Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-12-02 13:45:57, ended 2025-12-02 15:28:26.

Enigmic, lawful male dwarven Archeologist

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                                |^|-.....`....|
                                |^||.```|.`...|
                                |^||....|...`.|
                                |^|------.----|
                                |^|    |......|
                                |^------......|
                                |.............|
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Enigmic the Investigator   St:13 Dx:13 Co:15 In:16 Wi:16 Ch:10  Lawful
Dlvl:8  $:2700 HP:73(73) Pw:34(34) AC:2  Exp:9 T:13596  Burdened

Latest messages:
 Never mind.
 With great effort you move the boulder.
 With great effort you move the boulder.
 You try to move the boulder, but in vain.
 You are carrying too much to get through.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 The boulder won't roll diagonally on this floor.
 The boulder won't roll diagonally on this floor.
 You see here a fortune cookie.
 With great effort you move the boulder.
 With great effort you move the boulder.
 You see here a fortune cookie.
 You have a little trouble lifting z - a fortune cookie.
 With great effort you move the boulder.
 You see here a spiked wand.
 You see here a pancake.
 You have a little trouble lifting A - a pancake.
 You see here a spiked wand.
 You have a little trouble lifting B - a spiked wand.
 What do you want to write with? [- bdgjksBCFRSW or ?*] -
 You write in the dust with your fingertip.
 What do you want to write in the dust here? Elbereth
 What do you want to write with? [- bdgjksBCFRSW or ?*] B
 The engraving on the floor vanishes!
 You write in the dust with a spiked wand.
 What do you want to write in the dust here? Elbereth
 What do you want to zap? [dksBCFS or ?*] B
 In what direction? s
 With great effort you move the boulder.
 The boulder fills a pit.
 With great effort you move the boulder.
 With great effort you move the boulder.
 With great effort you move the boulder.
 The boulder fills a pit.
 Something is written here in the dust.
 You read: "E|bereth".
 With great effort you move the boulder.
 With great effort you move the boulder.
 The boulder fills a pit.
 With great effort you move the boulder.
 With great effort you move the boulder.
 The boulder fills a pit.
 You have a little trouble lifting D - a scroll labeled VE FORBRYDERNE.
 What do you want to call? [bdeg-ikmnpr-vB-DFI-KN-T or ?*] D
 Call a scroll labeled VE FORBRYDERNE: erf
 You see here a scroll called erf.
 Really save? [yn] (n) n
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 2700 gold pieces
 Amulets
  N - an uncursed amulet of ESP (being worn)
 Weapons
  W - the rustproof +0 Excalibur (weapon in hand)
 Armor
  P - an uncursed greased +0 helmet (being worn)
  m - an uncursed greased +0 pair of iron shoes (being worn)
  n - an uncursed greased +0 dwarvish roundshield (being worn)
  X - an uncursed greased +0 set of silver dragon scales (being worn)
 Comestibles
  G - 3 uncursed food rations
  z - an uncursed fortune cookie
  A - an uncursed pancake
  o - an uncursed egg
  x - an uncursed lizard corpse
 Scrolls
  p - an uncursed scroll of blank paper
  r - an uncursed scroll of blank paper
  t - an uncursed scroll of blank paper
  v - an uncursed scroll of blank paper
  I - an uncursed scroll of blank paper
  O - an uncursed scroll of blank paper
  Q - an uncursed scroll of blank paper
  D - an uncursed scroll of earth
 Potions
  i - an uncursed potion of water
  u - an uncursed potion of water
  J - an uncursed potion of water
  T - an uncursed potion of water
 Rings
  R - an uncursed ring of teleport control
 Wands
  B - a wand of cancellation (0:3)
  S - a wand of fire (0:-1)
  d - a wand of magic missile (0:-1)
  k - a wand of make invisible (0:-1)
  s - a wand of speed monster (0:-1)
  F - a wand of speed monster (0:-1)
  C - a wand of teleportation (0:-1)
 Tools
  h - an uncursed sack containing 23 items
  M - an uncursed blindfold
  j - a magic marker (0:0)
  K - an uncursed mirror
  e - an uncursed skeleton key
  w - an uncursed stethoscope
  f - a tinning kit (0:53)
  a - a +0 unicorn horn
 Gems/Stones
  b - an uncursed opal
  g - an uncursed touchstone

Contents of the sack:
  1122 gold pieces
  a +2 bullwhip
  the rustproof +0 Fire Brand
  the rustproof +0 Snickersnee
  an uncursed greased +0 dwarvish iron helm
  an uncursed +0 mummy wrapping
  an uncursed apple
  an uncursed clove of garlic
  an uncursed scroll of identify
  a blessed scroll of punishment
  an uncursed scroll of amnesia
  a blessed scroll of light
  an uncursed potion of fruit juice
  an uncursed potion of hallucination
  an uncursed potion of booze
  an uncursed potion of healing
  an uncursed potion of object detection
  an uncursed potion of object detection
  2 uncursed potions of gain energy
  an uncursed potion of sleeping
  an uncursed tin whistle
  a blessed can of grease (0:14)
  a blessed oil lamp

Enigmic the Archeologist's attributes:

Background:
 You were an Investigator, a level 9 male dwarven Archeologist.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were in Sokoban, on level 8.
 You entered the dungeon 13596 turns ago.
 You had 3438 experience points, 1682 more were needed to attain level 10.

Basics:
 You had all 73 hit points.
 You had all 34 energy points (spell power).
 Your armor class was 2.
 Your wallet contained 2700 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18/100).
 Your dexterity was 13 (limit:20).
 Your constitution was 15 (limit:20).
 Your intelligence was 16 (limit:16).
 Your wisdom was 16 (limit:16).
 Your charisma was 10 (limit:16).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a long sword.
 You had basic skill with long sword.

Final Attributes:
 You were piously aligned.
 You were cold resistant.
 You were poison resistant.
 You were level-drain resistant.
 You were telepathic.
 You had automatic searching.
 You had infravision.
 You were stealthy.
 You were fast.
 You had reflection.
 You were lucky.
 You survived.

Vanquished creatures:
  a large mimic
  3 small mimics
  2 large dogs
  a freezing sphere
  a tiger
  a gargoyle
  a human mummy
  a python
  a wraith
  2 watchmen
  a crocodile
  2 giant beetles
  a quivering blob
  a panther
  2 leprechauns
 an iron piercer
 an ice vortex
  a baby long worm
  a black light
  a gnome king
 an ogre
  7 brown puddings
  a rust monster
 an owlbear
  a lizard
  a dingo
  2 dogs
  a housecat
  a jaguar
  a black unicorn
  a raven
  3 plains centaurs
  a snake
  3 apes
  a rope golem
  3 Woodland-elves
  2 imps
  a wood nymph
  2 water nymphs
  2 Uruk-hai
  4 rock piercers
  2 rock moles
  2 ponies
  4 fog clouds
  6 yellow lights
  a shrieker
  3 gnome lords
  3 gnomish wizards
  2 kobold mummies
  2 gray oozes
  4 elf zombies
  2 ghouls
  a straw golem
  a paper golem
  a baby crocodile
 11 giant ants
  8 floating eyes
  6 kittens
  2 dwarves
  a kobold lord
  3 kobold shamans
 13 rothes
  a rabid rat
  a giant bat
  2 monkeys
  6 orc zombies
  6 dwarf zombies
  2 wererats
  a werejackal
  9 iguanas
  5 acid blobs
 10 coyotes
  7 gas spores
  4 hobbits
 10 manes
  2 large kobolds
  a hobgoblin
  5 giant rats
  a cave spider
  a brown mold
  7 yellow molds
  2 green molds
 10 gnomes
  6 garter snakes
  4 gnome zombies
 12 geckos
 13 jackals
  2 foxes
  3 kobolds
  6 goblins
  4 sewer rats
 28 grid bugs
  2 bats
 13 lichens
  3 kobold zombies
 28 newts
361 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used 1 wish.
 You did not wish for any artifacts.

The Dungeons of Doom: levels 1 to 9
   Level 1:
      An altar to Quetzalcoatl.
   Level 2:
   Level 3:
      A shop.
      Stairs down to The Gnomish Mines.
   Level 4:
      Many fountains.
   Level 5:
      A fountain.
   Level 6:
   Level 7:
      A fountain.
   Level 8:
      Many fountains.
   Level 9:
      Stairs up to Sokoban, level 8.
The Gnomish Mines: levels 4 to 6
   Level 4:
   Level 5:
   Level 6:
      Many shops, a temple, some fountains.
Sokoban:
   Level 8: <- You were here.
      Unsolved.

Goodbye Enigmic the Archeologist...

You quit in Sokoban on dungeon level 8 with 16152 points,
and 3822 pieces of gold, after 13596 moves.
You were level 9 with a maximum of 73 hit points when you quit.

