Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-11-13 16:12:25, ended 2025-11-13 16:27:43.

Enigmic, chaotic male elven Priest

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Enigmic the Acolyte          St:11 Dx:11 Co:13 In:12 Wi:20 Ch:9  Chaotic
Dlvl:4  $:376 HP:0(37) Pw:33(33) AC:4  Exp:4 T:1845  Satiated

Latest messages:
 The pony misses!
 The pony misses!
 The pony misses!
 You hit the pony!
 The pony kicks!
 The pony bites!
 You miss the pony.
 The pony kicks!
 The pony bites!
 You kill the pony!
 You hear the footsteps of a guard on patrol.
 There is a fountain here.
 You see here a food ration.
 You have a little trouble lifting a food ration.  Continue? [ynq] (q) y
 You have a little trouble lifting v - a food ration.
 Your movements are slowed slightly because of your load.
 What do you want to eat? [efv or ?*] v
 This satiates your stomach!
 Your movements are now unencumbered.
 You finish eating the food ration.
 Something is written here in the dust.
 You read: "a  aer?r??m".
 You see here 11 gold pieces.
 $ - 11 gold pieces.
 You find a pit.
 You find a hidden door.
 The door opens.
 You hear water falling on coins.
 There is nothing here to pick up.
 You see here 16 gold pieces.
 $ - 16 gold pieces.
 You see here an ivory ring.
 J - an ivory ring.
 You hit the floating eye!
 You are frozen by the floating eye's gaze!
 The werejackal hits!
 The werejackal hits!
 The werejackal hits!
 The werejackal summons help!
 The werejackal hits!
 The jackal bites!
 The rothe hits!
 The rothe bites!
 The rothe bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 376 gold pieces
 Weapons
  H - the +0 Sting (alternate weapon; not wielded)
  a - a blessed +1 mace (weapon in hand)
 Armor
  l - a +0 orcish helm (being worn)
  C - a blessed +0 pair of iron shoes (being worn)
  c - a +0 small shield (being worn)
  b - a blessed +0 robe (being worn)
 Comestibles
  e - a clove of garlic
  v - a food ration
  f - a sprig of wolfsbane
 Scrolls
  r - a scroll of charging
  o - a scroll of taming
 Spellbooks
  h - a spellbook of create monster
  g - a spellbook of identify
 Potions
  m - a potion of gain energy
  w - a potion of healing
  z - a cursed potion of see invisible
  n - a cursed potion of speed
  x - 7 potions of holy water
 Rings
  J - a ring of see invisible
 Wands
  A - a wand of magic missile (0:5)
  G - a wand of slow monster (0:3)
  q - a blessed wand of striking (0:7)
  s - a wand of striking (0:4)
 Tools
  u - a bag of tricks (0:16)
  i - a leather drum
  j - a bell
  y - a blindfold
 Gems/Stones
  E - a citrine stone
  B - a worthless piece of red glass
  t - a flint stone

Enigmic the Priest's attributes:

Background:
 You were an Acolyte, a level 4 elven Priest.
 You were chaotic, on a mission for Manannan Mac Lir
 who was opposed by Lugh (lawful) and Brigit (neutral).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 1845 turns ago.
 You had 136 experience points, 24 more were needed to attain level 5.

Basics:
 You had 0 out of 37 hit points.
 You had all 33 energy points (spell power).
 Your armor class was 4.
 Your wallet contained 376 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 11 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 12 (limit:20).
 Your wisdom was 20 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were satiated.
 You were unencumbered.
 You were wielding a mace.
 You had basic skill with mace.

Final Attributes:
 You were devoutly aligned.
 You were sleep resistant.
 You had infravision.
 You were guarded.
 You are dead.

Vanquished creatures:
  a pony
  a gnome lord
  a gray ooze
  a dwarf
 an acid blob
  a hobbit
  2 gnomes
  2 geckos
  a jackal
  5 foxes
  a kobold
  4 goblins
  6 grid bugs
  5 lichens
  2 newts
34 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
   Level 2:
      A potion shop, a sink, a grave.
      Stairs down to The Gnomish Mines.
   Level 3:
      A potion shop, a sink.
   Level 4: <- You were here.
      Some fountains, a grave.
      Final resting place for
         you, killed by a rothe, while frozen by a monster's gaze.
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Enigmic      |
                  |      376 Au      |
                  |   killed by a    |
                  |      rothe       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Enigmic the Priest...

You died in The Dungeons of Doom on dungeon level 4 with 1043 points,
and 376 pieces of gold, after 1845 moves.
You were level 4 with a maximum of 37 hit points when you died.

