Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-12-01 18:31:55, ended 2025-12-01 19:07:57.

Enigmic, chaotic male human Rogue

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                                                                  ...%. ..
                                                                  .<--%.@.
                                                                  ..||....
                                                                     --.*

Enigmic the Cutpurse    St:15 Dx:18 Co:14 In:12 Wi:10 Ch:9  Chaotic
Dlvl:4  $:287 HP:0(38) Pw:19(19) AC:0  Exp:5 T:2659  Blind

Latest messages:
 What do you want to zap? [tH or ?*] *
 In what direction? 7
 The sleep ray hits Udolf.
 The sleep ray hits Udolf.
 The sleep ray hits you!
 You dream that you hear crashing rock.
 Udolf kicks!
 Udolf bites!
 Udolf kicks!
 Udolf bites!
 The combat suddenly awakens you.
 You are momentarily blinded by a flash of light!
 You hear a deafening roar!
 Wait!  There's something there you can't see!
 It misses!
 It misses!
 It misses!
 It misses!
 It kicks!
 It bites!
 Wait!  There's something there you can't see!
 What do you want to zap? [tH or ?*] *
 Never mind.
 What do you want to use or apply? [d-ftBHT or ?*] *
 Are you really sure you want to break your wand of sleep? [yn] (n) y
 Raising your wand of sleep high above your head, you break it in two!
 You kill it!
 You are caught in the magical blast!
 The sleep ray hits you!
 It misses!
 It hits!
 It misses!
 It hits!
 It hits!
 It hits!
 It hits!
 It misses!
 It misses!
 It misses!
 It hits!
 It hits!
 It bites!
 It hits!
 It hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 287 gold pieces
 Weapons
  b - 12 +0 daggers
  h - a corroded +0 knife (alternate weapon; not wielded)
  O - a +0 dwarvish short sword (weapon in hand)
  a - a +0 short sword
 Armor
  J - a cursed -1 dwarvish iron helm (being worn)
  j - an uncursed +0 orcish helm
  w - a blessed +2 pair of high boots
  v - an uncursed +0 pair of speed boots (being worn)
  L - an uncursed +0 cloak of protection (being worn)
  k - an uncursed +0 chain mail (being worn)
 Comestibles
  P - an uncursed food ration
  c - an uncursed melon
 Scrolls
  N - a blessed scroll of genocide
 Potions
  S - an uncursed potion of extra healing
  Q - an uncursed potion of object detection
  G - an uncursed potion of water
 Wands
  H - a wand of speed monster (0:6)
 Tools
  f - an empty uncursed sack
  e - an uncursed lock pick
  d - an uncursed tin whistle
  T - an uncursed wax candle
 Gems/Stones
  m - an uncursed jasper stone
  U - an uncursed worthless piece of blue glass
  M - an uncursed worthless piece of white glass
  u - an uncursed worthless piece of yellowish brown glass
  B - an uncursed touchstone

Enigmic the Rogue's attributes:

Background:
 You were a Cutpurse, a level 5 male human Rogue.
 You were chaotic, on a mission for Kos
 who was opposed by Issek (lawful) and Mog (neutral).
 You were in the Gnomish Mines, on level 4.
 You entered the dungeon 2659 turns ago.
 You had 294 experience points, 26 more were needed to attain level 6.

Basics:
 You had 0 out of 38 hit points.
 You had all 19 energy points (spell power).
 Your armor class was 0.
 Your wallet contained 287 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 15 (limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 12 (limit:18).
 Your wisdom was 10 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were temporarily blind.
 You were unencumbered.
 You were wielding a short sword.
 You were skilled in short sword.

Final Attributes:
 You were piously aligned.
 You were stealthy.
 You were protected.
 You were very fast.
 You are dead.

Vanquished creatures:
  2 small mimics
  a fog cloud
  a gnome lord
  a little dog
  a kitten
  2 dwarves
 an iguana
 an acid blob
  2 gas spores
  a hobbit
  a large kobold
  a green mold
  9 gnomes
  a gecko
  8 jackals
  a fox
  3 kobolds
  4 goblins
  3 grid bugs
  2 lichens
  4 newts
50 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      A fountain.
   Level 2:
      An armor shop, a fountain.
      Stairs down to The Gnomish Mines.
   Level 3:
      A general store.
   Level 4:
      A sink.
      Final resting place for
         struppi-Val-Dwa-Fem-Law, killed by a wererat, while frozen by a monster's gaze.
The Gnomish Mines: levels 3 to 4
   Level 3:
   Level 4: <- You were here.
      Final resting place for
         you, killed by a straw golem, while sleeping,
         huttarl2-Kni-Hum-Mal-Law, poisoned by a rotted hobbit corpse.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Enigmic      |
                  |      287 Au      |
                  |   killed by a    |
                  |   straw golem    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Enigmic the Rogue...

You died in The Gnomish Mines on dungeon level 4 with 1595 points,
and 287 pieces of gold, after 2659 moves.
You were level 5 with a maximum of 38 hit points when you died.

