Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-12-03 13:27:02, ended 2025-12-03 13:44:43.

Enigmic, lawful male dwarven Caveman

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                                                          ##o        --..||.--
                                                           #.j     ---%%.|---
                                                            #.# ----.^..n|
                                                            |.#o# .......|
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Enigmic the Aborigine    St:16 Dx:18 Co:19 In:7 Wi:8 Ch:11  Lawful
Dlvl:3  $:63 HP:0(52) Pw:13(13) AC:5  Exp:5 T:2598 

Latest messages:
 You finish eating the giant rat corpse.
 You see here a tripe ration.
 E - a tripe ration.
 Where do you want to travel to?
 (For instructions type a '?')
 Can't find dungeon feature '/'.
 You descend the stairs.
 The hill orc wields a curved sword!
 You hit the dog!
 The dog bites!
 You hit the dog!
 The dog bites!
 The dog bites!
 You miss the dog.
 The dog bites!
 You hit the dog!
 The dog bites!
 The dog bites!
 You kill the dog!
 You hit the hill orc!
 The hill orc swings her curved sword.
 The hill orc hits!
 You hit the hill orc!
 The hill orc swings her curved sword.
 The hill orc hits!
 You kill the hill orc!
 There are several objects here.
 $ - 19 gold pieces.
 F - an iron skull cap.
 G - 2 fortune cookies.
 The hill orc zaps a zinc wand!
 The sleep ray hits the hill orc.
 The sleep ray hits the blue jelly.
 The sleep ray hits you!
 The hill orc throws a dagger!
 The dagger hits the hill orc.
 The hill orc swings his curved sword.
 The hill orc hits!
 The hill orc swings his curved sword.
 The hill orc hits!
 The hill orc hits!
 The hill orc hits!
 The hill orc swings his curved sword.
 The hill orc hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 63 gold pieces
 Weapons
  b - a +2 sling (alternate weapon; not wielded)
  a - a +2 club (weapon in hand)
 Armor
  F - a cursed +0 orcish helm
  w - an uncursed -2 pair of leather gloves
  v - an uncursed -1 splint mail (being worn)
 Comestibles
  G - 2 uncursed fortune cookies
  E - an uncursed tripe ration
 Scrolls
  s - an uncursed scroll of charging
  p - 2 uncursed scrolls of identify
  C - an uncursed scroll of remove curse
 Wands
  y - a wand of cancellation (0:4)
  q - a wand of secret door detection (0:14)
  l - a wand of slow monster (0:4)
 Tools
  t - an empty uncursed oilskin sack
  j - a magic marker (0:70)
 Gems/Stones
  c - 12 uncursed flint stones (in quiver pouch)
  d - 24 uncursed rocks

Enigmic the Caveman's attributes:

Background:
 You were an Aborigine, a level 5 dwarven Caveman.
 You were lawful, on a mission for Anu
 who was opposed by Ishtar (neutral) and Anshar (chaotic).
 You were in the Gnomish Mines, on level 3.
 You entered the dungeon 2598 turns ago.
 You had 257 experience points, 63 more were needed to attain level 6.

Basics:
 You had 0 out of 52 hit points.
 You had all 13 energy points (spell power).
 Your armor class was 5.
 Your wallet contained 63 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 16 (limit:18/100).
 Your dexterity was 18 (limit:20).
 Your constitution was 19 (limit:20).
 Your intelligence was 7 (limit:16).
 Your wisdom was 8 (limit:16).
 Your charisma was 11 (limit:16).

Final Status:
 You were unencumbered.
 You were wielding a club.
 You had basic skill with club and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were poison resistant.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a small mimic
  a dog
  a shrieker
  a floating eye
  a kitten
  a homunculus
  a hill orc
  a centipede
  2 giant bats
 an orc zombie
  a werejackal
 an iguana
 an acid blob
  4 giant rats
  a cave spider
  a brown mold
  a red mold
  a gnome zombie
  3 geckos
  7 jackals
  3 kobolds
  9 grid bugs
  3 bats
  2 lichens
  2 kobold zombies
  2 newts
53 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
   Level 2:
      A general store, some sinks.
      Stairs down to The Gnomish Mines.
   Level 3:
      A fountain.
   Level 4:
      A bookstore, some altars, a sink.
   Level 5:
      An armor shop, a fountain.
The Gnomish Mines:
   Level 3: <- You were here.
      A grave.
      Final resting place for
         you, killed by a hill orc, while sleeping,
         mpieter-Wiz-Hum-Mal-Neu, killed by a hill orc, while sleeping.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Enigmic      |
                  |      63 Au       |
                  | killed by a hill |
                  |       orc        |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Enigmic the Caveman...

You died in The Gnomish Mines on dungeon level 3 with 1305 points,
and 63 pieces of gold, after 2598 moves.
You were level 5 with a maximum of 52 hit points when you died.

