Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-11-20 19:54:27, ended 2025-11-21 13:36:32.

Enigmic, chaotic male elven Ranger

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Enigmic the Trailblazer      St:16 Dx:12 Co:16 In:13 Wi:14 Ch:8  Chaotic
Dlvl:6  $:0  HP:0(52) Pw:49(49) AC:1  Exp:7 T:5660  Satiated

Latest messages:
 Something is engraved here on the floor.
 You read: "Elbereth".
 You see no objects here.
 The ape turns to flee.
 Pick an object.
 @        a human or elf (elven ranger called Enigmic)
 The ape turns to flee.
 The ape turns to flee.
 Something is engraved here on the floor.
 You read: "Elbereth".
 You see no objects here.
 The iguana turns to flee.
 Something is engraved here on the floor.
 You read: "Elbereth".
 You see no objects here.
 Pick an object.
 @        a human or elf (elven ranger called Enigmic)
 Pick an object.
 u        a unicorn or horse (gray unicorn) [seen: normal vision, infravision]
 Pick an object.
 :        a lizard (iguana)
 The iguana turns to flee.
 You hear a door open.
 The ape misses!
 The ape misses!
 The ape misses!
 The ape misses!
 The ape hits!
 The ape bites!
 The ape hits!
 The ape hits!
 The ape bites!
 The ape misses!
 The ape misses!
 The ape misses!
 The ape misses!
 The ape misses!
 The ape bites!
 The ape hits!
 The ape misses!
 The ape misses!
 The ape hits!
 The ape hits!
 The ape bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Weapons
  c - 48 +2 elven arrows (in quiver)
  b - a +1 elven bow (alternate weapon; not wielded)
  a - the +1 Sting (weapon in hand)
 Armor
  W - an uncursed +0 elven leather helm (being worn)
  o - an uncursed +0 pair of iron shoes
  R - an uncursed +0 pair of water walking boots (being worn)
  e - a blessed +2 elven cloak (being worn)
  M - an uncursed +0 scale mail (being worn)
 Comestibles
  f - an uncursed lembas wafer
 Wands
  y - a cursed wand of digging (0:0)
  A - a cursed wand of lightning (0:0)
  Y - a wand of make invisible (0:7)
 Tools
  w - a blessed bag of holding containing 35 items
  L - an empty uncursed sack
  D - an uncursed lock pick
  i - a cursed oil lamp
  z - an uncursed stethoscope

Contents of the bag of holding:
  640 gold pieces
  a cursed +0 helmet
  an uncursed +0 orcish helm
  a cursed -2 pair of iron shoes
  a cursed +0 cloak of magic resistance
  a cursed burnt rotted -1 cloak of magic resistance
  an uncursed +0 mummy wrapping
  2 blessed scrolls of blank paper
  4 cursed scrolls of blank paper
  an uncursed scroll of confuse monster
  4 cursed scrolls of confuse monster
  a cursed scroll of earth
  an uncursed scroll of enchant armor
  a cursed scroll of enchant armor
  an uncursed scroll of remove curse
  a cursed scroll of remove curse
  a blessed potion of levitation
  3 potions of holy water
  a cursed ring of conflict
  a cursed ring of poison resistance
  a cursed +1 ring of protection
  a cursed ring of regeneration
  a cursed ring of shock resistance
  a cursed ring of warning
  a cursed wand of polymorph (0:7)
  a cursed wand of polymorph (0:4)
  a wand of speed monster (0:2)
  a cursed wand of undead turning (0:0)
  a cursed brass lantern
  an uncursed mirror
  a cursed agate stone
  an uncursed worthless piece of black glass
  a cursed worthless piece of black glass
  an uncursed worthless piece of green glass
  3 cursed worthless pieces of yellowish brown glass

Enigmic the Ranger's attributes:

Background:
 You were a Trailblazer, a level 7 male elven Ranger.
 You were chaotic, on a mission for Mars
 who was opposed by Mercury (lawful) and Venus (neutral).
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 5660 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 786 experience points, 494 more were needed to attain level 8.

Basics:
 You had 0 out of 52 hit points.
 You had all 49 energy points (spell power).
 Your armor class was 1.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 16 (limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 13 (limit:20).
 Your wisdom was 14 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were satiated.
 You were unencumbered.
 You were wielding a dagger.
 You had expert skill with dagger.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were telepathic.
 You were aware of the presence of orcs.
 You had automatic searching.
 You had infravision.
 You were stealthy.
 You could walk on water.
 You were warded.
 You were fast.
 You are dead.

Vanquished creatures:
  2 ghosts
  a small mimic
  2 leprechauns
  2 brown puddings
  a dingo
  a blue jelly
  a rope golem
  a rock mole
  a pony
  a fog cloud
  a gnome lord
  2 gray oozes
  a paper golem
  a giant ant
  a little dog
  2 floating eyes
  a dwarf
  3 rothes
  2 rabid rats
  a centipede
  3 giant bats
  a wererat
  2 iguanas
  3 acid blobs
  a coyote
  2 gas spores
  a hobbit
  a large kobold
  a giant rat
  a cave spider
  3 red molds
  4 geckos
 12 jackals
  2 foxes
  3 kobolds
  a goblin
  4 sewer rats
  3 lichens
 11 newts
87 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      Some fountains.
   Level 2:
      A general store, an altar to Mars.
      Stairs down to The Gnomish Mines.
   Level 3:
      A general store.
   Level 4:
      A general store, a fountain.
   Level 5:
      Many fountains.
      Oracle of Delphi.
      Final resting place for
         BeardyHaddock-Wiz-Elf-Mal-Cha, killed by a giant bat,
         mpieter-Wiz-Hum-Mal-Neu, killed by a falling rock.
   Level 6: <- You were here.
      A potion shop, a fountain.
      Final resting place for
         you, killed by an ape.
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Enigmic      |
                  |      640 Au      |
                  | killed by an ape |
                  |                  |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Enigmic the Ranger...

You died in The Dungeons of Doom on dungeon level 6 with 4000 points,
and 640 pieces of gold, after 5660 moves.
You were level 7 with a maximum of 52 hit points when you died.

