Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-12-02 01:48:15, ended 2025-12-02 13:39:22.

Enigmic, chaotic male human Rogue

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Enigmic the Rogue       St:15 Dx:18 Co:18 In:8 Wi:8 Ch:8  Chaotic
Dlvl:7  $:794 HP:0(55) Pw:29(29) AC:1  Exp:6 T:5524 

Latest messages:
 The rothe bites!
 You hit the rothe.
 You hit the rothe.
 The rothe hits!
 The rothe bites!
 The rothe misses!
 You hit the rothe.
 The rothe hits!
 The rothe misses!
 The rothe misses!
 You kill the rothe!
 There is a rothe corpse here; eat it? [ynq] (n) y
 Blecch!  Rotten food!
 You feel rather light headed.
 You finish eating the rothe corpse.
 You feel less confused now.
 You hit the water nymph.
 The water nymph pretends to be friendly.
 The water nymph stole an uncursed potion of sickness.
 You miss the rothe.
 The rothe hits!
 The rothe misses!
 The rothe bites!
 You hit the rothe.
 You hit the rothe.
 The rothe hits!
 The rothe bites!
 The rothe bites!
 You hit the rothe.
 You hit the rothe.
 The rothe hits!
 The rothe misses!
 The rothe bites!
 You miss the rothe.
 The rothe misses!
 The rothe bites!
 The rothe bites!
 You hit the rothe.
 The rothe hits!
 The rothe misses!
 The rothe bites!
 You hit the rothe.
 The rothe hits!
 The rothe bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 794 gold pieces
 Weapons
  k - a +0 knife
 Armor
  i - an uncursed +0 helmet (being worn)
  y - an uncursed +0 pair of leather gloves (being worn)
  Z - a cursed +0 mummy wrapping
  W - an uncursed +0 plate mail (being worn)
 Scrolls
  z - a cursed scroll of enchant armor
  E - a cursed scroll of enchant weapon
  D - a cursed scroll of genocide
  V - an uncursed scroll of light
 Potions
  c - an uncursed potion of extra healing
  I - a cursed potion of invisibility
  J - a cursed potion of paralysis
  p - 4 uncursed potions of water
  H - a potion of unholy water
 Rings
  o - an uncursed ring of cold resistance (on right hand)
  L - a cursed ring of free action
  m - an uncursed ring of hunger (on left hand)
  K - a cursed ring of polymorph
 Wands
  N - a cursed wand of make invisible (0:6)
  M - a cursed wand of make invisible (0:1)
 Tools
  f - an uncursed sack containing 1 item
  e - an uncursed lock pick
  x - an uncursed towel
 Gems/Stones
  O - 2 cursed worthless pieces of black glass
  P - an uncursed worthless piece of green glass
  T - 2 uncursed worthless pieces of orange glass
  j - an uncursed worthless piece of yellow glass
  g - a cursed worthless piece of yellow glass

Contents of the sack:
  119 gold pieces

Enigmic the Rogue's attributes:

Background:
 You were a Rogue, level 6 male human.
 You were chaotic, on a mission for Kos
 who was opposed by Issek (lawful) and Mog (neutral).
 You were in the Dungeons of Doom, on level 7.
 You entered the dungeon 5524 turns ago.
 You had 456 experience points, 184 more were needed to attain level 7.

Basics:
 You had 0 out of 55 hit points.
 You had all 29 energy points (spell power).
 Your armor class was 1.
 Your wallet contained 794 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 15 (limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 8 (limit:18).
 Your wisdom was 8 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You hungered rapidly.
 You were unencumbered.
 You were empty handed.
 You were unskilled in bare handed combat.

Final Attributes:
 You were piously aligned.
 You were cold resistant.
 You were invisible.
 You were stealthy.
 You were guarded.
 You are dead.

Vanquished creatures:
  a ghost
  a dwarf mummy
  a lizard
  a blue jelly
  a dust vortex
  2 ponies
  a fog cloud
  a yellow light
  a shrieker
  2 elf zombies
  a giant ant
  3 rothes
  a centipede
  2 giant bats
  4 orc zombies
 an iguana
 an acid blob
  a hobbit
  a hobgoblin
  a giant rat
  3 cave spiders
  a yellow mold
  2 gnomes
  4 geckos
 14 jackals
  4 goblins
  8 grid bugs
  a bat
  7 lichens
  3 kobold zombies
 12 newts
87 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
      A fountain, a sink.
   Level 2:
      A potion shop.
   Level 3:
      A general store.
   Level 4:
      Some fountains.
      Final resting place for
         magnolian-Val-Hum-Fem-Law, killed by a pony.
   Level 5:
   Level 6:
      Some fountains.
   Level 7: <- You were here.
      An altar, a fountain.
      Final resting place for
         you, killed by a rothe.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Enigmic      |
                  |      913 Au      |
                  |   killed by a    |
                  |      rothe       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Enigmic the Rogue...

You died in The Dungeons of Doom on dungeon level 7 with 2956 points,
and 913 pieces of gold, after 5524 moves.
You were level 6 with a maximum of 55 hit points when you died.

