Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-01-02 18:07:20, ended 2025-01-02 20:19:16.

Eymerich, chaotic male elven Priest

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Eymerich the Acolyte         St:14 Dx:5 Co:15 In:12 Wi:16 Ch:10  Chaotic
Dlvl:5  $:126 HP:0(34) Pw:62(62) AC:7  Exp:5 T:6093  Satiated

Latest messages:
 Your clumsy kick does no damage.
 The dingo bites!
 Pinky bites the dingo.
 The dingo bites Pinky.
 You swap places with Puffa.
 Pinky bites the dingo.
 The dingo misses Pinky.
 Puffa misses the dingo.
 The dingo bites!
 Puffa bites the dingo.
 The dingo misses Puffa.
 Pinky misses the dingo.
 You miss the dingo.
 The dingo bites!
 Pinky bites the dingo.
 The dingo bites Pinky.
 Puffa bites the dingo.
 The dingo is killed!
 You swap places with Pinky.
 You swap places with Puffa.
 You stop.  Puffa is in the way!
 You stop.  Pinky is in the way!
 You swap places with Puffa.
 The door opens.
 You swap places with Puffa.
 You swap places with Pinky.
 You swap places with Pinky.
 You swap places with Pinky.
 You swap places with Puffa.
 You swap places with Pinky.
 You stop.  Pinky is in the way!
 You swap places with Pinky.
 You find a hidden door.
 The door opens.
 You hit the rothe.
 The rothe hits!
 The rothe bites!
 The rothe bites!
 You hit the rothe.
 The rothe hits!
 The rothe bites!
 The rothe bites!
 You swap places with Pinky.
 Pinky misses the rothe.
 The rothe hits!
 The rothe bites!
 The rothe bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 126 gold pieces
 Weapons
  m - 7 blessed +2 arrows
  n - 35 +0 arrows
  c - a +0 bow (alternate weapon; not wielded)
  V - a +0 sling
  H - a blessed +0 dagger
  r - a +0 elven dagger
  o - 2 +0 orcish daggers (at the ready)
  g - a +0 aklys
  a - a blessed corroded +1 mace (weapon in hand)
  Y - a cursed +0 silver saber
 Armor
  E - a +0 pair of leather gloves (being worn)
  B - a blessed +1 pair of jumping boots (being worn)
  b - a +0 robe
 Comestibles
  D - a slime mold
  e - a clove of garlic
  T - a fortune cookie
  J - a melon
  f - a sprig of wolfsbane
  L - a tripe ration
  p - a cursed tripe ration
  y - a tin of newt meat
  U - a tin of spinach
  v - 2 lichen corpses
 Scrolls
  u - a scroll of light
  x - a cursed scroll of light
  F - a cursed scroll of scare monster
 Potions
  z - a cursed potion of see invisible
  R - a potion of sickness
  d - 2 potions of holy water
 Rings
  j - a ring of slow digestion (on right hand)
  A - a ring of teleport control
 Wands
  C - a wand of lightning (0:4)
 Tools
  l - a bag of holding containing 13 items
  i - a bugle
  S - a +0 pick-axe
  Z - a cursed skeleton key
  I - a towel
 Gems/Stones
  O - an agate stone
  M - 2 cursed worthless pieces of orange glass named soft
  P - a cursed worthless piece of white glass named soft
  X - a worthless piece of yellow glass named soft
  w - 2 flint stones
  k - a luckstone

Contents of the bag of holding:
  a +0 scimitar
  2 slime molds
  6 food rations
  a scroll of create monster
  a scroll of enchant weapon
  a scroll of light
  a potion of fruit juice
  a potion of gain energy
  a potion of paralysis
  2 potions of holy water
  a potion of water
  a tin whistle
  a worthless piece of black glass named soft

Eymerich the Priest's attributes:

Background:
 You were an Acolyte, a level 5 elven Priest.
 You were chaotic, nominally on a mission for Huhetotl
 who was opposed by Quetzalcoatl (lawful) and Camaxtli (neutral).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 6093 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 165 experience points, 155 more were needed to attain level 6.

Basics:
 You had 0 out of 34 hit points.
 You had all 62 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 126 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 14 (limit:18).
 Your dexterity was 5 (peak:11, limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 12 (limit:20).
 Your wisdom was 16 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were satiated.
 You were unencumbered.
 You were wielding a mace.
 You had basic skill with mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You could jump.
 You had slower digestion.
 You were lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  a leprechaun
  a dingo
  a housecat
  a pony
  2 gnome lords
  a gray ooze
  a straw golem
  3 giant ants
  2 little dogs
  2 floating eyes
  3 dwarves
  a homunculus
  a kobold shaman
  2 hill orcs
  5 rothes
 an orc zombie
  2 werejackals
  2 iguanas
  2 acid blobs
  4 hobbits
  2 manes
  2 large kobolds
  a hobgoblin
  a giant rat
  5 cave spiders
  2 brown molds
  a green mold
  a red mold
 10 gnomes
  2 geckos
  6 jackals
  5 goblins
  2 sewer rats
  5 grid bugs
  3 bats
  6 lichens
  2 kobold zombies
  6 newts
100 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used 1 wish.
 You did not wish for any artifacts.

The Dungeons of Doom: levels 1 to 5
   Level 1: "vault"
      Many fountains.
   Level 2:
      An armor shop.
   Level 3:
      Stairs down to The Gnomish Mines.
   Level 4:
      A fountain.
   Level 5: "ice box" <- You were here.
      An altar.
      Final resting place for
         you, killed by a rothe.
The Gnomish Mines:
   Level 4:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      126 Au      |
                  |   killed by a    |
                  |      rothe       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 5 with 984 points,
and 126 pieces of gold, after 6093 moves.
You were level 5 with a maximum of 34 hit points when you died.

