Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-12-01 16:59:00, ended 2025-12-01 17:34:31.

Enigmic, lawful male dwarven Archeologist

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Enigmic the Field Worker   St:15 Dx:9 Co:18 In:14 Wi:15 Ch:8  Lawful S:2609
Dlvl:5  $:155 HP:0(47) Pw:25(25) AC:7  Xp:5/305 T:4540 

Latest messages:
 The shrieker shrieks.
 You hit the shrieker.
 You hit the shrieker.
 You hit the shrieker.
 You miss the shrieker.
 You hit the shrieker.
 The shrieker shrieks.
 You miss the shrieker.
 You miss the shrieker.
 You kill the shrieker!
 What do you want to zap? [syH or ?*] <esc>
 Never mind.
 What do you want to zap? [syH or ?*] H
 In what direction? 4
 The sleep ray hits the mountain nymph.
 The sleep ray hits the mountain nymph.
 You hit the mountain nymph.
 You hit the mountain nymph.
 You hit the mountain nymph.
 You hit the mountain nymph.
 You kill the mountain nymph!
 The housecat bites!
 The housecat bites!
 You miss the housecat.
 The housecat bites!
 You miss the housecat.
 The straw golem hits!
 The straw golem hits!
 The housecat bites!
 You hit the housecat.
 You hit the housecat.
 The straw golem hits!
 The straw golem hits!
 The housecat bites!
 The housecat bites!
 You miss the housecat.
 The straw golem hits!
 The straw golem just misses!
 The housecat bites!
 You hit the housecat.
 The straw golem hits!
 The straw golem hits!
 The housecat bites!
 The housecat bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 155 gold pieces
 Weapons
  a - an uncursed +2 bullwhip (weapon in hand)
 Armor
  G - an uncursed +0 dwarvish iron helm (being worn)
  c - an uncursed +0 fedora
  l - an uncursed +0 pair of fumble boots
  v - an uncursed +0 mummy wrapping
  b - an uncursed +0 leather jacket (being worn)
 Comestibles
  d - an uncursed food ration
  p - an uncursed food ration
  x - 3 uncursed lichen corpses
 Scrolls
  k - an uncursed scroll of amnesia
  q - an uncursed scroll of light
  E - a blessed scroll of teleportation
  z - an uncursed scroll of teleportation
 Potions
  w - an uncursed potion of fruit juice
  F - a cursed potion of fruit juice
 Rings
  A - an uncursed ring of free action
 Wands
  y - an uncursed wand of enlightenment (0:10)
  s - an uncursed wand of make invisible (0:3)
  H - an uncursed wand of sleep (0:5)
 Tools
  h - an uncursed sack containing 1 item
  e - an uncursed +0 pick-axe (alternate weapon; not wielded)
  i - an uncursed tin opener
  f - an uncursed tinning kit (0:38)
  j - an uncursed towel
 Gems/Stones
  r - an uncursed agate stone
  g - an uncursed touchstone

Contents of the sack:
  1024 gold pieces

Enigmic the Archeologist's attributes:

Background:
 You were a Field Worker, a level 5 male dwarven Archeologist.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 4540 turns ago.
 You had 305 experience points, 15 more were needed to attain level 6.
 Your score was 2609 before end-of-game adjustments.

Basics:
 You had 0 out of 47 hit points.
 You had all 25 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 155 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 15 (limit:18/100).
 Your dexterity was 9 (limit:20).
 Your constitution was 18 (limit:20).
 Your intelligence was 14 (limit:16).
 Your wisdom was 15 (limit:16).
 Your charisma was 8 (limit:16).

Final Status:
 You were unencumbered.
 You were wielding a whip.
 You had basic skill with whip and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You had infravision.
 You were stealthy.
 You were fast.
 You are dead.

Vanquished creatures:
  2 leprechauns
 an imp
  a mountain nymph
  a yellow light
  a shrieker
  a kobold mummy
  2 giant ants
  3 homunculi
  a kobold lord
  2 hill orcs
  a rothe
  a gas spore
  2 manes
  4 giant rats
  a green mold
  a red mold
  2 gnome zombies
  3 geckos
 12 jackals
  3 foxes
  a kobold
  a goblin
  3 sewer rats
  7 grid bugs
  a bat
  8 lichens
  a kobold zombie
  6 newts
73 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      A fountain, a sink.
   Level 2:
   Level 3:
   Level 5: <- You were here.
      An altar to Quetzalcoatl, some fountains.
      Final resting place for
         you, killed by a housecat.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Enigmic      |
                  |     1179 Au      |
                  |   killed by a    |
                  |     housecat     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Enigmic the Archeologist...

You died in The Dungeons of Doom on dungeon level 5 with 2492 points,
and 1179 pieces of gold, after 4540 moves.
You were level 5 with a maximum of 47 hit points when you died.

