Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-11-13 17:27:57, ended 2025-11-13 17:49:25.

Enigmic, lawful male dwarven Archeologist

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Enigmic the Field Worker   St:13 Dx:10 Co:12 In:16 Wi:15 Ch:11  Lawful
Dlvl:2  $:803 HP:0(34) Pw:10(10) AC:1  Exp:4 T:3673  Burdened

Latest messages:
 You drop a +0 pick-axe.
 "Hello, Enigmic!  Welcome again to Kadirli's used armor dealership!"
 You are beginning to feel hungry.
 What do you want to eat? [dlmz or ?*] *
 This lichen corpse tastes okay.
 You finish eating the lichen corpse.
 You see here a spear (for sale, 3 zorkmids).
 "For you, most gracious sir; only 3 zorkmids for this spear."
 You have a little trouble lifting o - a spear (unpaid, 3 zorkmids).
 What do you want to drop? [$adf-ik-moru-yAB or ?*] z
 You don't have that object.
 What do you want to drop? [$adf-ik-moru-yAB or ?*] *
 You drop a spear (unpaid, 3 zorkmids).
 You hit the small mimic.
 The small mimic hits!
 You hit the small mimic.
 The small mimic hits!
 You hit the small mimic.
 You hit the small mimic.
 You hit the small mimic.
 You miss the small mimic.
 You miss the small mimic.
 You hit the small mimic.
 The small mimic hits!
 You hit the small mimic.
 You hit the small mimic.
 The small mimic just misses!
 You hit the small mimic.
 You miss the small mimic.
 The small mimic misses!
 You hit the small mimic.
 You miss the small mimic.
 The small mimic hits!
 You miss the small mimic.
 You miss the small mimic.
 The small mimic hits!
 The small mimic misses!
 You hit the small mimic.
 You miss the small mimic.
 You hit the small mimic.
 You hit the small mimic.
 You miss the small mimic.
 The small mimic hits!
 You die...
 Kadirli gratefully inherits all your possessions.
 Do you want to see what you had when you died? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 803 gold pieces
 Weapons
  a - a blessed +2 bullwhip (weapon in hand)
 Armor
  k - a blessed +1 dented pot (being worn)
  B - an uncursed +0 cloak of displacement (being worn)
  x - an uncursed +0 banded mail (being worn)
 Comestibles
  d - 2 uncursed food rations
  m - an uncursed food ration
  l - an uncursed tripe ration
 Spellbooks
  v - an uncursed spellbook of detect food
 Potions
  w - 2 uncursed potions of blindness
  A - a blessed potion of booze
  u - an uncursed potion of fruit juice
 Wands
  y - a wand of light (0:10)
 Tools
  h - an empty uncursed sack
  r - a can of grease (0:14)
  f - a tinning kit (0:29)
 Gems/Stones
  i - a cursed worthless piece of red glass
  g - an uncursed touchstone

Enigmic the Archeologist's attributes:

Background:
 You were a Field Worker, a level 4 male dwarven Archeologist.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 3673 turns ago.
 You had 90 experience points, 70 more were needed to attain level 5.

Basics:
 You had 0 out of 34 hit points.
 You had all 10 energy points (spell power).
 Your armor class was 1.
 Your wallet contained 803 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18/100).
 Your dexterity was 10 (limit:20).
 Your constitution was 12 (limit:20).
 Your intelligence was 16 (limit:16).
 Your wisdom was 15 (limit:16).
 Your charisma was 11 (limit:16).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a whip.
 You had basic skill with whip.

Final Attributes:
 You were piously aligned.
 You had infravision.
 You were displaced.
 You were stealthy.
 You were warded.
 You were fast.
 You are dead.

Vanquished creatures:
  a shrieker
  a little dog
 an iguana
  a hobgoblin
  a green mold
  a gnome zombie
  2 geckos
 10 jackals
  2 foxes
  3 kobolds
  2 goblins
  6 sewer rats
 10 grid bugs
  2 lichens
  a kobold zombie
  2 newts
46 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
   Level 2: <- You were here.
      An armor shop, an altar.
      Final resting place for
         you, killed by a small mimic.
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Enigmic      |
                  |      803 Au      |
                  |   killed by a    |
                  |   small mimic    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Enigmic the Archeologist...

You died in The Dungeons of Doom on dungeon level 2 with 1193 points,
and 803 pieces of gold, after 3673 moves.
You were level 4 with a maximum of 34 hit points when you died.

