Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-08-20 01:54:20, ended 2025-08-20 16:07:02.

Enola, chaotic female orcish Wizard

                            ------------------------
                            |..[............%......|
                            |..-------------------.|
                          ----%|    -----        |.|
                          |..|.--  --0..|        |.|
                          |.....|--|....|        |o|
                          |.....|..|....|        |a|
                          --....|......--        |.|
                           |%......|...|   ------|.|
                           |.[..|..|...| --|.....|s|
                           |....---|...| |.-.....|.|
                           |.......|..-- |-|....$|(|
                           ----*...|.--  |?-...(%-d|
                              ---.--.|   |-|...$%|--
                               |.....|   |.-.....|
                               |>.|..|   --|...$.|
                               -------     -------

Enola the Thaumaturge     St:13 Dx:14 Co:15 In:16 Wi:12 Ch:11  Chaotic S:23464
Dlvl:4  $:0  HP:0(80) Pw:3(57) AC:6  Xp:9/4661 T:13046 

Latest messages:
 The sleep ray hits the baby long worm.
 The sleep ray hits the large dog.
 The magic-absorbing blade probes the baby long worm!
 The probe is insightful.
 Status of the baby long worm (neutral):  Level 7  HP 19(38)  AC 5, scared.
 The baby long worm is not carrying anything.
 You see here an ettin corpse.
 Welcome to David's treasure zoo!
 The guardian naga hatchling bites!
 The large dog turns into a barbed devil!
 What do you want to throw? [wx or ?*] *
 Never mind.
 What do you want to use or apply? [ah-kmrtILMPQTV-Y or ?*] k
 g - an uncursed tripe ration.
 What do you want to throw? [wx or ?*] g
 In what direction? b
 The tripe ration misses the large dog.
 The guardian naga hatchling bites!
 You see here an ettin corpse.
 There are several objects here.
 The soldier ant bites!
 The soldier ant stings!
 The soldier ant just misses!
 The soldier ant stings!
 What do you want to zap? [himrILMPQW-Y or ?*] ?
 Nothing happens.
 The soldier ant bites!
 The soldier ant stings!
 The soldier ant bites!
 The soldier ant just misses!
 You see here a winter wolf corpse.
 The soldier ant bites!
 The soldier ant misses!
 The little dog turns into a cave spider!
 You don't have enough energy to cast that spell.
 What do you want to zap? [himrILMPQW-Y or ?*] ?
 Never mind.
 You hit the soldier ant!
 The soldier ant bites!
 The soldier ant stings!
 The soldier ant bites!
 The soldier ant stings!
 What do you want to drink? [e or ?*] ?
 Never mind.
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Anhur.
 The soldier ant bites!
 The soldier ant stings!
 You die...
 Do you want to see the dungeon overview? [ynq] (y) q

Inventory:
 Amulets
  z - an uncursed amulet of reflection (being worn)
 Weapons
  x - 7 +1 daggers (at the ready)
  w - the blessed rustproof +0 Magicbane (weapon in hand)
 Armor
  O - an uncursed +0 elven leather helm (being worn)
  G - an uncursed +0 pair of low boots (being worn)
  B - an uncursed +0 leather armor (being worn)
 Comestibles
  F - an uncursed food ration
  J - an uncursed egg
  f - an uncursed lizard corpse
 Potions
  e - an uncursed potion of water
 Rings
  q - an uncursed ring of cold resistance (on right hand)
  c - an uncursed ring of fire resistance
  d - an uncursed +3 ring of gain constitution (on left hand)
  Z - an uncursed ring of protection from shape changers
  K - an uncursed ring of see invisible
  S - an uncursed ring of sustain ability
 Wands
  X - a cursed wand of cold (0:0)
  L - a wand of digging (0:5)
  P - a wand of digging (0:5)
  i - a wand of magic missile (0:4)
  h - a cursed wand of magic missile (0:1)
  W - a cursed wand of probing (0:5)
  Q - a wand of sleep (0:0)
  M - a wand of slow monster (0:6)
  Y - a cursed wand of striking (0:2)
  I - a wand of teleportation (0:5)
  m - a cursed wand of teleportation (0:5)
  r - a wand of undead turning (0:3)
 Tools
  k - an uncursed greased sack containing 23 items
  V - an uncursed blindfold
  a - an uncursed skeleton key
  j - a +0 unicorn horn
 Gems/Stones
  U - an uncursed garnet stone
  R - an uncursed topaz stone
  T - a blessed luckstone
  t - an uncursed touchstone

Contents of the sack:
  4400 gold pieces
  an uncursed fireproof +1 cloak of magic resistance
  2 uncursed slime modes
  an uncursed food ration
  a cursed scroll of amnesia
  a blessed scroll of charging
  2 uncursed scrolls of earth
  a cursed scroll of earth
  a cursed scroll of enchant weapon
  an uncursed scroll of food detection
  an uncursed scroll of gold detection
  an uncursed scroll of teleportation
  an uncursed potion of levitation
  a cursed potion of object detection
  an uncursed potion of polymorph
  a potion of holy water
  an uncursed potion of water
  an uncursed wooden flute
  an uncursed blindfold
  a can of grease (0:0)
  a blessed magic marker (0:41)
  an uncursed stethoscope
  an uncursed tin whistle

Enola the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 9 female orcish Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in Sokoban, on level 4.
 You entered the dungeon 13046 turns ago.
 You had 4661 experience points, 459 more were needed to attain level 10.
 Your score was 23464 before end-of-game adjustments.

Basics:
 You had 0 out of 80 hit points.
 You had 3 out of 57 energy points (spell power).
 Your armor class was 6.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18/50).
 Your dexterity was 14 (peak:16, limit:18).
 Your constitution was 15 (base:12, limit:18).
 Your intelligence was 16 (limit:16).
 Your wisdom was 12 (limit:16).
 Your charisma was 11 (limit:16).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You had expert skill with dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were cold resistant.
 You were poison resistant.
 You were telepathic.
 You had infravision.
 You could teleport.
 You were warded.
 You had reflection.
 You were lucky.
 You had extra luck.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  a ghost
  a giant mimic
  2 stalkers
  a winter wolf
  2 small mimics
  a warhorse
  a xan
  a sasquatch
  a shocking sphere
  a large cat
  a gargoyle
  a tengu
 an ochre jelly
 an energy vortex
  a wraith
  2 ettin zombies
  a watchman
  a crocodile
  3 giant beetles
  a quivering blob
  a wolf
  2 winter wolf cubs
  4 leprechauns
  2 iron piercers
  a mumak
  2 ice vortices
  a baby long worm
  a gnome king
  2 orc mummies
  a rust monster
  3 Green-elves
  4 lizards
  3 dingoes
  a housecat
  3 dwarf lords
  a blue jelly
  a white unicorn
  a raven
  a plains centaur
  a gnome mummy
  3 snakes
  3 water moccasins
  3 apes
  6 human zombies
  3 Woodland-elves
  3 soldier ants
  4 fire ants
  a wood nymph
  2 water nymphs
  2 Uruk-hai
  a rock piercer
  a rock mole
  a pony
  a yellow light
 10 gnome lords
  4 gnomish wizards
  2 black naga hatchlings
  3 gray oozes
  a barrow wight
  7 elf zombies
  a ghoul
  a straw golem
  a paper golem
  3 giant ants
  2 little dogs
  3 floating eyes
  2 kittens
 15 dwarves
  2 homunculi
  3 kobold shamans
  3 rothes
  2 rabid rats
  3 orc zombies
  3 dwarf zombies
  a wererat
  4 iguanas
  4 killer bees
 16 acid blobs
  6 coyotes
  a gas spore
  5 hobbits
  6 manes
  2 large kobolds
  3 hobgoblins
  4 giant rats
  5 cave spiders
  2 yellow molds
  a green mold
 38 gnomes
  2 garter snakes
  2 gnome zombies
  5 geckos
 11 jackals
  3 foxes
  3 kobolds
  2 goblins
  4 sewer rats
  4 grid bugs
  2 bats
  7 lichens
  a kobold zombie
  6 newts
316 creatures vanquished.

Genocided species:
 mind flayers
 liches
 demiliches
 master liches
 arch-liches
5 species genocided.

Voluntary challenges:
 You genocided 5 types of monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 8
   Level 1:
   Level 2:
      A general store.
      Stairs down to The Gnomish Mines.
   Level 3: "spellbooks"
      A jewelers.
   Level 4:
   Level 5:
   Level 6:
      A fountain, a grave.
      Final resting place for
         Roke-Wiz-Hum-Mal-Neu, killed by a mumak.
   Level 7:
      Some fountains.
      Oracle of Delphi.
   Level 8:
      Stairs up to Sokoban, level 7.
The Gnomish Mines: levels 3 to 8
   Level 3:
      A grave.
      Final resting place for
         Roke-Wiz-Hum-Fem-Neu, killed by a dwarf.
   Level 4:
   Level 5:
   Level 6:
      Many shops, a temple to Anhur, many fountains.
   Level 7:
   Level 8:
Sokoban: levels 7 up to 4
   Level 4: <- You were here.
      Solved.
      Final resting place for
         you, killed by a soldier ant, while praying.
   Level 5:
      Solved.
   Level 6:
      Solved.
   Level 7:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Enola       |
                  |     4400 Au      |
                  |   killed by a    |
                  |   soldier ant    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Enola the Wizard...

You died in Sokoban on dungeon level 4 with 23024 points,
and 4400 pieces of gold, after 13046 moves.
You were level 9 with a maximum of 80 hit points when you died.

