncursed ring of levitation
 Wands
  f - a wand of lightning (0:5)
  d - a wand of locking (0:7)
 Tools
  E - an uncursed sack containing 38 items
  Q - an empty uncursed sack
  p - a bag of tricks (0:6)
  H - a +0 unicorn horn

Contents of the sack:
  283 gold pieces
  an uncursed +0 elven leather helm
  an uncursed +0 elven leather helm
  a blessed +2 orcish shield
  an uncursed +0 orcish shield
  an uncursed +0 elven cloak
  an uncursed +0 oilskin cloak
  an uncursed slime mold
  2 uncursed carrots
  3 uncursed tripe rations
  an uncursed scroll of blank paper
  2 blessed scrolls of enchant weapon
  an uncursed scroll of enchant weapon
  a cursed scroll of enchant weapon
  a blessed scroll of remove curse
  an uncursed scroll of scare monster
  a blessed scroll of teleportation
  a blessed potion of extra healing
  an uncursed potion of gain ability
  a blessed potion of oil
  a blessed potion of restore ability
  a cursed potion of restore ability
  an uncursed potion of sickness
  2 uncursed potions of water
  an uncursed +1 ring of gain constitution
  a cursed -1 ring of increase accuracy
  an uncursed ring of stealth
  an uncursed ring of sustain ability
  a wand of cold (0:2)
  a wand of lightning (0:7)
  a wand of nothing (0:12)
  a wand of opening (0:8)
  a wand of opening (0:3)
  a wand of sleep (0:3)
  an uncursed blindfold
  an uncursed mirror
  an uncursed skeleton key
  an uncursed towel

Enigmic the Valkyrie's attributes:

Background:
 You were a Fighter, a level 9 dwarven Valkyrie.
 You were lawful, on a mission for Tyr
 who was opposed by Odin (neutral) and Loki (chaotic).
 You were in the Dungeons of Doom, on level 9.
 You entered the dungeon 9353 turns ago.
 You had 3022 experience points, 2098 more were needed to attain level 10.

Basics:
 You had 0 out of 100 hit points.
 You had all 11 energy points (spell power).
 Your armor class was 0.
 Your wallet contained 32 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 17 (limit:18/100).
 Your dexterity was 12 (limit:20).
 Your constitution was 20 (limit:20).
 Your intelligence was 9 (limit:16).
 Your wisdom was 9 (limit:16).
 Your charisma was 10 (limit:16).

Final Status:
 You were unencumbered.
 You were wielding a long sword.
 You were skilled in long sword and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were cold resistant.
 You were poison resistant.
 You were level-drain resistant.
 You were telepathic.
 You had automatic searching.
 You had infravision.
 You were stealthy.
 You were guarded.
 You were fast.
 You are dead.

Vanquished creatures:
  3 black puddings
  a giant mimic
  a large mimic
  a baby purple worm
  a stalker
  3 small mimics
 an ettin mummy
 an ogre lord
  a gelatinous cube
  a large dog
  a large cat
  2 pythons
 an incubus
  a crocodile
  2 giant beetles
  6 wolves
  2 winter wolf cubs
 an iron piercer
  2 baby long worms
  a forest centaur
 an orc mummy
  2 brown puddings
  a gold golem
  a dog
  a black unicorn
  3 ravens
  a gnome mummy
  a Woodland-elf
  a bugbear
 an imp
  9 Mordor orcs
  a rock mole
  2 fog clouds
  4 yellow lights
  2 shriekers
  2 violet fungi
  a red naga hatchling
  2 golden naga hatchlings
  2 gray oozes
  a ghoul
  a baby crocodile
  2 giant ants
  a little dog
  a floating eye
  2 homunculi
  a kobold shaman
  4 rothes
  a rabid rat
  a centipede
  a giant bat
 an orc zombie
  a dwarf zombie
  a wererat
  a werejackal
  6 iguanas
 an acid blob
  3 coyotes
  2 hobbits
  3 manes
  2 large kobolds
  3 giant rats
  2 yellow molds
  a red mold
  3 garter snakes
  2 gnome zombies
  8 geckos
  8 jackals
  2 foxes
  a kobold
  5 goblins
  3 sewer rats
  6 grid bugs
  8 lichens
  6 newts
166 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 9
   Level 1:
      A fountain.
   Level 2:
      Some fountains, a sink.
   Level 3:
      A general store.
      Stairs down to The Gnomish Mines.
   Level 4:
   Level 5:
      A grave.
   Level 6:
      Many fountains.
      Oracle of Delphi.
   Level 7:
      Stairs up to Sokoban, level 6.
   Level 8:
      Some fountains.
   Level 9: <- You were here.
      A fountain.
      Final resting place for
         you, killed by a leocrotta.
The Gnomish Mines: levels 4 to 7
   Level 4:
   Level 5:
   Level 6:
      Many shops, a temple, many fountains.
   Level 7:
Sokoban: levels 6 up to 3
   Level 3:
      Unsolved.
   Level 4:
      Solved.
   Level 5:
      Solved.
   Level 6:
      Unsolved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Enigmic      |
                  |      315 Au      |
                  |   killed by a    |
                  |    leocrotta     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Farvel Enigmic the Valkyrie...

You died in The Dungeons of Doom on dungeon level 9 with 12812 points,
and 315 pieces of gold, after 9353 moves.
You were level 9 with a maximum of 100 hit points when you died.

