Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-11-10 18:13:21, ended 2025-11-10 18:36:23.

Enigmic, lawful male dwarven Archeologist

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Enigmic the Field Worker   St:12 Dx:10 Co:17 In:16 Wi:16 Ch:10  Lawful
Dlvl:3  $:1534 HP:0(37) Pw:15(15) AC:4  Exp:4 T:5534 

Latest messages:
 There is a jackal corpse here; eat it? [ynq] (n) y
 This jackal corpse tastes okay.
 You finish eating the jackal corpse.
 You continue digging.
 You succeed in cutting away some rock.
 You start digging.
 You hit the rock with all your might.
 You make an opening in the wall.
 You start digging.
 You hit the rock with all your might.
 You succeed in cutting away some rock.
 You start digging.
 You hit the rock with all your might.
 You make an opening in the wall.
 You start digging.
 You hit the rock with all your might.
 You make an opening in the wall.
 You start digging.
 You hit the rock with all your might.
 You make an opening in the wall.
 You start digging.
 You hit the rock with all your might.
 You succeed in cutting away some rock.
 You hear someone counting money.
 You start digging.
 You hit the rock with all your might.
 You succeed in cutting away some rock.
 You hear some noises.
 You hit the floating eye.
 You hit the floating eye.
 You are frozen by the floating eye's gaze!
 The large kobold hits!
 The large kobold hits!
 The large kobold hits!
 The large kobold hits!
 The large kobold hits!
 The large kobold hits!
 The large kobold hits!
 The large kobold hits!
 The large kobold hits!
 The large kobold hits!
 The large kobold hits!
 The lichen just misses!
 The large kobold hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 1534 gold pieces
 Weapons
  a - a +2 bullwhip (alternate weapon; not wielded)
 Armor
  s - a blessed +1 orcish helm (being worn)
  b - an uncursed +0 pair of low boots (being worn)
  p - an uncursed +0 studded leather armor (being worn)
 Comestibles
  v - an uncursed food ration
 Scrolls
  i - a blessed scroll of amnesia
  r - an uncursed scroll of create monster
  w - an uncursed scroll of destroy armor
 Spellbooks
  t - an uncursed spellbook of charm monster
  c - an uncursed spellbook of identify
  k - an uncursed spellbook of knock
  j - an uncursed spellbook of sleep
 Potions
  o - a cursed potion of hallucination
 Wands
  n - a wand of fire (0:3)
 Tools
  h - an empty uncursed sack
  e - a corroded +0 pick-axe (weapon in hand)
  f - a tinning kit (0:97)
 Gems/Stones
  g - an uncursed touchstone (in quiver pouch)

Enigmic the Archeologist's attributes:

Background:
 You were a Field Worker, a level 4 male dwarven Archeologist.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 5534 turns ago.
 You had 131 experience points, 29 more were needed to attain level 5.

Basics:
 You had 0 out of 37 hit points.
 You had all 15 energy points (spell power).
 Your armor class was 4.
 Your wallet contained 1534 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18/100).
 Your dexterity was 10 (limit:20).
 Your constitution was 17 (limit:20).
 Your intelligence was 16 (limit:16).
 Your wisdom was 16 (limit:16).
 Your charisma was 10 (limit:16).

Final Status:
 You were unencumbered.
 You were wielding a pick-axe.
 You had basic skill with pick-axe and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were telepathic.
 You had infravision.
 You were stealthy.
 You were warded.
 You were fast.
 You are dead.

Vanquished creatures:
  a floating eye
  a homunculus
 an iguana
  3 acid blobs
  2 coyotes
  2 gas spores
  2 hobbits
  4 manes
  2 large kobolds
  a hobgoblin
  3 giant rats
  a yellow mold
  a green mold
  a red mold
  2 garter snakes
  a gnome zombie
  6 geckos
 11 jackals
  4 kobolds
  6 goblins
  8 sewer rats
 16 grid bugs
  4 lichens
  a kobold zombie
 10 newts
94 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      A fountain, a grave.
   Level 2:
      Many fountains.
   Level 3: <- You were here.
      Some fountains.
      Final resting place for
         you, killed by a large kobold, while frozen by a monster's gaze.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Enigmic      |
                  |     1534 Au      |
                  |   killed by a    |
                  |   large kobold   |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Enigmic the Archeologist...

You died in The Dungeons of Doom on dungeon level 3 with 2015 points,
and 1534 pieces of gold, after 5534 moves.
You were level 4 with a maximum of 37 hit points when you died.

