Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-11-13 01:20:34, ended 2025-11-13 01:34:38.

Enigmic, lawful male dwarven Caveman

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                             |.|--- ---  |^..|
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                     --..  ....|........------.-- ...-
                     ....................---....| -..-
                 .................. ......|.....| |...
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    .--.         .....---.--.....   -..........----.|
    ......        ....| --- --....       ...........|
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    -....G.. G --...|         --..     ........|
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Enigmic the Aborigine    St:18/03 Dx:14 Co:11 In:10 Wi:11 Ch:9  Lawful
Dlvl:4  $:16 HP:0(31) Pw:14(14) AC:5  Exp:4 T:1654  Burdened

Latest messages:
 You have a little trouble lifting v - a food ration.
 You miss the imp.
 The imp hits!
 You hit the imp!
 The imp hits!
 You miss the imp.
 The imp hits!
 The imp misses!
 You miss the imp.
 The imp hits!
 You hit the imp!
 The imp hits!
 "Doth pain excite thee?  Wouldst thou prefer the whip?"
 You miss the imp.
 The imp just misses!
 The imp hits!
 You hit the imp!
 The imp hits!
 You miss the imp.
 The imp misses!
 You miss the imp.
 The imp hits!
 The imp casts aspersions on your ancestry.
 The imp hits!
 You miss the imp.
 The imp hits!
 You miss the imp.
 The imp hits!
 You miss the imp.
 The imp hits!
 The imp hits!
 You miss the imp.
 The imp hits!
 You hit the imp!
 The imp hits!
 The imp hits!
 You miss the imp.
 The imp hits!
 "I first mistook thee for a statue, when I regarded thy head of stone."
 What do you want to drink? [l or ?*] l
 This tastes like slime mold juice.
 Call an orange potion: fruitjuice
 The imp hits!
 The imp hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 16 gold pieces
 Weapons
  b - a +2 sling (alternate weapon; not wielded)
  a - a +1 club (weapon in hand)
 Armor
  u - an uncursed +0 cloak of displacement
  q - an uncursed +0 elven cloak
  p - a blessed +0 banded mail
  f - an uncursed +0 chain mail (being worn)
 Comestibles
  v - an uncursed food ration
  i - 4 uncursed tripe rations
  r - an uncursed lichen corpse
 Scrolls
  h - an uncursed scroll of charging
 Rings
  m - an uncursed ring of shock resistance
 Tools
  s - an uncursed skeleton key
 Gems/Stones
  g - an uncursed jet stone
  t - an uncursed worthless piece of blue glass
  o - an uncursed worthless piece of orange glass
  k - a cursed worthless piece of red glass
  n - 2 uncursed worthless pieces of violet glass
  c - 16 uncursed flint stones (in quiver pouch)

Enigmic the Caveman's attributes:

Background:
 You were an Aborigine, a level 4 dwarven Caveman.
 You were lawful, on a mission for Anu
 who was opposed by Ishtar (neutral) and Anshar (chaotic).
 You were in the Gnomish Mines, on level 4.
 You entered the dungeon 1654 turns ago.
 It was nighttime.
 You had 93 experience points, 67 more were needed to attain level 5.

Basics:
 You had 0 out of 31 hit points.
 You had all 14 energy points (spell power).
 Your armor class was 5.
 Your wallet contained 16 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 18/03 (limit:18/100).
 Your dexterity was 14 (limit:20).
 Your constitution was 11 (limit:20).
 Your intelligence was 10 (limit:16).
 Your wisdom was 11 (limit:16).
 Your charisma was 9 (limit:16).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a club.
 You had basic skill with club.

Final Attributes:
 You were devoutly aligned.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a shrieker
  2 elf zombies
  a little dog
  a homunculus
 an acid blob
  2 coyotes
  a gas spore
  a hobbit
  3 manes
  a large kobold
  2 gnomes
  a goblin
  2 grid bugs
  3 lichens
  a newt
23 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
      A grave.
   Level 2:
      Stairs down to The Gnomish Mines.
The Gnomish Mines: levels 3 to 5
   Level 3:
   Level 4: <- You were here.
      Final resting place for
         you, killed by an imp.
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Enigmic      |
                  |      16 Au       |
                  | killed by an imp |
                  |                  |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Enigmic the Caveman...

You died in The Gnomish Mines on dungeon level 4 with 587 points,
and 16 pieces of gold, after 1654 moves.
You were level 4 with a maximum of 31 hit points when you died.

