Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-11-12 18:28:27, ended 2025-11-12 21:39:24.

Enigmic, lawful male dwarven Archeologist

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Enigmic the Investigator   St:17 Dx:9 Co:16 In:16 Wi:15 Ch:8  Lawful
Dlvl:2  $:0  HP:0(70) Pw:31(31) AC:0  Exp:8 T:9817  Satiated Burdened

Latest messages:
 It explodes!
 You seem unaffected by it.
 What do you want to remove? [dCL or ?*] d
 You were wearing an uncursed towel.
 You can see again.
 What do you want to use or apply? [df-hnoqFH or ?*] n
 You hit the centipede.
 The centipede bites!
 The housecat just misses!
 The housecat bites!
 The cave spider misses!
 The housecat bites!
 The housecat bites!
 You miss the centipede.
 The housecat misses!
 The housecat bites!
 The cave spider misses!
 The housecat bites!
 The housecat just misses!
 The housecat bites!
 The cave spider misses!
 You hit the housecat!
 The housecat bites!
 The housecat bites!
 The cave spider misses!
 You kill the housecat!
 The housecat bites!
 The cave spider misses!
 The housecat bites!
 What do you want to use or apply? [df-hnoqFH or ?*] F
 You have a little trouble removing w - a potion of extra healing.
 The housecat bites!
 What do you want to drink? [w or ?*] w
 You feel much better.
 The housecat bites!
 The housecat bites!
 You hit the housecat!
 The housecat bites!
 The housecat misses!
 You hit the housecat.
 The housecat bites!
 The housecat bites!
 You miss the housecat.
 The housecat bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Amulets
  L - an uncursed amulet of ESP (being worn)
 Weapons
  J - the +0 Grayswandir (weapon in hand)
  c - the rustproof +0 Sunsword
 Armor
  R - an uncursed +0 helmet named Mitre of Hol?ness (being worn)
  a - an uncursed +0 pair of iron shoes (being worn)
  O - an uncursed +0 elven cloak (being worn)
  E - a blessed +0 banded mail (being worn)
 Comestibles
  Q - an uncursed slime mold
  B - 3 uncursed food rations
  Y - 2 uncursed lembas wafers
  i - 2 uncursed lizard corpses
 Rings
  C - an uncursed ring of warning (on right hand)
 Tools
  F - an uncursed bag of holding containing 27 items
  h - an empty uncursed sack
  q - a bag of tricks (0:15)
  n - a bag of tricks (0:14)
  o - an uncursed oil lamp
  H - an uncursed skeleton key
  f - a tinning kit (0:65)
  d - an uncursed towel
 Gems/Stones
  y - an uncursed dilithium crystal
  k - an uncursed ruby
  g - an uncursed touchstone

Contents of the bag of holding:
  2124 gold pieces
  an uncursed +0 pair of jumping boots
  an uncursed +0 pair of water walking boots
  an uncursed scroll of charging
  an uncursed scroll of create monster
  an uncursed scroll of earth
  4 uncursed scrolls of enchant armor
  3 uncursed scrolls of enchant weapon
  a blessed scroll of food detection
  a cursed scroll of gold detection
  a cursed scroll of taming
  2 uncursed scrolls of teleportation
  an uncursed potion of blindness
  a blessed potion of enlightenment
  a blessed potion of extra healing
  an uncursed potion of extra healing
  an uncursed potion of full healing
  an uncursed diluted potion of hallucination
  an uncursed potion of healing
  a blessed potion of invisibility
  an uncursed potion of invisibility
  a potion of holy water
  an uncursed potion of water
  5 potions of unholy water
  a cursed ring of polymorph control
  an expensive camera (0:95)
  a +0 pick-axe

Enigmic the Archeologist's attributes:

Background:
 You were an Investigator, a level 8 male dwarven Archeologist.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 9817 turns ago.
 You had 1425 experience points, 1135 more were needed to attain level 9.

Basics:
 You had 0 out of 70 hit points.
 You had all 31 energy points (spell power).
 Your armor class was 0.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 17 (limit:18/100).
 Your dexterity was 9 (limit:20).
 Your constitution was 16 (limit:20).
 Your intelligence was 16 (limit:16).
 Your wisdom was 15 (limit:16).
 Your charisma was 8 (limit:16).

Final Status:
 You were satiated.
 You were burdened; movement was slightly slowed.
 You were wielding a saber.
 You were skilled in saber.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You resisted hallucinations.
 You were telepathic.
 You were warned.
 You had infravision.
 You were stealthy.
 You were warded.
 You were fast.
 You are dead.

Vanquished creatures:
  a ghost
  2 large mimics
  2 small mimics
  a panther
  a leprechaun
  2 lizards
  a dog
  a housecat
  a dust vortex
  a gnome mummy
  a bugbear
  2 imps
 an Uruk-hai
  a rock piercer
  2 yellow lights
  2 shriekers
  2 ghouls
 10 giant ants
  a little dog
  4 floating eyes
  a kitten
  4 homunculi
  2 kobold lords
  a kobold shaman
  9 rothes
  4 giant bats
  2 orc zombies
  a dwarf zombie
  2 wererats
  4 iguanas
  4 killer bees
 an acid blob
  6 coyotes
  a gas spore
  a hobbit
 10 manes
  a large kobold
  a hobgoblin
  6 giant rats
  3 cave spiders
  a brown mold
  a yellow mold
  4 green molds
  a gnome
 17 garter snakes
  6 geckos
 15 jackals
  2 foxes
  2 kobolds
  4 goblins
  6 sewer rats
 13 grid bugs
 12 lichens
  a kobold zombie
  8 newts
196 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
   Level 2: <- You were here.
      An altar to Quetzalcoatl.
      Final resting place for
         you, killed by a housecat.
   Level 3:
      A scroll shop.
   Level 4:
      A general store.
      Stairs down to The Gnomish Mines.
The Gnomish Mines: levels 5 to 8
   Level 5:
   Level 6:
   Level 7:
      Many shops, a temple, many fountains, a grave.
      Final resting place for
         Enigmic-Pri-Elf-Mal-Cha, killed by a rothe.
   Level 8:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Enigmic      |
                  |     2124 Au      |
                  |   killed by a    |
                  |     housecat     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Enigmic the Archeologist...

You died in The Dungeons of Doom on dungeon level 2 with 7982 points,
and 2124 pieces of gold, after 9817 moves.
You were level 8 with a maximum of 70 hit points when you died.

