Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-12-02 15:30:10, ended 2025-12-02 18:52:41.

Enigmic, chaotic male elven Ranger

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Enigmic the Scout            St:25 Dx:15 Co:16 In:15 Wi:14 Ch:8  Chaotic
Dlvl:25 $:0  HP:0(85) Pw:31(90) AC:-2 Exp:15 T:17423  Burdened Deaf

Latest messages:
 Play the passtune? [ynq] (q) y
 You extract a strange sound from the horn!
 You see a drawbridge coming down!
 You hear a crunching sound.
 The black blade draws the life from the soldier!
 The soldier wields a short sword!
 The black blade draws the life from the soldier!
 You kill the soldier!
 You have a little trouble lifting a blessed bag of holding containing 64 items.  Continue? [ynq] (q) y
 You have a little trouble lifting x - a blessed bag of holding containing 64 items.
 Your movements are slowed slightly because of your load.
 There is an open drawbridge portcullis here.
 There are several objects here.
 The black blade draws the life from the troll!
 The black blade draws the life from the troll!
 You kill the troll!
 You see here a troll corpse.
 The soldier wields a short sword!
 There is a troll corpse here; eat it? [ynq] (n) y
 Blecch!  Rotten food!
 The world spins and goes dark.
 The bite-covered troll rises from the dead!
 The troll hits!
 The troll hits!
 The troll bites!
 The soldier thrusts her short sword.
 The soldier hits!
 The troll hits!
 The troll hits!
 The troll bites!
 The soldier thrusts her short sword.
 The soldier hits!
 The troll hits!
 The troll hits!
 The troll bites!
 The soldier thrusts her short sword.
 The soldier hits!
 The troll hits!
 The troll hits!
 The troll bites!
 The soldier thrusts her short sword.
 The soldier hits!
 The xorn hits!
 The xorn hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Weapons
  h - 16 blessed +0 arrows (in quiver)
  c - 50 +2 elven arrows
  d - 16 +0 elven arrows
  b - a +1 elven bow (alternate weapon; not wielded)
  J - the blessed +0 Longbow of Diana
  k - the rustproof +6 Stormbringer (weapon in hand)
 Armor
  Y - an uncursed thoroughly rusty +0 dwarvish iron helm (being worn)
  O - an uncursed +2 helmet
  i - an uncursed rusty +0 pair of gauntlets of power (being worn)
  D - a blessed +0 pair of speed boots (being worn)
  e - an uncursed +0 shield of reflection (being worn)
  P - an uncursed +0 cloak of protection (being worn)
  E - an uncursed +0 Hawaiian shirt
  C - an uncursed +0 dwarvish mithril-coat (being worn)
 Comestibles
  F - an uncursed carrot
  r - an uncursed clove of garlic
  N - an uncursed cram ration
  f - an uncursed food ration
  W - an uncursed egg
  v - 2 uncursed lizard corpses
 Rings
  n - an uncursed ring of regeneration (on right hand)
  I - an uncursed ring of teleport control
  o - an uncursed ring of warning (on left hand)
  G - an uncursed ring of warning
 Wands
  M - a wand of cancellation (0:5)
  z - a wand of cold (0:0)
  s - a wand of digging (0:3)
  p - a wand of enlightenment (0:10)
  K - a wand of fire (0:3)
  R - a wand of sleep (0:1)
  w - a wand of striking (0:8)
  g - a wand of striking (0:1)
  j - a wand of teleportation (0:3)
 Tools
  x - a blessed bag of holding containing 64 items
  S - an uncursed sack containing 1 item
  u - an empty cursed sack
  a - an uncursed tooled horn
  X - the Bell of Opening (0:3)
  l - an uncursed blindfold
  U - an uncursed brass lantern
  Z - a blessed oil lamp
  V - an uncursed skeleton key
  q - an uncursed wet towel
  A - a blessed +0 unicorn horn
  H - a +0 unicorn horn
 Gems/Stones
  T - a blessed luckstone
  L - a blessed touchstone

Contents of the bag of holding:
  8483 gold pieces
  a cursed amulet of change
  an uncursed amulet of ESP
  a cursed amulet of restful sleep
  a cursed +0 stiletto
  the +1 Sting
  a +0 silver saber
  a cursed -1 helm of opposite alignment
  an uncursed +0 pair of gauntlets of dexterity
  an uncursed +2 elven cloak
  an uncursed +0 mummy wrapping
  an uncursed food ration
  an uncursed lembas wafer
  an uncursed lembas wafer
  4 uncursed scrolls of blank paper
  an uncursed scroll of blank paper
  an uncursed scroll of charging
  an uncursed scroll of create monster
  an uncursed scroll of earth
  a cursed scroll of enchant armor
  an uncursed scroll of enchant weapon
  an uncursed scroll of magic mapping
  a cursed scroll of punishment
  a blessed scroll of remove curse
  an uncursed scroll of scare monster
  a cursed scroll of teleportation
  an uncursed potion of enlightenment
  an uncursed potion of gain ability
  an uncursed potion of gain energy
  an uncursed potion of hallucination
  2 uncursed potions of levitation
  a blessed potion of monster detection
  an uncursed potion of object detection
  an uncursed potion of restore ability
  a cursed potion of see invisible
  an uncursed ring of cold resistance
  an uncursed ring of free action
  a cursed ring of polymorph
  a cursed ring of protection from shape changers
  a cursed ring of slow digestion
  an uncursed ring of stealth
  an uncursed ring of stealth
  a wand of light (0:12)
  a wand of locking (0:6)
  a wand of secret door detection (0:9)
  a wand of sleep (0:7)
  a wand of sleep (0:0)
  a wand of striking (0:2)
  a wand of striking (0:1)
  a wand of teleportation (0:7)
  a cursed wand of teleportation (0:6)
  a cursed wand of teleportation (0:5)
  an uncursed oilskin sack containing 33 items
  an uncursed beartrap
  an uncursed mirror
  an uncursed mirror
  an uncursed oil lamp
  an uncursed tin whistle
  a +0 unicorn horn
  an uncursed amethyst stone
  3 uncursed garnet stones
  4 uncursed jacinth stones
  an uncursed jet stone
  3 uncursed sapphires

Contents of the oilskin sack:
  2 uncursed scrolls of amnesia
  a blessed scroll of blank paper
  a blessed scroll of blank paper
  3 uncursed scrolls of blank paper
  11 uncursed scrolls of blank paper
  a blessed scroll of create monster
  2 uncursed scrolls of create monster
  a cursed scroll of create monster
  2 uncursed scrolls of light
  a blessed scroll of remove curse
  2 uncursed scrolls of teleportation
  an uncursed spellbook of detect monsters
  an uncursed spellbook of light
  a blessed potion of blindness
  an uncursed potion of blindness
  an uncursed potion of confusion
  an uncursed potion of enlightenment
  an uncursed potion of enlightenment
  an uncursed potion of extra healing
  a blessed potion of fruit juice
  2 uncursed potions of fruit juice
  a blessed potion of full healing
  4 uncursed potions of full healing
  an uncursed potion of gain ability
  2 uncursed potions of healing
  a cursed potion of healing
  2 uncursed potions of levitation
  2 uncursed potions of paralysis
  a cursed potion of paralysis
  an uncursed potion of polymorph
  a blessed potion of sickness
  an uncursed potion of sickness
  2 potions of holy water

Contents of the sack:
  an uncursed worthless piece of yellow glass

Enigmic the Ranger's attributes:

Background:
 You were a Scout, a level 15 male elven Ranger.
 You were chaotic, on a mission for Mars
 who was opposed by Mercury (lawful) and Venus (neutral).
 You were in the Dungeons of Doom, on level 25.
 You entered the dungeon 17423 turns ago.
 You had 168695 experience points, 151305 more were needed to attain level 16.

Basics:
 You had 0 out of 85 hit points.
 You had 31 out of 90 energy points (spell power).
 Your armor class was -2.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 25 (base:17, innate limit:18).
 Your dexterity was 15 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 15 (limit:20).
 Your wisdom was 14 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were deaf.
 You were burdened; movement was slightly slowed.
 You were wielding a broadsword.
 You had basic skill with broadsword.

Final Attributes:
 You were piously aligned.
 You were cold resistant.
 You were sleep resistant.
 You were poison resistant.
 You were level-drain resistant.
 You saw invisible.
 You were telepathic.
 You were warned.
 You had automatic searching.
 You had infravision.
 You were stealthy.
 You regenerated.
 You were protected.
 You were very fast.
 You had reflection.
 You were extremely lucky.
 You had extra luck.
 Good luck did not time out for you.
 You are dead (2nd time!).

Vanquished creatures:
    Medusa
  a green dragon
    Scorpius
  a demilich
  a guardian naga
  a disenchanter
  a shopkeeper
  a captain
  3 liches
  a clay golem
  a lurker above
 an ettin
  a lieutenant
  a ghost
  a giant mimic
  3 fire giants
 an ogre king
  2 ice trolls
  a rock troll
  2 Elvenkings
  a doppelganger
  3 large mimics
  a wumpus
  2 stalkers
  3 air elementals
  2 fire elementals
  a water elemental
  a hill giant
  3 black nagas
  a giant zombie
  a sergeant
  4 wargs
  a winter wolf
  8 small mimics
  a xan
 an ettin mummy
  a quantum mechanic
  7 trolls
  a wood golem
  3 sharks
  a pyrolisk
  2 large dogs
  a freezing sphere
  2 shocking spheres
  2 gargoyles
 an energy vortex
 18 mountain centaurs
  a stone giant
  2 elf mummies
  a python
  3 wraiths
  a carnivorous ape
 an ettin zombie
 12 soldiers
  2 succubi
 an incubus
  a chameleon
  4 crocodiles
  a giant beetle
  4 quivering blobs
  5 cockatrices
  2 winter wolf cubs
  a lynx
  a spotted jelly
  8 leprechauns
 an orc-captain
  3 iron piercers
  a mumak
  3 giant spiders
 19 scorpions
  3 horses
  a baby long worm
  3 black lights
  3 vampire bats
 38 forest centaurs
  4 gnome kings
  4 orc mummies
  4 dwarf mummies
  2 brown puddings
  a rust monster
 an owlbear
  a yeti
  a Green-elf
  5 giant eels
  2 lizards
  a chickatrice
  2 dingoes
  2 dogs
  3 dwarf lords
  2 blue jellies
  3 white unicorns
  a dust vortex
 15 plains centaurs
  a gnome mummy
  a snake
  5 human zombies
  a soldier ant
  6 fire ants
 17 bugbears
  a wood nymph
  2 water nymphs
  3 mountain nymphs
 11 Mordor orcs
 17 Uruk-hai
  4 orc shamans
  4 rock piercers
  2 rock moles
  3 ponies
  a fog cloud
  a yellow light
 13 gnome lords
  5 gnomish wizards
  a kobold mummy
  a gray ooze
  4 ghouls
  a straw golem
  4 paper golems
  3 jellyfish
  9 giant ants
  2 little dogs
  5 floating eyes
  3 kittens
 13 dwarves
  3 kobold lords
  3 kobold shamans
  6 hill orcs
 10 rothes
  3 rabid rats
  a centipede
  5 giant bats
  a monkey
 an orc zombie
  a dwarf zombie
  a wererat
  4 iguanas
  2 acid blobs
  a gas spore
  5 hobbits
  7 manes
  2 large kobolds
 20 hobgoblins
 11 giant rats
  2 cave spiders
  a brown mold
  2 yellow molds
  4 green molds
 33 gnomes
  a garter snake
  2 gnome zombies
  6 geckos
 13 jackals
  3 foxes
  5 kobolds
  7 goblins
  5 grid bugs
  a bat
  4 lichens
  a kobold zombie
  4 newts
604 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 25
   Level 1:
      A fountain.
   Level 2:
      An armor shop.
   Level 3:
      A potion shop, a fountain.
      Stairs down to The Gnomish Mines.
   Level 4:
      Some fountains, a sink.
   Level 5:
      An altar to Mars, a grave.
   Level 6:
      A fountain.
   Level 7:
      A fountain.
   Level 8:
      Many fountains.
   Level 9:
      A general store, some fountains.
      Stairs up to Sokoban, level 8.
   Level 10:
      An altar to Mars, a sink.
   Level 11:
      A very big room.
   Level 12:
      An untended shop, some fountains.
   Level 13:
      Some fountains.
   Level 14:
      Some fountains.
      Portal to The Quest.
   Level 15:
      A primitive area.
   Level 16:
   Level 17:
   Level 18:
      A fountain.
   Level 19:
      A fountain.
   Level 20:
      A fountain, a sink, a grave.
   Level 21:
      An armor shop.
   Level 22:
      A grave.
   Level 23:
      A grave.
   Level 24:
   Level 25: <- You were here.
      A throne, a fountain.
      The castle (play notes "BGCBG" to open or close drawbridge).
      Final resting place for
         you, killed by a xorn, while unconscious from rotten food.
The Gnomish Mines: levels 4 to 7
   Level 4:
   Level 5:
   Level 6:
   Level 7:
      Many shops, a temple, some fountains.
      Final resting place for
         Ysobel-Arc-Dwa-Fem-Law, killed by a small mimic, while praying.
The Quest: levels 1 to 5
   Level 1:
      Many trees.
      Completed quest for Orion.
   Level 2:
      Many trees.
   Level 3:
   Level 4:
   Level 5:
Sokoban:
   Level 8:
      Unsolved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Enigmic      |
                  |     8483 Au      |
                  | killed by a xorn |
                  |                  |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Enigmic the Ranger...

You died in The Dungeons of Doom on dungeon level 25 with 119983 points,
and 8483 pieces of gold, after 17423 moves.
You were level 15 with a maximum of 85 hit points when you died.

