Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-01-03 19:41:17, ended 2025-01-03 20:25:39.

Eymerich, chaotic male elven Priest

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Eymerich the Adept           St:15 Dx:13 Co:14 In:10 Wi:16 Ch:8  Chaotic
Dlvl:7  $:0  HP:0(43) Pw:103(103) AC:5  Exp:6 T:3681  Burdened

Latest messages:
 Y - a dart (at the ready).
 You see here a dagger.
 h - a dagger.
 You see here a dagger.
 h - a dagger.
 You hear a door open.
 Pick an object.
 The dingo bites!
 You hit the dingo!
 The dingo bites!
 The dingo bites!
 You miss the dingo.
 The dingo bites!
 The dingo bites!
 You kill the dingo!
 The gnome throws a dart!
 You are hit by a dart.
 You see here 48 rocks.
 You see here a blessed crude dagger.
 There is nothing here to pick up.
 You see here a blessed crude dagger.
 t - a blessed crude dagger.
 What do you want to drop? [$a-fh-oq-tzABDH-JLO-Z or ?*]
 You drop 1246 gold pieces.
 You see here 48 rocks.
 You see here 48 rocks.
 You have a little trouble lifting 48 rocks.  Continue? [ynq] (q)
 You have a little trouble lifting 10 rocks.  Continue? [ynq] (q)
 You have a little trouble lifting u - 10 rocks.
 Your movements are slowed slightly because of your load.
 You hear water falling on coins.
 The plains centaur swings her crossbow.
 The plains centaur hits!
 The plains centaur kicks!
 You miss the plains centaur.
 The plains centaur swings her crossbow.
 The plains centaur hits!
 The plains centaur kicks!
 The plains centaur swings her crossbow.
 The plains centaur hits!
 The plains centaur kicks!
 You hit the plains centaur!
 The plains centaur swings her crossbow.
 The plains centaur hits!
 The plains centaur kicks!
 The plains centaur swings her crossbow.
 The plains centaur hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Weapons
  m - 11 +0 arrows
  U - 4 +0 crossbow bolts
  V - a +0 crossbow
  l - a +0 sling
  Y - 4 +0 darts (at the ready)
  h - 2 +0 daggers
  t - a blessed +4 orcish dagger
  z - a +0 flail
  a - a blessed +1 mace (weapon in hand)
 Armor
  R - a +0 orcish helm (being worn)
  J - a blessed +0 pair of iron shoes (being worn)
  c - a +0 small shield (being worn)
  n - a blessed +1 dwarvish cloak (being worn)
  S - a +0 elven cloak
  W - a +0 mummy wrapping
  b - a +0 robe
 Comestibles
  s - a slime mold
  e - a clove of garlic
  r - a food ration
  f - 2 sprigs of wolfsbane
  Z - a tripe ration
  A - 2 lichen corpses
 Scrolls
  j - a scroll of remove curse
 Potions
  i - a potion of full healing
  I - a potion of gain energy
  o - a potion of monster detection
  H - a potion of sleeping
  d - 4 potions of holy water
 Wands
  T - a wand of speed monster (0:6)
 Tools
  X - a magic whistle
  k - an oil lamp
  O - a +0 pick-axe (alternate weapon; not wielded)
 Gems/Stones
  q - 2 aquamarine stones named hard
  P - a jet stone named soft
  L - 3 worthless pieces of green glass named soft
  B - 2 worthless pieces of red glass named soft
  D - 2 worthless pieces of violet glass named soft
  Q - 2 worthless pieces of yellowish brown glass named soft
  u - 10 rocks

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 6 elven Priest.
 You were chaotic, on a mission for Offler
 who was opposed by Blind Io (lawful) and The Lady (neutral).
 You were in the Gnomish Mines, on level 7.
 You entered the dungeon 3681 turns ago.
 You had 396 experience points, 244 more were needed to attain level 7.

Basics:
 You had 0 out of 43 hit points.
 You had all 103 energy points (spell power).
 Your armor class was 5.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 15 (limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 10 (limit:20).
 Your wisdom was 16 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You were skilled in mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a werewolf
  a dingo
  a gnome mummy
  a yellow light
  a shrieker
  a gnome lord
 an elf zombie
  a giant ant
  a little dog
  4 dwarves
  a kobold lord
  a kobold shaman
  2 hill orcs
 an iguana
  a coyote
  a hobbit
  7 giant rats
 13 gnomes
  a gnome zombie
  a gecko
  5 jackals
  a kobold
  3 goblins
  2 sewer rats
  3 bats
  4 lichens
  6 newts
66 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
   Level 2: "vault"
      A fountain.
   Level 3:
      A general store, an altar.
   Level 4:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 5:
The Gnomish Mines: levels 5 to 7
   Level 5:
   Level 6:
   Level 7: <- You were here.
      An altar, a fountain.
      Final resting place for
         you, killed by a plains centaur.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |       0 Au       |
                  |   killed by a    |
                  |  plains centaur  |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Gnomish Mines on dungeon level 7 with 1884 points,
and 0 pieces of gold, after 3681 moves.
You were level 6 with a maximum of 43 hit points when you died.

